X11: Finalize audiodrivers on exit
The audiodrivers loaded by OS_X11 are not destroyed before the audioserver is. This causes a segfault on exit. The code is taken from os_windows.cpp which did have the cleanup code.
This commit is contained in:
parent
36986531af
commit
a7fcdad16d
1 changed files with 4 additions and 1 deletions
|
@ -464,7 +464,6 @@ void OS_X11::finalize() {
|
|||
memdelete(main_loop);
|
||||
main_loop=NULL;
|
||||
|
||||
|
||||
/*
|
||||
if (debugger_connection_console) {
|
||||
memdelete(debugger_connection_console);
|
||||
|
@ -512,6 +511,10 @@ void OS_X11::finalize() {
|
|||
|
||||
|
||||
args.clear();
|
||||
|
||||
for (int i = 0; i < get_audio_driver_count(); i++) {
|
||||
AudioDriverManager::get_driver(i)->finish();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue