Improvements to multi-node editing
- Show revert button for properties that are not default for all selected nodes - Show property documentation tooltips - Show common class name and icon and number of selected nodes in EditorPath, e.g. "Node2D (4 Selected)" - Hide metadata for MultiNodeEdit and AnimationMultiTrackKeyEdit - Hide script for MultiNodeEdit
This commit is contained in:
parent
00fa4e23e4
commit
a914dc0c46
6 changed files with 182 additions and 52 deletions
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@ -52,13 +52,9 @@ public:
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bool setting = false;
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bool animation_read_only = false;
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bool _hide_script_from_inspector() {
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return true;
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}
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bool _dont_undo_redo() {
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return true;
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}
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bool _hide_script_from_inspector() { return true; }
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bool _hide_metadata_from_inspector() { return true; }
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bool _dont_undo_redo() { return true; }
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bool _is_read_only() {
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return animation_read_only;
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@ -68,6 +64,7 @@ public:
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ClassDB::bind_method(D_METHOD("_update_obj"), &AnimationTrackKeyEdit::_update_obj);
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ClassDB::bind_method(D_METHOD("_key_ofs_changed"), &AnimationTrackKeyEdit::_key_ofs_changed);
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ClassDB::bind_method(D_METHOD("_hide_script_from_inspector"), &AnimationTrackKeyEdit::_hide_script_from_inspector);
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ClassDB::bind_method(D_METHOD("_hide_metadata_from_inspector"), &AnimationTrackKeyEdit::_hide_metadata_from_inspector);
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ClassDB::bind_method(D_METHOD("get_root_path"), &AnimationTrackKeyEdit::get_root_path);
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ClassDB::bind_method(D_METHOD("_dont_undo_redo"), &AnimationTrackKeyEdit::_dont_undo_redo);
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ClassDB::bind_method(D_METHOD("_is_read_only"), &AnimationTrackKeyEdit::_is_read_only);
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@ -719,13 +716,9 @@ public:
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bool setting = false;
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bool animation_read_only = false;
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bool _hide_script_from_inspector() {
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return true;
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}
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bool _dont_undo_redo() {
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return true;
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}
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bool _hide_script_from_inspector() { return true; }
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bool _hide_metadata_from_inspector() { return true; }
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bool _dont_undo_redo() { return true; }
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bool _is_read_only() {
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return animation_read_only;
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@ -735,6 +728,7 @@ public:
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ClassDB::bind_method(D_METHOD("_update_obj"), &AnimationMultiTrackKeyEdit::_update_obj);
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ClassDB::bind_method(D_METHOD("_key_ofs_changed"), &AnimationMultiTrackKeyEdit::_key_ofs_changed);
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ClassDB::bind_method(D_METHOD("_hide_script_from_inspector"), &AnimationMultiTrackKeyEdit::_hide_script_from_inspector);
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ClassDB::bind_method(D_METHOD("_hide_metadata_from_inspector"), &AnimationMultiTrackKeyEdit::_hide_metadata_from_inspector);
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ClassDB::bind_method(D_METHOD("get_root_path"), &AnimationMultiTrackKeyEdit::get_root_path);
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ClassDB::bind_method(D_METHOD("_dont_undo_redo"), &AnimationMultiTrackKeyEdit::_dont_undo_redo);
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ClassDB::bind_method(D_METHOD("_is_read_only"), &AnimationMultiTrackKeyEdit::_is_read_only);
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@ -2711,6 +2711,11 @@ void EditorInspector::update_tree() {
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continue;
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}
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// Hide the "MultiNodeEdit" category for MultiNodeEdit.
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if (Object::cast_to<MultiNodeEdit>(object) && p.name == "MultiNodeEdit") {
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continue;
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}
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// Iterate over remaining properties. If no properties in category, skip the category.
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List<PropertyInfo>::Element *N = E_property->next();
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bool valid = true;
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@ -2819,6 +2824,11 @@ void EditorInspector::update_tree() {
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continue;
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}
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if (p.name.begins_with("metadata/") && bool(object->call("_hide_metadata_from_inspector"))) {
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// Hide metadata from inspector if required.
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continue;
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}
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// Get the path for property.
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String path = p.name;
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@ -3089,6 +3099,8 @@ void EditorInspector::update_tree() {
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StringName classname = doc_name == "" ? object->get_class_name() : doc_name;
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if (!object_class.is_empty()) {
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classname = object_class;
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} else if (Object::cast_to<MultiNodeEdit>(object)) {
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classname = Object::cast_to<MultiNodeEdit>(object)->get_edited_class_name();
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}
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StringName propname = property_prefix + p.name;
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@ -3242,7 +3254,7 @@ void EditorInspector::update_tree() {
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}
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}
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if (!hide_metadata) {
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if (!hide_metadata && !object->call("_hide_metadata_from_inspector")) {
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// Add 4px of spacing between the "Add Metadata" button and the content above it.
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Control *spacer = memnew(Control);
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spacer->set_custom_minimum_size(Size2(0, 4) * EDSCALE);
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@ -33,6 +33,7 @@
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#include "editor/editor_data.h"
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#include "editor/editor_node.h"
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#include "editor/editor_scale.h"
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#include "editor/multi_node_edit.h"
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void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) {
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if (p_depth > 8) {
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@ -121,14 +122,22 @@ void EditorPath::update_path() {
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continue;
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}
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Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(obj);
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Ref<Texture2D> icon;
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if (Object::cast_to<MultiNodeEdit>(obj)) {
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icon = EditorNode::get_singleton()->get_class_icon(Object::cast_to<MultiNodeEdit>(obj)->get_edited_class_name());
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} else {
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icon = EditorNode::get_singleton()->get_object_icon(obj);
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}
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if (icon.is_valid()) {
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current_object_icon->set_texture(icon);
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}
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if (i == history->get_path_size() - 1) {
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String name;
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if (Object::cast_to<Resource>(obj)) {
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if (obj->has_method("_get_editor_name")) {
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name = obj->call("_get_editor_name");
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} else if (Object::cast_to<Resource>(obj)) {
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Resource *r = Object::cast_to<Resource>(obj);
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if (r->get_path().is_resource_file()) {
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name = r->get_path().get_file();
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@ -149,7 +158,7 @@ void EditorPath::update_path() {
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name = obj->get_class();
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}
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current_object_label->set_text(" " + name); // An extra space so the text is not too close of the icon.
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current_object_label->set_text(name);
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set_tooltip_text(obj->get_class());
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}
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}
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@ -161,12 +170,12 @@ void EditorPath::clear_path() {
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current_object_label->set_text("");
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current_object_icon->set_texture(nullptr);
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sub_objects_icon->set_visible(false);
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sub_objects_icon->hide();
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}
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void EditorPath::enable_path() {
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set_disabled(false);
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sub_objects_icon->set_visible(true);
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sub_objects_icon->show();
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}
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void EditorPath::_id_pressed(int p_idx) {
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@ -186,7 +195,7 @@ void EditorPath::_notification(int p_what) {
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case NOTIFICATION_THEME_CHANGED: {
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update_path();
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sub_objects_icon->set_texture(get_theme_icon(SNAME("select_arrow"), SNAME("Tree")));
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sub_objects_icon->set_texture(get_theme_icon(SNAME("arrow"), SNAME("OptionButton")));
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current_object_label->add_theme_font_override("font", get_theme_font(SNAME("main"), SNAME("EditorFonts")));
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} break;
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@ -216,13 +225,12 @@ EditorPath::EditorPath(EditorSelectionHistory *p_history) {
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main_hb->add_child(current_object_icon);
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current_object_label = memnew(Label);
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current_object_label->set_clip_text(true);
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current_object_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_LEFT);
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current_object_label->set_text_overrun_behavior(TextServer::OVERRUN_TRIM_ELLIPSIS);
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current_object_label->set_h_size_flags(SIZE_EXPAND_FILL);
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main_hb->add_child(current_object_label);
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sub_objects_icon = memnew(TextureRect);
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sub_objects_icon->set_visible(false);
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sub_objects_icon->hide();
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sub_objects_icon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
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main_hb->add_child(sub_objects_icon);
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@ -311,7 +311,6 @@ void InspectorDock::_prepare_history() {
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history_menu->get_popup()->clear();
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Ref<Texture2D> base_icon = get_theme_icon(SNAME("Object"), SNAME("EditorIcons"));
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HashSet<ObjectID> already;
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for (int i = editor_history->get_history_len() - 1; i >= history_to; i--) {
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ObjectID id = editor_history->get_history_obj(i);
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@ -325,13 +324,12 @@ void InspectorDock::_prepare_history() {
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already.insert(id);
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Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(obj, "");
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if (icon.is_null()) {
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icon = base_icon;
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}
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Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(obj, "Object");
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String text;
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if (Object::cast_to<Resource>(obj)) {
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if (obj->has_method("_get_editor_name")) {
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text = obj->call("_get_editor_name");
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} else if (Object::cast_to<Resource>(obj)) {
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Resource *r = Object::cast_to<Resource>(obj);
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if (r->get_path().is_resource_file()) {
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text = r->get_path().get_file();
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@ -349,14 +347,14 @@ void InspectorDock::_prepare_history() {
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}
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if (i == editor_history->get_history_pos() && current) {
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text = "[" + text + "]";
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text += " " + TTR("(Current)");
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}
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history_menu->get_popup()->add_icon_item(icon, text, i);
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}
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}
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void InspectorDock::_select_history(int p_idx) {
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//push it to the top, it is not correct, but it's more useful
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// Push it to the top, it is not correct, but it's more useful.
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ObjectID id = EditorNode::get_singleton()->get_editor_selection_history()->get_history_obj(p_idx);
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Object *obj = ObjectDB::get_instance(id);
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if (!obj) {
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@ -46,7 +46,7 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value,
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String name = p_name;
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if (name == "scripts") { // script set is intercepted at object level (check Variant Object::get() ) ,so use a different name
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if (name == "scripts") { // Script set is intercepted at object level (check Variant Object::get()), so use a different name.
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name = "script";
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}
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@ -57,13 +57,9 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value,
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Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo();
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ur->create_action(TTR("MultiNode Set") + " " + String(name), UndoRedo::MERGE_ENDS);
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ur->create_action(vformat(TTR("Set %s on %d nodes"), name, get_node_count()), UndoRedo::MERGE_ENDS);
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for (const NodePath &E : nodes) {
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if (!es->has_node(E)) {
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continue;
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}
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Node *n = es->get_node(E);
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Node *n = es->get_node_or_null(E);
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if (!n) {
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continue;
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}
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@ -100,16 +96,12 @@ bool MultiNodeEdit::_get(const StringName &p_name, Variant &r_ret) const {
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}
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String name = p_name;
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if (name == "scripts") { // script set is intercepted at object level (check Variant Object::get() ) ,so use a different name
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if (name == "scripts") { // Script set is intercepted at object level (check Variant Object::get()), so use a different name.
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name = "script";
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}
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for (const NodePath &E : nodes) {
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if (!es->has_node(E)) {
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continue;
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}
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const Node *n = es->get_node(E);
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const Node *n = es->get_node_or_null(E);
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if (!n) {
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continue;
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}
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@ -137,11 +129,7 @@ void MultiNodeEdit::_get_property_list(List<PropertyInfo> *p_list) const {
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List<PLData *> data_list;
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for (const NodePath &E : nodes) {
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if (!es->has_node(E)) {
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continue;
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}
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Node *n = es->get_node(E);
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Node *n = es->get_node_or_null(E);
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if (!n) {
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continue;
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}
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@ -151,7 +139,7 @@ void MultiNodeEdit::_get_property_list(List<PropertyInfo> *p_list) const {
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for (const PropertyInfo &F : plist) {
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if (F.name == "script") {
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continue; //added later manually, since this is intercepted before being set (check Variant Object::get() )
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continue; // Added later manually, since this is intercepted before being set (check Variant Object::get()).
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}
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if (!usage.has(F.name)) {
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PLData pld;
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@ -161,7 +149,7 @@ void MultiNodeEdit::_get_property_list(List<PropertyInfo> *p_list) const {
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data_list.push_back(usage.getptr(F.name));
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}
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// Make sure only properties with the same exact PropertyInfo data will appear
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// Make sure only properties with the same exact PropertyInfo data will appear.
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if (usage[F.name].info == F) {
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usage[F.name].uses++;
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}
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@ -179,6 +167,66 @@ void MultiNodeEdit::_get_property_list(List<PropertyInfo> *p_list) const {
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p_list->push_back(PropertyInfo(Variant::OBJECT, "scripts", PROPERTY_HINT_RESOURCE_TYPE, "Script"));
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}
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String MultiNodeEdit::_get_editor_name() const {
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return vformat(TTR("%s (%d Selected)"), get_edited_class_name(), get_node_count());
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}
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bool MultiNodeEdit::_property_can_revert(const StringName &p_name) const {
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Node *es = EditorNode::get_singleton()->get_edited_scene();
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if (!es) {
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return false;
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}
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if (ClassDB::has_property(get_edited_class_name(), p_name)) {
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StringName class_name;
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for (const NodePath &E : nodes) {
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Node *node = es->get_node_or_null(E);
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if (!node) {
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continue;
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}
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class_name = node->get_class_name();
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}
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Variant default_value = ClassDB::class_get_default_property_value(class_name, p_name);
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for (const NodePath &E : nodes) {
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Node *node = es->get_node_or_null(E);
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if (!node) {
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continue;
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}
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if (node->get(p_name) != default_value) {
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// A node that doesn't have the default value has been found, so show the revert button.
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return true;
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}
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}
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return false;
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}
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// Don't show the revert button if the edited class doesn't have the property.
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return false;
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}
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bool MultiNodeEdit::_property_get_revert(const StringName &p_name, Variant &r_property) const {
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Node *es = EditorNode::get_singleton()->get_edited_scene();
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if (!es) {
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return false;
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}
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for (const NodePath &E : nodes) {
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Node *node = es->get_node_or_null(E);
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if (!node) {
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continue;
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}
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r_property = ClassDB::class_get_default_property_value(node->get_class_name(), p_name);
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return true;
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}
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return false;
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}
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void MultiNodeEdit::add_node(const NodePath &p_node) {
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nodes.push_back(p_node);
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}
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@ -192,9 +240,69 @@ NodePath MultiNodeEdit::get_node(int p_index) const {
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return nodes[p_index];
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}
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StringName MultiNodeEdit::get_edited_class_name() const {
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Node *es = EditorNode::get_singleton()->get_edited_scene();
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if (!es) {
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return SNAME("Node");
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}
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// Get the class name of the first node.
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StringName class_name;
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for (const NodePath &E : nodes) {
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Node *node = es->get_node_or_null(E);
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if (!node) {
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continue;
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}
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class_name = node->get_class_name();
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break;
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}
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if (class_name == StringName()) {
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return SNAME("Node");
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}
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bool check_again = true;
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while (check_again) {
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check_again = false;
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if (class_name == SNAME("Node") || class_name == StringName()) {
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// All nodes inherit from Node, so no need to continue checking.
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return SNAME("Node");
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}
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// Check that all nodes inherit from class_name.
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for (const NodePath &E : nodes) {
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Node *node = es->get_node_or_null(E);
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if (!node) {
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continue;
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}
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const StringName node_class_name = node->get_class_name();
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if (class_name == node_class_name || ClassDB::is_parent_class(node_class_name, class_name)) {
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// class_name is the same or a parent of the node's class.
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continue;
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}
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// class_name is not a parent of the node's class, so check again with the parent class.
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class_name = ClassDB::get_parent_class(class_name);
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check_again = true;
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break;
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}
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}
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return class_name;
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}
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void MultiNodeEdit::set_property_field(const StringName &p_property, const Variant &p_value, const String &p_field) {
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_set_impl(p_property, p_value, p_field);
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}
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void MultiNodeEdit::_bind_methods() {
|
||||
ClassDB::bind_method("_hide_script_from_inspector", &MultiNodeEdit::_hide_script_from_inspector);
|
||||
ClassDB::bind_method("_hide_metadata_from_inspector", &MultiNodeEdit::_hide_metadata_from_inspector);
|
||||
ClassDB::bind_method("_get_editor_name", &MultiNodeEdit::_get_editor_name);
|
||||
}
|
||||
|
||||
MultiNodeEdit::MultiNodeEdit() {
|
||||
}
|
||||
|
|
|
@ -45,15 +45,25 @@ class MultiNodeEdit : public RefCounted {
|
|||
bool _set_impl(const StringName &p_name, const Variant &p_value, const String &p_field);
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
bool _set(const StringName &p_name, const Variant &p_value);
|
||||
bool _get(const StringName &p_name, Variant &r_ret) const;
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
|
||||
public:
|
||||
bool _hide_script_from_inspector() { return true; }
|
||||
bool _hide_metadata_from_inspector() { return true; }
|
||||
|
||||
bool _property_can_revert(const StringName &p_name) const;
|
||||
bool _property_get_revert(const StringName &p_name, Variant &r_property) const;
|
||||
String _get_editor_name() const;
|
||||
|
||||
void add_node(const NodePath &p_node);
|
||||
|
||||
int get_node_count() const;
|
||||
NodePath get_node(int p_index) const;
|
||||
StringName get_edited_class_name() const;
|
||||
|
||||
void set_property_field(const StringName &p_property, const Variant &p_value, const String &p_field);
|
||||
|
||||
|
|
Loading…
Reference in a new issue