Fix memory leak with drag & drop on 2D viewport

This commit is contained in:
volzhs 2016-10-31 11:50:34 +09:00
parent 1fde6f25cd
commit a7d492eb53

View file

@ -3797,6 +3797,7 @@ bool CanvasItemEditorViewport::_create_instance(Node* parent, String& path, cons
if (editor->get_edited_scene()->get_filename()!="") { // cyclical instancing
if (_cyclical_dependency_exists(editor->get_edited_scene()->get_filename(), instanced_scene)) {
memdelete(instanced_scene);
return false;
}
}