doc: Document EncodedObjectAsID, expose its property
This commit is contained in:
parent
eeee1dc73e
commit
a9cff880d6
3 changed files with 15 additions and 18 deletions
|
@ -37,13 +37,11 @@
|
|||
#include <limits.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#define _S(a) ((int32_t)a)
|
||||
#define ERR_FAIL_ADD_OF(a, b, err) ERR_FAIL_COND_V(_S(b) < 0 || _S(a) < 0 || _S(a) > INT_MAX - _S(b), err)
|
||||
#define ERR_FAIL_MUL_OF(a, b, err) ERR_FAIL_COND_V(_S(a) < 0 || _S(b) <= 0 || _S(a) > INT_MAX / _S(b), err)
|
||||
|
||||
void EncodedObjectAsID::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_object_id", "id"), &EncodedObjectAsID::set_object_id);
|
||||
ClassDB::bind_method(D_METHOD("get_object_id"), &EncodedObjectAsID::get_object_id);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "object_id"), "set_object_id", "get_object_id");
|
||||
}
|
||||
|
||||
void EncodedObjectAsID::set_object_id(ObjectID p_id) {
|
||||
|
@ -59,6 +57,10 @@ EncodedObjectAsID::EncodedObjectAsID() :
|
|||
id(0) {
|
||||
}
|
||||
|
||||
#define _S(a) ((int32_t)a)
|
||||
#define ERR_FAIL_ADD_OF(a, b, err) ERR_FAIL_COND_V(_S(b) < 0 || _S(a) < 0 || _S(a) > INT_MAX - _S(b), err)
|
||||
#define ERR_FAIL_MUL_OF(a, b, err) ERR_FAIL_COND_V(_S(a) < 0 || _S(b) <= 0 || _S(a) > INT_MAX / _S(b), err)
|
||||
|
||||
#define ENCODE_MASK 0xFF
|
||||
#define ENCODE_FLAG_64 1 << 16
|
||||
#define ENCODE_FLAG_OBJECT_AS_ID 1 << 16
|
||||
|
|
|
@ -1,27 +1,21 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="EncodedObjectAsID" inherits="Reference" category="Core" version="3.2">
|
||||
<brief_description>
|
||||
Holds a reference to an [Object]'s instance ID.
|
||||
</brief_description>
|
||||
<description>
|
||||
Utility class which holds a reference to the internal identifier of an [Object] instance, as given by [method Object.get_instance_id]. This ID can then be used to retrieve the object instance with [method @GDScript.instance_from_id].
|
||||
This class is used internally by the editor inspector and script debugger, but can also be used in plugins to pass and display objects as their IDs.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<methods>
|
||||
<method name="get_object_id" qualifiers="const">
|
||||
<return type="int">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_object_id">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="object_id" type="int" setter="set_object_id" getter="get_object_id">
|
||||
The [Object] identifier stored in this [EncodedObjectAsID] instance. The object instance can be retrieved with [method @GDScript.instance_from_id].
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
</constants>
|
||||
</class>
|
||||
|
|
|
@ -203,6 +203,7 @@
|
|||
</return>
|
||||
<description>
|
||||
Returns the object's unique instance ID.
|
||||
This ID can be saved in [EncodedObjectAsID], and can be used to retrieve the object instance with [method @GDScript.instance_from_id].
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_meta" qualifiers="const">
|
||||
|
|
Loading…
Reference in a new issue