Merge pull request #77971 from aaronfranke/col-shape-obj-name
Internally rename `parent` to `collision_object` in CollisionShape(2D/3D)
This commit is contained in:
commit
a440f0d2d7
4 changed files with 48 additions and 46 deletions
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@ -40,13 +40,13 @@ void CollisionShape2D::_shape_changed() {
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}
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void CollisionShape2D::_update_in_shape_owner(bool p_xform_only) {
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parent->shape_owner_set_transform(owner_id, get_transform());
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collision_object->shape_owner_set_transform(owner_id, get_transform());
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if (p_xform_only) {
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return;
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}
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parent->shape_owner_set_disabled(owner_id, disabled);
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parent->shape_owner_set_one_way_collision(owner_id, one_way_collision);
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parent->shape_owner_set_one_way_collision_margin(owner_id, one_way_collision_margin);
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collision_object->shape_owner_set_disabled(owner_id, disabled);
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collision_object->shape_owner_set_one_way_collision(owner_id, one_way_collision);
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collision_object->shape_owner_set_one_way_collision_margin(owner_id, one_way_collision_margin);
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}
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Color CollisionShape2D::_get_default_debug_color() const {
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@ -57,34 +57,34 @@ Color CollisionShape2D::_get_default_debug_color() const {
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void CollisionShape2D::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_PARENTED: {
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parent = Object::cast_to<CollisionObject2D>(get_parent());
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if (parent) {
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owner_id = parent->create_shape_owner(this);
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collision_object = Object::cast_to<CollisionObject2D>(get_parent());
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if (collision_object) {
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owner_id = collision_object->create_shape_owner(this);
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if (shape.is_valid()) {
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parent->shape_owner_add_shape(owner_id, shape);
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collision_object->shape_owner_add_shape(owner_id, shape);
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}
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_update_in_shape_owner();
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}
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} break;
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case NOTIFICATION_ENTER_TREE: {
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if (parent) {
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if (collision_object) {
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_update_in_shape_owner();
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}
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} break;
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case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
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if (parent) {
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if (collision_object) {
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_update_in_shape_owner(true);
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}
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} break;
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case NOTIFICATION_UNPARENTED: {
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if (parent) {
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parent->remove_shape_owner(owner_id);
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if (collision_object) {
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collision_object->remove_shape_owner(owner_id);
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}
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owner_id = 0;
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parent = nullptr;
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collision_object = nullptr;
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} break;
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case NOTIFICATION_DRAW: {
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@ -146,10 +146,10 @@ void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) {
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}
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shape = p_shape;
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queue_redraw();
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if (parent) {
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parent->shape_owner_clear_shapes(owner_id);
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if (collision_object) {
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collision_object->shape_owner_clear_shapes(owner_id);
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if (shape.is_valid()) {
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parent->shape_owner_add_shape(owner_id, shape);
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collision_object->shape_owner_add_shape(owner_id, shape);
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}
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_update_in_shape_owner();
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}
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@ -176,14 +176,15 @@ bool CollisionShape2D::_edit_is_selected_on_click(const Point2 &p_point, double
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PackedStringArray CollisionShape2D::get_configuration_warnings() const {
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PackedStringArray warnings = Node::get_configuration_warnings();
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if (!Object::cast_to<CollisionObject2D>(get_parent())) {
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CollisionObject2D *col_object = Object::cast_to<CollisionObject2D>(get_parent());
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if (col_object == nullptr) {
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warnings.push_back(RTR("CollisionShape2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, CharacterBody2D, etc. to give them a shape."));
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}
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if (!shape.is_valid()) {
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warnings.push_back(RTR("A shape must be provided for CollisionShape2D to function. Please create a shape resource for it!"));
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}
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if (one_way_collision && Object::cast_to<Area2D>(get_parent())) {
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warnings.push_back(RTR("The One Way Collision property will be ignored when the parent is an Area2D."));
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if (one_way_collision && Object::cast_to<Area2D>(col_object)) {
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warnings.push_back(RTR("The One Way Collision property will be ignored when the collision object is an Area2D."));
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}
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Ref<ConvexPolygonShape2D> convex = shape;
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@ -198,8 +199,8 @@ PackedStringArray CollisionShape2D::get_configuration_warnings() const {
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void CollisionShape2D::set_disabled(bool p_disabled) {
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disabled = p_disabled;
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queue_redraw();
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if (parent) {
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parent->shape_owner_set_disabled(owner_id, p_disabled);
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if (collision_object) {
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collision_object->shape_owner_set_disabled(owner_id, p_disabled);
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}
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}
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@ -210,8 +211,8 @@ bool CollisionShape2D::is_disabled() const {
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void CollisionShape2D::set_one_way_collision(bool p_enable) {
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one_way_collision = p_enable;
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queue_redraw();
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if (parent) {
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parent->shape_owner_set_one_way_collision(owner_id, p_enable);
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if (collision_object) {
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collision_object->shape_owner_set_one_way_collision(owner_id, p_enable);
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}
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update_configuration_warnings();
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}
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@ -222,8 +223,8 @@ bool CollisionShape2D::is_one_way_collision_enabled() const {
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void CollisionShape2D::set_one_way_collision_margin(real_t p_margin) {
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one_way_collision_margin = p_margin;
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if (parent) {
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parent->shape_owner_set_one_way_collision_margin(owner_id, one_way_collision_margin);
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if (collision_object) {
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collision_object->shape_owner_set_one_way_collision_margin(owner_id, one_way_collision_margin);
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}
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}
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@ -41,7 +41,7 @@ class CollisionShape2D : public Node2D {
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Ref<Shape2D> shape;
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Rect2 rect = Rect2(-Point2(10, 10), Point2(20, 20));
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uint32_t owner_id = 0;
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CollisionObject2D *parent = nullptr;
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CollisionObject2D *collision_object = nullptr;
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bool disabled = false;
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bool one_way_collision = false;
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real_t one_way_collision_margin = 1.0;
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@ -69,45 +69,45 @@ void CollisionShape3D::make_convex_from_siblings() {
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}
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void CollisionShape3D::_update_in_shape_owner(bool p_xform_only) {
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parent->shape_owner_set_transform(owner_id, get_transform());
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collision_object->shape_owner_set_transform(owner_id, get_transform());
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if (p_xform_only) {
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return;
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}
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parent->shape_owner_set_disabled(owner_id, disabled);
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collision_object->shape_owner_set_disabled(owner_id, disabled);
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}
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void CollisionShape3D::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_PARENTED: {
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parent = Object::cast_to<CollisionObject3D>(get_parent());
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if (parent) {
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owner_id = parent->create_shape_owner(this);
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collision_object = Object::cast_to<CollisionObject3D>(get_parent());
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if (collision_object) {
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owner_id = collision_object->create_shape_owner(this);
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if (shape.is_valid()) {
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parent->shape_owner_add_shape(owner_id, shape);
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collision_object->shape_owner_add_shape(owner_id, shape);
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}
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_update_in_shape_owner();
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}
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} break;
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case NOTIFICATION_ENTER_TREE: {
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if (parent) {
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if (collision_object) {
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_update_in_shape_owner();
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}
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} break;
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case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
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if (parent) {
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if (collision_object) {
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_update_in_shape_owner(true);
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}
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update_configuration_warnings();
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} break;
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case NOTIFICATION_UNPARENTED: {
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if (parent) {
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parent->remove_shape_owner(owner_id);
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if (collision_object) {
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collision_object->remove_shape_owner(owner_id);
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}
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owner_id = 0;
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parent = nullptr;
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collision_object = nullptr;
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} break;
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}
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}
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@ -119,7 +119,8 @@ void CollisionShape3D::resource_changed(Ref<Resource> res) {
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PackedStringArray CollisionShape3D::get_configuration_warnings() const {
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PackedStringArray warnings = Node::get_configuration_warnings();
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if (!Object::cast_to<CollisionObject3D>(get_parent())) {
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CollisionObject3D *col_object = Object::cast_to<CollisionObject3D>(get_parent());
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if (col_object == nullptr) {
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warnings.push_back(RTR("CollisionShape3D only serves to provide a collision shape to a CollisionObject3D derived node.\nPlease only use it as a child of Area3D, StaticBody3D, RigidBody3D, CharacterBody3D, etc. to give them a shape."));
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}
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@ -127,7 +128,7 @@ PackedStringArray CollisionShape3D::get_configuration_warnings() const {
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warnings.push_back(RTR("A shape must be provided for CollisionShape3D to function. Please create a shape resource for it."));
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}
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if (shape.is_valid() && Object::cast_to<RigidBody3D>(get_parent())) {
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if (shape.is_valid() && Object::cast_to<RigidBody3D>(col_object)) {
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if (Object::cast_to<ConcavePolygonShape3D>(*shape)) {
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warnings.push_back(RTR("ConcavePolygonShape3D doesn't support RigidBody3D in another mode than static."));
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} else if (Object::cast_to<WorldBoundaryShape3D>(*shape)) {
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@ -169,14 +170,14 @@ void CollisionShape3D::set_shape(const Ref<Shape3D> &p_shape) {
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shape->register_owner(this);
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}
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update_gizmos();
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if (parent) {
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parent->shape_owner_clear_shapes(owner_id);
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if (collision_object) {
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collision_object->shape_owner_clear_shapes(owner_id);
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if (shape.is_valid()) {
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parent->shape_owner_add_shape(owner_id, shape);
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collision_object->shape_owner_add_shape(owner_id, shape);
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}
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}
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if (is_inside_tree() && parent) {
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if (is_inside_tree() && collision_object) {
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// If this is a heightfield shape our center may have changed
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_update_in_shape_owner(true);
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}
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@ -190,8 +191,8 @@ Ref<Shape3D> CollisionShape3D::get_shape() const {
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void CollisionShape3D::set_disabled(bool p_disabled) {
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disabled = p_disabled;
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update_gizmos();
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if (parent) {
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parent->shape_owner_set_disabled(owner_id, p_disabled);
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if (collision_object) {
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collision_object->shape_owner_set_disabled(owner_id, p_disabled);
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}
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}
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@ -41,7 +41,7 @@ class CollisionShape3D : public Node3D {
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Ref<Shape3D> shape;
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uint32_t owner_id = 0;
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CollisionObject3D *parent = nullptr;
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CollisionObject3D *collision_object = nullptr;
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void resource_changed(Ref<Resource> res);
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bool disabled = false;
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