Fix Curve idx calculation for baked tilts and up vectors
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1 changed files with 42 additions and 23 deletions
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@ -771,17 +771,16 @@ Vector2 Curve2D::interpolate_baked(real_t p_offset, bool p_cubic) const {
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return baked_point_cache.get(0);
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}
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int bpc = baked_point_cache.size();
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const Vector2 *r = baked_point_cache.ptr();
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if (p_offset < 0) {
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return r[0];
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}
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if (p_offset >= baked_max_ofs) {
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return r[bpc - 1];
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return r[pc - 1];
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}
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int start = 0, end = bpc, idx = (end + start) / 2;
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int start = 0, end = pc, idx = (end + start) / 2;
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// binary search to find baked points
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while (start < idx) {
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real_t offset = baked_dist_cache[idx];
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@ -803,7 +802,7 @@ Vector2 Curve2D::interpolate_baked(real_t p_offset, bool p_cubic) const {
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if (p_cubic) {
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Vector2 pre = idx > 0 ? r[idx - 1] : r[idx];
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Vector2 post = (idx < (bpc - 2)) ? r[idx + 2] : r[idx + 1];
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Vector2 post = (idx < (pc - 2)) ? r[idx + 2] : r[idx + 1];
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return r[idx].cubic_interpolate(r[idx + 1], pre, post, frac);
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} else {
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return r[idx].lerp(r[idx + 1], frac);
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@ -1336,17 +1335,16 @@ Vector3 Curve3D::interpolate_baked(real_t p_offset, bool p_cubic) const {
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return baked_point_cache.get(0);
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}
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int bpc = baked_point_cache.size();
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const Vector3 *r = baked_point_cache.ptr();
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if (p_offset < 0) {
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return r[0];
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}
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if (p_offset >= baked_max_ofs) {
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return r[bpc - 1];
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return r[pc - 1];
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}
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int start = 0, end = bpc, idx = (end + start) / 2;
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int start = 0, end = pc, idx = (end + start) / 2;
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// binary search to find baked points
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while (start < idx) {
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real_t offset = baked_dist_cache[idx];
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@ -1368,7 +1366,7 @@ Vector3 Curve3D::interpolate_baked(real_t p_offset, bool p_cubic) const {
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if (p_cubic) {
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Vector3 pre = idx > 0 ? r[idx - 1] : r[idx];
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Vector3 post = (idx < (bpc - 2)) ? r[idx + 2] : r[idx + 1];
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Vector3 post = (idx < (pc - 2)) ? r[idx + 2] : r[idx + 1];
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return r[idx].cubic_interpolate(r[idx + 1], pre, post, frac);
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} else {
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return r[idx].lerp(r[idx + 1], frac);
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@ -1388,29 +1386,35 @@ real_t Curve3D::interpolate_baked_tilt(real_t p_offset) const {
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return baked_tilt_cache.get(0);
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}
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int bpc = baked_tilt_cache.size();
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const real_t *r = baked_tilt_cache.ptr();
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if (p_offset < 0) {
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return r[0];
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}
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if (p_offset >= baked_max_ofs) {
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return r[bpc - 1];
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return r[pc - 1];
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}
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int idx = Math::floor((double)p_offset / (double)bake_interval);
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real_t frac = Math::fmod(p_offset, bake_interval);
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if (idx >= bpc - 1) {
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return r[bpc - 1];
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} else if (idx == bpc - 2) {
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if (frac > 0) {
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frac /= Math::fmod(baked_max_ofs, bake_interval);
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int start = 0, end = pc, idx = (end + start) / 2;
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// binary search to find baked points
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while (start < idx) {
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real_t offset = baked_dist_cache[idx];
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if (p_offset <= offset) {
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end = idx;
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} else {
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start = idx;
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}
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} else {
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frac /= bake_interval;
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idx = (end + start) / 2;
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}
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real_t offset_begin = baked_dist_cache[idx];
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real_t offset_end = baked_dist_cache[idx + 1];
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real_t idx_interval = offset_end - offset_begin;
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ERR_FAIL_COND_V_MSG(p_offset < offset_begin || p_offset > offset_end, 0, "failed to find baked segment");
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real_t frac = (p_offset - offset_begin) / idx_interval;
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return Math::lerp(r[idx], r[idx + 1], (real_t)frac);
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}
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@ -1432,10 +1436,25 @@ Vector3 Curve3D::interpolate_baked_up_vector(real_t p_offset, bool p_apply_tilt)
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const Vector3 *rp = baked_point_cache.ptr();
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const real_t *rt = baked_tilt_cache.ptr();
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real_t offset = CLAMP(p_offset, 0.0f, baked_max_ofs);
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int start = 0, end = count, idx = (end + start) / 2;
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// binary search to find baked points
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while (start < idx) {
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real_t offset = baked_dist_cache[idx];
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if (p_offset <= offset) {
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end = idx;
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} else {
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start = idx;
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}
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idx = (end + start) / 2;
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}
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int idx = Math::floor((double)offset / (double)bake_interval);
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real_t frac = Math::fmod(offset, bake_interval) / bake_interval;
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real_t offset_begin = baked_dist_cache[idx];
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real_t offset_end = baked_dist_cache[idx + 1];
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real_t idx_interval = offset_end - offset_begin;
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ERR_FAIL_COND_V_MSG(p_offset < offset_begin || p_offset > offset_end, Vector3(0, 1, 0), "failed to find baked segment");
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real_t frac = (p_offset - offset_begin) / idx_interval;
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if (idx == count - 1) {
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return p_apply_tilt ? r[idx].rotated((rp[idx] - rp[idx - 1]).normalized(), rt[idx]) : r[idx];
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