moving link into tutorial section out of description
This commit is contained in:
parent
0f1bdde92c
commit
a7259eccd0
1 changed files with 1 additions and 1 deletions
|
@ -6,11 +6,11 @@
|
||||||
<description>
|
<description>
|
||||||
A singleton used to load resource files from the filesystem.
|
A singleton used to load resource files from the filesystem.
|
||||||
It uses the many [ResourceFormatLoader] classes registered in the engine (either built-in or from a plugin) to load files into memory and convert them to a format that can be used by the engine.
|
It uses the many [ResourceFormatLoader] classes registered in the engine (either built-in or from a plugin) to load files into memory and convert them to a format that can be used by the engine.
|
||||||
[b]See also:[/b] If you want to load player data, look at <link title="Saving Games">$DOCS_URL/tutorials/io/saving_games.html</link> instead for information on saving and loading game progression.
|
|
||||||
[b]Note:[/b] You have to import the files into the engine first to load them using [method load]. If you want to load [Image]s at run-time, you may use [method Image.load]. If you want to import audio files, you can use the snippet described in [member AudioStreamMP3.data].
|
[b]Note:[/b] You have to import the files into the engine first to load them using [method load]. If you want to load [Image]s at run-time, you may use [method Image.load]. If you want to import audio files, you can use the snippet described in [member AudioStreamMP3.data].
|
||||||
</description>
|
</description>
|
||||||
<tutorials>
|
<tutorials>
|
||||||
<link title="Operating System Testing Demo">https://godotengine.org/asset-library/asset/2789</link>
|
<link title="Operating System Testing Demo">https://godotengine.org/asset-library/asset/2789</link>
|
||||||
|
<link title="See also: Saving Games for safely loading player data">$DOCS_URL/tutorials/io/saving_games.html</link>
|
||||||
</tutorials>
|
</tutorials>
|
||||||
<methods>
|
<methods>
|
||||||
<method name="add_resource_format_loader">
|
<method name="add_resource_format_loader">
|
||||||
|
|
Loading…
Reference in a new issue