Fix custom visual shader nodes not being loaded at startup

This commit is contained in:
Yuri Rubinsky 2022-11-24 20:58:16 +03:00
parent cd3d6e63a6
commit a973ddd28d

View file

@ -1113,6 +1113,8 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
}
visual_shader->set_graph_offset(graph->get_scroll_ofs() / EDSCALE);
_set_mode(visual_shader->get_mode());
_update_nodes();
} else {
if (visual_shader.is_valid()) {
Callable ce = callable_mp(this, &VisualShaderEditor::_update_preview);