moving link into tutorial section out of description

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betalars 2024-10-14 13:37:20 +02:00
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commit a7259eccd0

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<description>
A singleton used to load resource files from the filesystem.
It uses the many [ResourceFormatLoader] classes registered in the engine (either built-in or from a plugin) to load files into memory and convert them to a format that can be used by the engine.
[b]See also:[/b] If you want to load player data, look at <link title="Saving Games">$DOCS_URL/tutorials/io/saving_games.html</link> instead for information on saving and loading game progression.
[b]Note:[/b] You have to import the files into the engine first to load them using [method load]. If you want to load [Image]s at run-time, you may use [method Image.load]. If you want to import audio files, you can use the snippet described in [member AudioStreamMP3.data].
</description>
<tutorials>
<link title="Operating System Testing Demo">https://godotengine.org/asset-library/asset/2789</link>
<link title="See also: Saving Games for safely loading player data">$DOCS_URL/tutorials/io/saving_games.html</link>
</tutorials>
<methods>
<method name="add_resource_format_loader">