Merge pull request #41511 from KoBeWi/dynamite_font
Accept DynamicFontData for Fonts
This commit is contained in:
commit
a609b30ddb
1 changed files with 10 additions and 0 deletions
|
@ -36,6 +36,7 @@
|
|||
#include "editor_properties_array_dict.h"
|
||||
#include "editor_scale.h"
|
||||
#include "scene/main/window.h"
|
||||
#include "scene/resources/dynamic_font.h"
|
||||
|
||||
///////////////////// NULL /////////////////////////
|
||||
|
||||
|
@ -3014,6 +3015,8 @@ bool EditorPropertyResource::_is_drop_valid(const Dictionary &p_drag_data) const
|
|||
allowed_types.append("Texture2D");
|
||||
} else if (at == "ShaderMaterial") {
|
||||
allowed_types.append("Shader");
|
||||
} else if (at == "Font") {
|
||||
allowed_types.append("DynamicFontData");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3111,6 +3114,13 @@ void EditorPropertyResource::drop_data_fw(const Point2 &p_point, const Variant &
|
|||
res = mat;
|
||||
break;
|
||||
}
|
||||
|
||||
if (at == "Font" && ClassDB::is_parent_class(res->get_class(), "DynamicFontData")) {
|
||||
Ref<DynamicFont> font = memnew(DynamicFont);
|
||||
font->set_font_data(res);
|
||||
res = font;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue