Merge pull request #36910 from Calinou/add-script-nav-extra-mouse-button
Add history navigation in the script editor using extra mouse buttons
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commit
a5332ca9ea
3 changed files with 29 additions and 3 deletions
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@ -411,6 +411,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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_initial_set("interface/editor/automatically_open_screenshots", true);
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EDITOR_SETTING_USAGE(Variant::BOOL, PROPERTY_HINT_NONE, "interface/editor/single_window_mode", false, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
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_initial_set("interface/editor/hide_console_window", false);
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_initial_set("interface/editor/mouse_extra_buttons_navigate_history", true);
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_initial_set("interface/editor/save_each_scene_on_quit", true); // Regression
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// Inspector
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@ -2750,6 +2750,29 @@ void ScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co
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}
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}
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void ScriptEditor::input(const Ref<InputEvent> &p_event) {
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// This is implemented in `input()` rather than `unhandled_input()` to allow
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// the shortcut to be used regardless of the click location.
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// This feature can be disabled to avoid interfering with other uses of the additional
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// mouse buttons, such as push-to-talk in a VoIP program.
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if (EDITOR_GET("interface/editor/mouse_extra_buttons_navigate_history")) {
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const Ref<InputEventMouseButton> mb = p_event;
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// Navigate the script history using additional mouse buttons present on some mice.
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// This must be hardcoded as the editor shortcuts dialog doesn't allow assigning
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// more than one shortcut per action.
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if (mb.is_valid() && mb->is_pressed() && is_visible_in_tree()) {
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if (mb->get_button_index() == MOUSE_BUTTON_XBUTTON1) {
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_history_back();
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}
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if (mb->get_button_index() == MOUSE_BUTTON_XBUTTON2) {
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_history_forward();
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}
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}
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}
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}
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void ScriptEditor::unhandled_key_input(const Ref<InputEvent> &p_event) {
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ERR_FAIL_COND(p_event.is_null());
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@ -3294,7 +3317,6 @@ void ScriptEditor::_bind_methods() {
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ClassDB::bind_method("_update_script_connections", &ScriptEditor::_update_script_connections);
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ClassDB::bind_method("_help_class_open", &ScriptEditor::_help_class_open);
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ClassDB::bind_method("_live_auto_reload_running_scripts", &ScriptEditor::_live_auto_reload_running_scripts);
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ClassDB::bind_method("_update_members_overview", &ScriptEditor::_update_members_overview);
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ClassDB::bind_method("_update_recent_scripts", &ScriptEditor::_update_recent_scripts);
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@ -3427,9 +3449,11 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
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ED_SHORTCUT("script_editor/window_sort", TTR("Sort"));
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ED_SHORTCUT("script_editor/window_move_up", TTR("Move Up"), KEY_MASK_SHIFT | KEY_MASK_ALT | KEY_UP);
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ED_SHORTCUT("script_editor/window_move_down", TTR("Move Down"), KEY_MASK_SHIFT | KEY_MASK_ALT | KEY_DOWN);
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ED_SHORTCUT("script_editor/next_script", TTR("Next Script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_PERIOD); // these should be KEY_GREATER and KEY_LESS but those don't work
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// FIXME: These should be `KEY_GREATER` and `KEY_LESS` but those don't work.
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ED_SHORTCUT("script_editor/next_script", TTR("Next Script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_PERIOD);
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ED_SHORTCUT("script_editor/prev_script", TTR("Previous Script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_COMMA);
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set_process_unhandled_key_input(true);
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set_process_input(true);
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set_process_unhandled_input(true);
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file_menu = memnew(MenuButton);
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file_menu->set_text(TTR("File"));
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@ -418,6 +418,7 @@ class ScriptEditor : public PanelContainer {
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bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
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void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
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virtual void input(const Ref<InputEvent> &p_event) override;
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virtual void unhandled_key_input(const Ref<InputEvent> &p_event) override;
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void _script_list_gui_input(const Ref<InputEvent> &ev);
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