Add note regarding RefCounted to EditorScript docs
(cherry picked from commit e5dc2ed982
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@ -15,6 +15,7 @@
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print("Hello from the Godot Editor!")
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[/codeblock]
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[b]Note:[/b] The script is run in the Editor context, which means the output is visible in the console window started with the Editor (stdout) instead of the usual Godot [b]Output[/b] dock.
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[b]Note:[/b] EditorScript is reference counted, meaning it is destroyed when nothing references it. This can cause errors during asynchronous operations if there are no references to the script.
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</description>
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<tutorials>
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</tutorials>
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