Fix GdScript Analyzier not detecting Resource subclass correctly
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@ -533,6 +533,7 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
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break;
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break;
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case GDScriptParser::DataType::NATIVE:
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case GDScriptParser::DataType::NATIVE:
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if (ClassDB::is_parent_class(get_real_class_name(datatype.native_type), "Resource")) {
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if (ClassDB::is_parent_class(get_real_class_name(datatype.native_type), "Resource")) {
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member.variable->export_info.hint = PROPERTY_HINT_RESOURCE_TYPE;
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member.variable->export_info.hint_string = get_real_class_name(datatype.native_type);
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member.variable->export_info.hint_string = get_real_class_name(datatype.native_type);
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} else {
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} else {
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push_error(R"(Export type can only be built-in or a resource.)", member.variable);
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push_error(R"(Export type can only be built-in or a resource.)", member.variable);
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