Fix GDNative procedures returning godot_char_string
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1 changed files with 3 additions and 3 deletions
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@ -932,7 +932,7 @@ godot_char_string GDAPI godot_string_ascii(const godot_string *p_self) {
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const String *self = (const String *)p_self;
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godot_char_string result;
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memnew_placement(&result, String(self->ascii()));
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memnew_placement(&result, CharString(self->ascii()));
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return result;
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}
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@ -942,7 +942,7 @@ godot_char_string GDAPI godot_string_ascii_extended(const godot_string *p_self)
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godot_char_string result;
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memnew_placement(&result, String(self->ascii(true)));
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memnew_placement(&result, CharString(self->ascii(true)));
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return result;
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}
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@ -952,7 +952,7 @@ godot_char_string GDAPI godot_string_utf8(const godot_string *p_self) {
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godot_char_string result;
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memnew_placement(&result, String(self->utf8()));
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memnew_placement(&result, CharString(self->utf8()));
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return result;
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}
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