Implement color conversion for dark SVG icons
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4 changed files with 123 additions and 41 deletions
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@ -89,14 +89,16 @@ static Ref<StyleBoxFlat> change_border_color(Ref<StyleBoxFlat> p_style, Color p_
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#define HIGHLIGHT_COLOR_LIGHT highlight_color.linear_interpolate(Color(1, 1, 1, 1), 0.3)
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#define HIGHLIGHT_COLOR_DARK highlight_color.linear_interpolate(Color(0, 0, 0, 1), 0.5)
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Ref<ImageTexture> editor_generate_icon(int p_index, bool dark_theme = true) {
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Ref<ImageTexture> editor_generate_icon(int p_index, bool dark_theme = true, Dictionary *p_colors = NULL) {
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Ref<ImageTexture> icon = memnew(ImageTexture);
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Ref<Image> img = memnew(Image);
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// dumb gizmo check
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bool is_gizmo = String(editor_icons_names[p_index]).begins_with("Gizmo");
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ImageLoaderSVG::create_image_from_string(img, dark_theme ? editor_icons_sources[p_index] : editor_icons_sources_dark[p_index], EDSCALE, true);
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ImageLoaderSVG::create_image_from_string(img, editor_icons_sources[p_index], EDSCALE, true, dark_theme ? NULL : p_colors);
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if ((EDSCALE - (float)((int)EDSCALE)) > 0.0 || is_gizmo)
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icon->create_from_image(img); // in this case filter really helps
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else
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@ -105,19 +107,74 @@ Ref<ImageTexture> editor_generate_icon(int p_index, bool dark_theme = true) {
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return icon;
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}
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void editor_register_icons(Ref<Theme> p_theme, bool dark_theme = true) {
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#ifndef ADD_CONVERT_COLOR
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#define ADD_CONVERT_COLOR(dictionary, old_color, new_color) dictionary[Color::html(old_color)] = Color::html(new_color)
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#endif
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void editor_register_and_generate_icons(Ref<Theme> p_theme, bool dark_theme = true) {
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#ifdef SVG_ENABLED
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print_line(rtos(EDSCALE));
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Dictionary dark_icon_color_dictionary;
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//convert color: FROM TO
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e0e0e0", "#4f4f4f"); // common icon color
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffffff", "#000000"); // white
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b4b4b4", "#000000"); // script darker color
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#cea4f1", "#bb6dff"); // animation
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fc9c9c", "#ff5f5f"); // spatial
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5b7f3", "#6d90ff"); // 2d
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#708cea", "#0843ff"); // 2d dark
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5efac", "#29d739"); // control
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff8484", "#ff3333"); // error
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffb1", "#00db50"); // success
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffd684", "#ffad07"); // warning
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// rainbow
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff7070", "#ff2929"); // red
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffeb70", "#ffe337"); // yellow
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#9dff70", "#74ff34"); // green
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#70ffb9", "#2cff98"); // aqua
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#70deff", "#22ccff"); // blue
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#9f70ff", "#702aff"); // purple
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff70ac", "#ff2781"); // pink
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// audio gradient
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff8484", "#ff4040"); // red
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#e1dc7a", "#d6cf4b"); // yellow
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffb1", "#00f010"); // green
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffd684", "#fea900"); // mesh (orange)
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#40a2ff", "#68b6ff"); // shape (blue)
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84c2ff", "#5caeff"); // selection (blue)
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ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea686c", "#e3383d"); // key xform (red)
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List<String> exceptions;
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exceptions.push_back("EditorPivot");
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exceptions.push_back("EditorHandle");
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exceptions.push_back("Editor3DHandle");
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exceptions.push_back("Godot");
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exceptions.push_back("PanoramaSky");
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exceptions.push_back("ProceduralSky");
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exceptions.push_back("EditorControlAnchor");
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exceptions.push_back("DefaultProjectIcon");
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clock_t begin_time = clock();
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for (int i = 0; i < editor_icons_count; i++) {
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Ref<ImageTexture> icon = editor_generate_icon(i, dark_theme);
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List<String>::Element *is_exception = exceptions.find(editor_icons_names[i]);
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if (is_exception) {
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exceptions.erase(is_exception);
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}
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Ref<ImageTexture> icon = editor_generate_icon(i, dark_theme, is_exception ? NULL : &dark_icon_color_dictionary);
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p_theme->set_icon(editor_icons_names[i], "EditorIcons", icon);
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}
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clock_t end_time = clock();
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double time_d = (double)(end_time - begin_time) / CLOCKS_PER_SEC;
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print_line("SVG_GENERATION TIME: " + rtos(time_d));
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#else
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@ -10,42 +10,25 @@ def make_editor_icons_action(target, source, env):
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dst = target[0].srcnode().abspath
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svg_icons = source
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whites = StringIO()
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darks = StringIO()
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icons_string = StringIO()
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for f in svg_icons:
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fname = str(f)
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whites.write('\t"')
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darks.write('\t"')
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icons_string.write('\t"')
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with open(fname, 'rb') as svgf:
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b = svgf.read(1)
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while(len(b) == 1):
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whites.write("\\" + str(hex(ord(b)))[1:])
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icons_string.write("\\" + str(hex(ord(b)))[1:])
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b = svgf.read(1)
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try:
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with open(os.path.dirname(fname) + "/dark/" + os.path.basename(fname), 'rb') as svgf:
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b = svgf.read(1)
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while(len(b) == 1):
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darks.write("\\" + str(hex(ord(b)))[1:])
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b = svgf.read(1)
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except IOError:
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with open(fname, 'rb') as svgf:
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b = svgf.read(1)
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while(len(b) == 1):
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darks.write("\\" + str(hex(ord(b)))[1:])
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b = svgf.read(1)
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whites.write('"')
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darks.write('"')
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icons_string.write('"')
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if fname != svg_icons[-1]:
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whites.write(",")
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darks.write(",")
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whites.write('\n')
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darks.write('\n')
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icons_string.write(",")
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icons_string.write('\n')
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s = StringIO()
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s.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
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@ -53,10 +36,7 @@ def make_editor_icons_action(target, source, env):
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s.write("#define _EDITOR_ICONS_H\n")
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s.write("static const int editor_icons_count = %s;\n" % len(svg_icons))
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s.write("static const char *editor_icons_sources[] = {\n")
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s.write(whites.getvalue())
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s.write('};\n\n')
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s.write("static const char *editor_icons_sources_dark[] = {\n")
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s.write(darks.getvalue())
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s.write(icons_string.getvalue())
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s.write('};\n\n')
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s.write("static const char *editor_icons_names[] = {\n")
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for f in svg_icons:
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@ -78,8 +58,7 @@ def make_editor_icons_action(target, source, env):
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f.write(s.getvalue())
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f.close()
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s.close()
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whites.close()
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darks.close()
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icons_string.close()
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make_editor_icons_builder = Builder(action=make_editor_icons_action,
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suffix='.h',
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@ -47,7 +47,49 @@ SVGRasterizer::~SVGRasterizer() {
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SVGRasterizer ImageLoaderSVG::rasterizer;
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Error ImageLoaderSVG::_create_image(Ref<Image> p_image, const PoolVector<uint8_t> *p_data, float p_scale, bool upsample) {
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inline void change_nsvg_paint_color(NSVGpaint *p_paint, const uint32_t p_old, const uint32_t p_new) {
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if (p_paint->type == NSVG_PAINT_COLOR) {
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if (p_paint->color << 8 == p_old << 8) {
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p_paint->color = p_new;
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}
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}
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if (p_paint->type == NSVG_PAINT_LINEAR_GRADIENT || p_paint->type == NSVG_PAINT_RADIAL_GRADIENT) {
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for (int stop_index = 0; stop_index < p_paint->gradient->nstops; stop_index++) {
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if (p_paint->gradient->stops[stop_index].color << 8 == p_old << 8) {
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p_paint->gradient->stops[stop_index].color = p_new;
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}
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}
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}
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}
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void ImageLoaderSVG::_convert_colors(NSVGimage *p_svg_image, const Dictionary p_colors) {
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List<uint32_t> replace_colors_i;
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List<uint32_t> new_colors_i;
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List<Color> replace_colors;
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List<Color> new_colors;
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for (int i = 0; i < p_colors.keys().size(); i++) {
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Variant r_c = p_colors.keys()[i];
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Variant n_c = p_colors[p_colors.keys()[i]];
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if (r_c.get_type() == Variant::COLOR && n_c.get_type() == Variant::COLOR) {
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Color replace_color = r_c;
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Color new_color = n_c;
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replace_colors_i.push_back(replace_color.to_ABGR32());
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new_colors_i.push_back(new_color.to_ABGR32());
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}
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}
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for (NSVGshape *shape = p_svg_image->shapes; shape != NULL; shape = shape->next) {
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for (int i = 0; i < replace_colors_i.size(); i++) {
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change_nsvg_paint_color(&(shape->stroke), replace_colors_i[i], new_colors_i[i]);
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change_nsvg_paint_color(&(shape->fill), replace_colors_i[i], new_colors_i[i]);
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}
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}
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}
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Error ImageLoaderSVG::_create_image(Ref<Image> p_image, const PoolVector<uint8_t> *p_data, float p_scale, bool upsample, const Dictionary *p_replace_colors) {
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NSVGimage *svg_image;
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PoolVector<uint8_t>::Read src_r = p_data->read();
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svg_image = nsvgParse((char *)src_r.ptr(), "px", 96);
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@ -56,6 +98,9 @@ Error ImageLoaderSVG::_create_image(Ref<Image> p_image, const PoolVector<uint8_t
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return ERR_FILE_CORRUPT;
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}
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if (p_replace_colors != NULL) {
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_convert_colors(svg_image, *p_replace_colors);
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}
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float upscale = upsample ? 2.0 : 1.0;
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int w = (int)(svg_image->width * p_scale * upscale);
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@ -78,7 +123,7 @@ Error ImageLoaderSVG::_create_image(Ref<Image> p_image, const PoolVector<uint8_t
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return OK;
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}
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Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, const char *svg_str, float p_scale, bool upsample) {
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Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, const char *svg_str, float p_scale, bool upsample, const Dictionary *p_replace_colors) {
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size_t str_len = strlen(svg_str);
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PoolVector<uint8_t> src_data;
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@ -86,7 +131,7 @@ Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, const char *s
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PoolVector<uint8_t>::Write src_w = src_data.write();
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memcpy(src_w.ptr(), svg_str, str_len + 1);
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return _create_image(p_image, &src_data, p_scale, upsample);
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return _create_image(p_image, &src_data, p_scale, upsample, p_replace_colors);
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}
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Error ImageLoaderSVG::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) {
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@ -54,14 +54,15 @@ public:
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class ImageLoaderSVG : public ImageFormatLoader {
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static SVGRasterizer rasterizer;
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static Error _create_image(Ref<Image> p_image, const PoolVector<uint8_t> *p_data, float p_scale, bool upsample);
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static void _convert_colors(NSVGimage *p_svg_imge, const Dictionary p_colors);
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static Error _create_image(Ref<Image> p_image, const PoolVector<uint8_t> *p_data, float p_scale, bool upsample, const Dictionary *p_replace_color = NULL);
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public:
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static Error create_image_from_string(Ref<Image> p_image, const char *p_svg_str, float p_scale, bool upsample);
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static Error create_image_from_string(Ref<Image> p_image, const char *p_svg_str, float p_scale, bool upsample, const Dictionary *p_replace_color = NULL);
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virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale);
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virtual void get_recognized_extensions(List<String> *p_extensions) const;
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ImageLoaderSVG();
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};
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#endif
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#endif
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