Added properties and methods to allow for dragging and dropping multiple files onto exported arrays.
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2 changed files with 106 additions and 0 deletions
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@ -35,6 +35,7 @@
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#include "editor/editor_node.h"
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#include "editor/editor_scale.h"
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#include "editor_properties.h"
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#include "scene/main/viewport.h"
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bool EditorPropertyArrayObject::_set(const StringName &p_name, const Variant &p_value) {
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String name = p_name;
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@ -417,7 +418,98 @@ void EditorPropertyArray::_remove_pressed(int p_index) {
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update_property();
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}
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void EditorPropertyArray::_button_draw() {
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if (dropping) {
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Color color = get_color("accent_color", "Editor");
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edit->draw_rect(Rect2(Point2(), edit->get_size()), color, false);
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}
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}
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bool EditorPropertyArray::_is_drop_valid(const Dictionary &p_drag_data) const {
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String allowed_type = Variant::get_type_name(subtype);
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Dictionary drag_data = p_drag_data;
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if (drag_data.has("type") && String(drag_data["type"]) == "files") {
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Vector<String> files = drag_data["files"];
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for (int i = 0; i < files.size(); i++) {
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String file = files[i];
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String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
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for (int j = 0; j < allowed_type.get_slice_count(","); j++) {
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String at = allowed_type.get_slice(",", j).strip_edges();
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// Fail if one of the files is not of allowed type
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if (!ClassDB::is_parent_class(ftype, at)) {
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return false;
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}
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}
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}
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// If no files fail, drop is valid
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return true;
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}
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return false;
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}
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bool EditorPropertyArray::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
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return _is_drop_valid(p_data);
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}
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void EditorPropertyArray::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
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ERR_FAIL_COND(!_is_drop_valid(p_data));
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Dictionary drag_data = p_data;
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if (drag_data.has("type") && String(drag_data["type"]) == "files") {
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Vector<String> files = drag_data["files"];
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Variant array = object->get_array();
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// Handle the case where array is not initialised yet.
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if (!array.is_array()) {
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Variant::CallError ce;
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array = Variant::construct(array_type, nullptr, 0, ce);
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}
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// Loop the file array and add to existing array.
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for (int i = 0; i < files.size(); i++) {
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String file = files[i];
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RES res = ResourceLoader::load(file);
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if (res.is_valid()) {
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array.call("push_back", res);
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}
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}
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if (array.get_type() == Variant::ARRAY) {
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array = array.call("duplicate");
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}
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emit_changed(get_edited_property(), array, "", false);
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object->set_array(array);
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update_property();
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}
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}
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void EditorPropertyArray::_notification(int p_what) {
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if (p_what == NOTIFICATION_DRAG_BEGIN) {
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if (is_visible_in_tree()) {
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if (_is_drop_valid(get_viewport()->gui_get_drag_data())) {
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dropping = true;
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edit->update();
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}
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}
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}
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if (p_what == NOTIFICATION_DRAG_END) {
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if (dropping) {
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dropping = false;
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edit->update();
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}
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}
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}
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void EditorPropertyArray::_edit_pressed() {
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@ -576,6 +668,9 @@ void EditorPropertyArray::_bind_methods() {
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ClassDB::bind_method("_reorder_button_gui_input", &EditorPropertyArray::_reorder_button_gui_input);
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ClassDB::bind_method("_reorder_button_down", &EditorPropertyArray::_reorder_button_down);
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ClassDB::bind_method("_reorder_button_up", &EditorPropertyArray::_reorder_button_up);
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ClassDB::bind_method("_button_draw", &EditorPropertyArray::_button_draw);
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ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &EditorPropertyArray::can_drop_data_fw);
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ClassDB::bind_method(D_METHOD("drop_data_fw"), &EditorPropertyArray::drop_data_fw);
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}
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EditorPropertyArray::EditorPropertyArray() {
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@ -587,6 +682,8 @@ EditorPropertyArray::EditorPropertyArray() {
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edit->set_clip_text(true);
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edit->connect("pressed", this, "_edit_pressed");
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edit->set_toggle_mode(true);
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edit->set_drag_forwarding(this);
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edit->connect("draw", this, "_button_draw");
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add_child(edit);
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add_focusable(edit);
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vbox = nullptr;
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@ -608,6 +705,8 @@ EditorPropertyArray::EditorPropertyArray() {
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subtype = Variant::NIL;
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subtype_hint = PROPERTY_HINT_NONE;
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subtype_hint_string = "";
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dropping = false;
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}
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///////////////////// DICTIONARY ///////////////////////////
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@ -33,6 +33,7 @@
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#include "editor/editor_inspector.h"
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#include "editor/editor_spin_slider.h"
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#include "editor/filesystem_dock.h"
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#include "scene/gui/button.h"
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class EditorPropertyArrayObject : public Reference {
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@ -80,6 +81,7 @@ class EditorPropertyArray : public EditorProperty {
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PopupMenu *change_type;
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bool updating;
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bool dropping;
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Ref<EditorPropertyArrayObject> object;
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int page_length = 20;
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@ -115,6 +117,11 @@ class EditorPropertyArray : public EditorProperty {
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void _reorder_button_down(int p_index);
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void _reorder_button_up();
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void _button_draw();
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bool _is_drop_valid(const Dictionary &p_drag_data) const;
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bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
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void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
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protected:
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static void _bind_methods();
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void _notification(int p_what);
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