Fix several render issues found while debugging XR
This commit is contained in:
parent
c29fe310f1
commit
a4e58ec84a
3 changed files with 43 additions and 18 deletions
|
@ -2160,14 +2160,35 @@ RID RenderingDeviceVulkan::texture_create_from_extension(TextureType p_type, Dat
|
|||
texture.height = p_height;
|
||||
texture.depth = p_depth;
|
||||
texture.layers = p_layers;
|
||||
texture.mipmaps = 0; // Maybe make this settable too?
|
||||
texture.mipmaps = 1;
|
||||
texture.usage_flags = p_flags;
|
||||
texture.base_mipmap = 0;
|
||||
texture.base_layer = 0;
|
||||
texture.allowed_shared_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_UNORM);
|
||||
texture.allowed_shared_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_SRGB);
|
||||
|
||||
// Do we need to do something with texture.layout?
|
||||
// Set base layout based on usage priority.
|
||||
|
||||
if (texture.usage_flags & TEXTURE_USAGE_SAMPLING_BIT) {
|
||||
// First priority, readable.
|
||||
texture.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
|
||||
} else if (texture.usage_flags & TEXTURE_USAGE_STORAGE_BIT) {
|
||||
// Second priority, storage.
|
||||
|
||||
texture.layout = VK_IMAGE_LAYOUT_GENERAL;
|
||||
|
||||
} else if (texture.usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
|
||||
// Third priority, color or depth.
|
||||
|
||||
texture.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
|
||||
} else if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
||||
texture.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
|
||||
} else {
|
||||
texture.layout = VK_IMAGE_LAYOUT_GENERAL;
|
||||
}
|
||||
|
||||
if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
||||
texture.read_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
||||
|
@ -3401,6 +3422,16 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
|
|||
LocalVector<int32_t> attachment_last_pass;
|
||||
attachment_last_pass.resize(p_attachments.size());
|
||||
|
||||
if (p_view_count > 1) {
|
||||
const VulkanContext::MultiviewCapabilities capabilities = context->get_multiview_capabilities();
|
||||
|
||||
// This only works with multiview!
|
||||
ERR_FAIL_COND_V_MSG(!capabilities.is_supported, VK_NULL_HANDLE, "Multiview not supported");
|
||||
|
||||
// Make sure we limit this to the number of views we support.
|
||||
ERR_FAIL_COND_V_MSG(p_view_count > capabilities.max_view_count, VK_NULL_HANDLE, "Hardware does not support requested number of views for Multiview render pass");
|
||||
}
|
||||
|
||||
// These are only used if we use multiview but we need to define them in scope.
|
||||
const uint32_t view_mask = (1 << p_view_count) - 1;
|
||||
const uint32_t correlation_mask = (1 << p_view_count) - 1;
|
||||
|
@ -3701,7 +3732,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
|
|||
reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
attachment_last_pass[attachment] = i;
|
||||
}
|
||||
reference.aspectMask = 0;
|
||||
reference.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
color_references.push_back(reference);
|
||||
}
|
||||
|
||||
|
@ -3723,7 +3754,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
|
|||
reference.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
attachment_last_pass[attachment] = i;
|
||||
}
|
||||
reference.aspectMask = 0; // TODO: We need to set this here, possibly VK_IMAGE_ASPECT_COLOR_BIT?
|
||||
reference.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
input_references.push_back(reference);
|
||||
}
|
||||
|
||||
|
@ -3752,7 +3783,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
|
|||
reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; // VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
|
||||
attachment_last_pass[attachment] = i;
|
||||
}
|
||||
reference.aspectMask = 0;
|
||||
reference.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
resolve_references.push_back(reference);
|
||||
}
|
||||
|
||||
|
@ -3767,7 +3798,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
|
|||
ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass.");
|
||||
depth_stencil_reference.attachment = attachment_remap[attachment];
|
||||
depth_stencil_reference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
depth_stencil_reference.aspectMask = 0;
|
||||
depth_stencil_reference.aspectMask = VK_IMAGE_ASPECT_NONE;
|
||||
attachment_last_pass[attachment] = i;
|
||||
|
||||
if (is_multisample_first) {
|
||||
|
@ -3793,7 +3824,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
|
|||
vrs_reference.pNext = nullptr;
|
||||
vrs_reference.attachment = attachment_remap[attachment];
|
||||
vrs_reference.layout = VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR;
|
||||
vrs_reference.aspectMask = 0;
|
||||
vrs_reference.aspectMask = VK_IMAGE_ASPECT_NONE;
|
||||
|
||||
Size2i texel_size = context->get_vrs_capabilities().max_texel_size;
|
||||
|
||||
|
@ -3934,16 +3965,9 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
|
|||
Vector<uint32_t> view_masks;
|
||||
VkRenderPassMultiviewCreateInfo render_pass_multiview_create_info;
|
||||
|
||||
if (p_view_count > 1) {
|
||||
// This may no longer be needed with the new settings already including this.
|
||||
|
||||
const VulkanContext::MultiviewCapabilities capabilities = context->get_multiview_capabilities();
|
||||
|
||||
// For now this only works with multiview!
|
||||
ERR_FAIL_COND_V_MSG(!capabilities.is_supported, VK_NULL_HANDLE, "Multiview not supported");
|
||||
|
||||
// Make sure we limit this to the number of views we support.
|
||||
ERR_FAIL_COND_V_MSG(p_view_count > capabilities.max_view_count, VK_NULL_HANDLE, "Hardware does not support requested number of views for Multiview render pass");
|
||||
if ((p_view_count > 1) && !context->supports_renderpass2()) {
|
||||
// This is only required when using vkCreateRenderPass, we add it if vkCreateRenderPass2KHR is not supported
|
||||
// resulting this in being passed to our vkCreateRenderPass fallback.
|
||||
|
||||
// Set view masks for each subpass.
|
||||
for (uint32_t i = 0; i < subpasses.size(); i++) {
|
||||
|
|
|
@ -273,6 +273,7 @@ protected:
|
|||
|
||||
public:
|
||||
// Extension calls.
|
||||
bool supports_renderpass2() const { return has_renderpass2_ext; }
|
||||
VkResult vkCreateRenderPass2KHR(VkDevice p_device, const VkRenderPassCreateInfo2 *p_create_info, const VkAllocationCallbacks *p_allocator, VkRenderPass *p_render_pass);
|
||||
|
||||
uint32_t get_vulkan_major() const { return vulkan_major; };
|
||||
|
|
|
@ -691,7 +691,7 @@ bool OpenXRAPI::create_swapchains() {
|
|||
print_verbose(String("Using color swap chain format:") + get_swapchain_format_name(swapchain_format_to_use));
|
||||
}
|
||||
|
||||
if (!create_swapchain(XR_SWAPCHAIN_USAGE_SAMPLED_BIT | XR_SWAPCHAIN_USAGE_COLOR_ATTACHMENT_BIT, swapchain_format_to_use, recommended_size.width, recommended_size.height, view_configuration_views[0].recommendedSwapchainSampleCount, view_count, swapchains[OPENXR_SWAPCHAIN_COLOR].swapchain, &swapchains[OPENXR_SWAPCHAIN_COLOR].swapchain_graphics_data)) {
|
||||
if (!create_swapchain(XR_SWAPCHAIN_USAGE_SAMPLED_BIT | XR_SWAPCHAIN_USAGE_COLOR_ATTACHMENT_BIT | XR_SWAPCHAIN_USAGE_MUTABLE_FORMAT_BIT, swapchain_format_to_use, recommended_size.width, recommended_size.height, view_configuration_views[0].recommendedSwapchainSampleCount, view_count, swapchains[OPENXR_SWAPCHAIN_COLOR].swapchain, &swapchains[OPENXR_SWAPCHAIN_COLOR].swapchain_graphics_data)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue