diff --git a/misc/dist/html/default.html b/misc/dist/html/default.html
index 4aa9347fec7..14766e8239c 100644
--- a/misc/dist/html/default.html
+++ b/misc/dist/html/default.html
@@ -229,7 +229,7 @@ $GODOT_HEAD_INCLUDE
(function() {
- const BASENAME = '$GODOT_BASENAME';
+ const MAIN_PACK = '$GODOT_BASENAME.pck';
const DEBUG_ENABLED = $GODOT_DEBUG_ENABLED;
const INDETERMINATE_STATUS_STEP_MS = 100;
@@ -380,7 +380,7 @@ $GODOT_HEAD_INCLUDE
} else {
setStatusMode('indeterminate');
engine.setCanvas(canvas);
- engine.startGame(BASENAME + '.pck').then(() => {
+ engine.startGame(MAIN_PACK).then(() => {
setStatusMode('hidden');
initializing = false;
}, displayFailureNotice);
diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js
index e3a28083a01..c3ef5bbbb5c 100644
--- a/platform/javascript/engine.js
+++ b/platform/javascript/engine.js
@@ -10,6 +10,7 @@
var DOWNLOAD_ATTEMPTS_MAX = 4;
var basePath = null;
+ var wasmFilenameExtensionOverride = null;
var engineLoadPromise = null;
var loadingFiles = {};
@@ -129,13 +130,17 @@
this.startGame = function(mainPack) {
executableName = getBaseName(mainPack);
+ var mainArgs = [];
+ if (!getPathLeaf(mainPack).endsWith('.pck')) {
+ mainArgs = ['--main-pack', getPathLeaf(mainPack)];
+ }
return Promise.all([
// Load from directory,
this.init(getBasePath(mainPack)),
// ...but write to root where the engine expects it.
this.preloadFile(mainPack, getPathLeaf(mainPack))
]).then(
- Function.prototype.apply.bind(synchronousStart, this, [])
+ Function.prototype.apply.bind(synchronousStart, this, mainArgs)
);
};
@@ -303,6 +308,14 @@
return !!testContext;
};
+ Engine.setWebAssemblyFilenameExtension = function(override) {
+
+ if (String(override).length === 0) {
+ throw new Error('Invalid WebAssembly filename extension override');
+ }
+ wasmFilenameExtensionOverride = String(override);
+ }
+
Engine.load = function(newBasePath) {
if (newBasePath !== undefined) basePath = getBasePath(newBasePath);
@@ -310,7 +323,7 @@
if (typeof WebAssembly !== 'object')
return Promise.reject(new Error("Browser doesn't support WebAssembly"));
// TODO cache/retrieve module to/from idb
- engineLoadPromise = loadPromise(basePath + '.wasm').then(function(xhr) {
+ engineLoadPromise = loadPromise(basePath + '.' + (wasmFilenameExtensionOverride || 'wasm')).then(function(xhr) {
return xhr.response;
});
engineLoadPromise = engineLoadPromise.catch(function(err) {