Fix initialization of objects in VariantInternal

This commit is contained in:
George Marques 2021-08-19 20:19:47 -03:00
parent 2a9c4a59df
commit a685535ad5
No known key found for this signature in database
GPG key ID: 046BD46A3201E43D
2 changed files with 25 additions and 3 deletions

View file

@ -104,7 +104,7 @@ public:
init_color_array(v);
break;
case Variant::OBJECT:
object_assign_null(v);
init_object(v);
break;
default:
break;
@ -280,6 +280,10 @@ public:
v->_data.packed_array = Variant::PackedArrayRef<Color>::create(Vector<Color>());
v->type = Variant::PACKED_COLOR_ARRAY;
}
_FORCE_INLINE_ static void init_object(Variant *v) {
object_assign_null(v);
v->type = Variant::OBJECT;
}
_FORCE_INLINE_ static void clear(Variant *v) {
v->clear();
@ -1173,7 +1177,7 @@ struct VariantInitializer<PackedColorArray> {
template <>
struct VariantInitializer<Object *> {
static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::object_assign_null(v); }
static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_object(v); }
};
template <class T>
@ -1405,4 +1409,22 @@ struct VariantTypeConstructor {
}
};
template <>
struct VariantTypeConstructor<Object *> {
_FORCE_INLINE_ static void variant_from_type(void *p_variant, void *p_value) {
Variant *variant = reinterpret_cast<Variant *>(p_variant);
VariantInitializer<Object *>::init(variant);
Object *value = *(reinterpret_cast<Object **>(p_value));
if (value) {
VariantInternalAccessor<Object *>::set(variant, value);
VariantInternalAccessor<ObjectID>::set(variant, value->get_instance_id());
}
}
_FORCE_INLINE_ static void type_from_variant(void *p_value, void *p_variant) {
Object **value = reinterpret_cast<Object **>(p_value);
*value = VariantInternalAccessor<Object *>::get(reinterpret_cast<Variant *>(p_variant));
}
};
#endif // VARIANT_INTERNAL_H

View file

@ -174,7 +174,7 @@ void (*type_init_function_table[])(Variant *) = {
&VariantInitializer<StringName>::init, // STRING_NAME.
&VariantInitializer<NodePath>::init, // NODE_PATH.
&VariantInitializer<RID>::init, // RID.
&VariantTypeAdjust<Object *>::adjust, // OBJECT.
&VariantInitializer<Object *>::init, // OBJECT.
&VariantInitializer<Callable>::init, // CALLABLE.
&VariantInitializer<Signal>::init, // SIGNAL.
&VariantInitializer<Dictionary>::init, // DICTIONARY.