Use Command+Drag in EditSpinSlider on macOS

This commit is contained in:
Haoyu Qiu 2021-08-02 18:48:16 +08:00
parent e8f1cc693a
commit a4dee07966

View file

@ -31,12 +31,18 @@
#include "editor_spin_slider.h"
#include "core/math/expression.h"
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "editor_node.h"
#include "editor_scale.h"
String EditorSpinSlider::get_tooltip(const Point2 &p_pos) const {
if (grabber->is_visible()) {
return rtos(get_value()) + "\n\n" + TTR("Hold Ctrl to round to integers. Hold Shift for more precise changes.");
#ifdef OSX_ENABLED
const int key = KEY_META;
#else
const int key = KEY_CONTROL;
#endif
return rtos(get_value()) + "\n\n" + vformat(TTR("Hold %s to round to integers. Hold Shift for more precise changes."), find_keycode_name(key));
}
return rtos(get_value());
}
@ -113,7 +119,7 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) {
pre_grab_value = get_max();
}
if (mm->get_control()) {
if (mm->get_command()) {
// If control was just pressed, don't make the value do a huge jump in magnitude.
if (grabbing_spinner_dist_cache != 0) {
pre_grab_value += grabbing_spinner_dist_cache * get_step();