Show current scene file in FileSystem dock

This commit is contained in:
volzhs 2018-07-01 11:32:25 +09:00
parent 68c106d60d
commit a9acb95ef4
2 changed files with 21 additions and 0 deletions

View file

@ -200,6 +200,7 @@ void FileSystemDock::_notification(int p_what) {
button_hist_next->set_icon(get_icon("Forward", ei));
button_hist_prev->set_icon(get_icon("Back", ei));
button_show->set_icon(get_icon("GuiVisibilityVisible", "EditorIcons"));
file_options->connect("id_pressed", this, "_file_option");
folder_options->connect("id_pressed", this, "_folder_option");
@ -317,6 +318,15 @@ void FileSystemDock::_favorites_pressed() {
_update_tree(true);
}
void FileSystemDock::_show_current_scene_file() {
int index = EditorNode::get_editor_data().get_edited_scene();
String path = EditorNode::get_editor_data().get_scene_path(index);
if (path != String()) {
navigate_to_path(path);
}
}
String FileSystemDock::get_selected_path() const {
TreeItem *sel = tree->get_selected();
@ -1779,6 +1789,7 @@ void FileSystemDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_tree"), &FileSystemDock::_update_tree);
ClassDB::bind_method(D_METHOD("_rescan"), &FileSystemDock::_rescan);
ClassDB::bind_method(D_METHOD("_favorites_pressed"), &FileSystemDock::_favorites_pressed);
ClassDB::bind_method(D_METHOD("_show_current_scene_file"), &FileSystemDock::_show_current_scene_file);
//ClassDB::bind_method(D_METHOD("_instance_pressed"),&ScenesDock::_instance_pressed);
ClassDB::bind_method(D_METHOD("_go_to_file_list"), &FileSystemDock::_go_to_file_list);
ClassDB::bind_method(D_METHOD("_dir_rmb_pressed"), &FileSystemDock::_dir_rmb_pressed);
@ -1828,6 +1839,7 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
ED_SHORTCUT("filesystem_dock/rename", TTR("Rename"));
HBoxContainer *toolbar_hbc = memnew(HBoxContainer);
toolbar_hbc->add_constant_override("separation", 0);
add_child(toolbar_hbc);
button_hist_prev = memnew(ToolButton);
@ -1864,6 +1876,13 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
button_favorite->set_focus_mode(FOCUS_NONE);
toolbar_hbc->add_child(button_favorite);
button_show = memnew(Button);
button_show->set_flat(true);
button_show->connect("pressed", this, "_show_current_scene_file");
toolbar_hbc->add_child(button_show);
button_show->set_focus_mode(FOCUS_NONE);
button_show->set_tooltip(TTR("Show current scene file."));
//Control *spacer = memnew( Control);
/*

View file

@ -106,6 +106,7 @@ private:
Button *button_display_mode;
Button *button_hist_next;
Button *button_hist_prev;
Button *button_show;
LineEdit *current_path;
LineEdit *search_box;
TextureRect *search_icon;
@ -204,6 +205,7 @@ private:
void _rescan();
void _favorites_pressed();
void _show_current_scene_file();
void _search_changed(const String &p_text);
void _dir_rmb_pressed(const Vector2 &p_pos);