Add note regarding RefCounted to EditorScript docs

(cherry picked from commit e5dc2ed982)
This commit is contained in:
Zak Grumbles 2022-09-23 16:55:19 -05:00 committed by Haoyu Qiu
parent b18ef4dc83
commit aa8c63f8af

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@ -15,6 +15,7 @@
print("Hello from the Godot Editor!") print("Hello from the Godot Editor!")
[/codeblock] [/codeblock]
[b]Note:[/b] The script is run in the Editor context, which means the output is visible in the console window started with the Editor (stdout) instead of the usual Godot [b]Output[/b] dock. [b]Note:[/b] The script is run in the Editor context, which means the output is visible in the console window started with the Editor (stdout) instead of the usual Godot [b]Output[/b] dock.
[b]Note:[/b] EditorScript is reference counted, meaning it is destroyed when nothing references it. This can cause errors during asynchronous operations if there are no references to the script.
</description> </description>
<tutorials> <tutorials>
</tutorials> </tutorials>