Fix selecting recent node in CreateDialog

If the node name matches exactly as the search, the node should be selected.
This also fixes when the user clicks on recent nodes.

Fixes #24044
This commit is contained in:
Bhupendra Aole 2019-08-28 23:13:04 -04:00
parent 9762372329
commit a8a293832e

View file

@ -191,10 +191,16 @@ void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p
item->set_custom_color(0, get_color("disabled_font_color", "Editor")); item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
item->set_selectable(0, false); item->set_selectable(0, false);
} else if (!(*to_select && (*to_select)->get_text(0) == search_box->get_text())) { } else if (!(*to_select && (*to_select)->get_text(0) == search_box->get_text())) {
String search_term = search_box->get_text().to_lower();
// if the node name matches exactly as the search, the node should be selected.
// this also fixes when the user clicks on recent nodes.
if (p_type.to_lower() == search_term) {
*to_select = item;
} else {
bool current_type_prefered = _is_type_prefered(p_type); bool current_type_prefered = _is_type_prefered(p_type);
bool selected_type_prefered = *to_select ? _is_type_prefered((*to_select)->get_text(0).split(" ")[0]) : false; bool selected_type_prefered = *to_select ? _is_type_prefered((*to_select)->get_text(0).split(" ")[0]) : false;
String search_term = search_box->get_text().to_lower();
bool is_subsequence_of_type = search_box->get_text().is_subsequence_ofi(p_type); bool is_subsequence_of_type = search_box->get_text().is_subsequence_ofi(p_type);
bool is_substring_of_type = p_type.to_lower().find(search_term) >= 0; bool is_substring_of_type = p_type.to_lower().find(search_term) >= 0;
bool is_substring_of_selected = false; bool is_substring_of_selected = false;
@ -223,6 +229,7 @@ void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p
} }
} }
} }
}
if (bool(EditorSettings::get_singleton()->get("docks/scene_tree/start_create_dialog_fully_expanded"))) { if (bool(EditorSettings::get_singleton()->get("docks/scene_tree/start_create_dialog_fully_expanded"))) {
item->set_collapsed(false); item->set_collapsed(false);