doc: Fix markup errors

This commit is contained in:
Rémi Verschelde 2019-12-03 10:26:20 +01:00
parent d0243e9e0f
commit a74f0fd4cf

View file

@ -4,7 +4,7 @@
Overrides the location sounds are heard from. Overrides the location sounds are heard from.
</brief_description> </brief_description>
<description> <description>
Once added to the scene tree and enabled using [method make_current], this node will override the location sounds are heard from. This can be used to listen from a location different from the [member Camera]. Once added to the scene tree and enabled using [method make_current], this node will override the location sounds are heard from. This can be used to listen from a location different from the [Camera].
[b]Note:[/b] There is no 2D equivalent for this node yet. [b]Note:[/b] There is no 2D equivalent for this node yet.
</description> </description>
<tutorials> <tutorials>
@ -28,7 +28,7 @@
<return type="bool"> <return type="bool">
</return> </return>
<description> <description>
Returns [code]true[/code] if the listener was made current using [method]make_current[/method), [code]false[/code] otherwise. Returns [code]true[/code] if the listener was made current using [method make_current], [code]false[/code] otherwise.
[b]Note:[/b] There may be more than one Listener marked as "current" in the scene tree, but only the one that was made current last will be used. [b]Note:[/b] There may be more than one Listener marked as "current" in the scene tree, but only the one that was made current last will be used.
</description> </description>
</method> </method>