Fix rectangle paint tooltip for the tilemap editor on macOS
This also fixes the Move Points tooltip for the 2D polygon editor. This closes #42702.
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2 changed files with 8 additions and 0 deletions
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@ -1333,7 +1333,11 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
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uv_button[UV_MODE_CREATE]->set_tooltip(TTR("Create Polygon"));
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uv_button[UV_MODE_CREATE_INTERNAL]->set_tooltip(TTR("Create Internal Vertex"));
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uv_button[UV_MODE_REMOVE_INTERNAL]->set_tooltip(TTR("Remove Internal Vertex"));
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#ifdef OSX_ENABLED
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uv_button[UV_MODE_EDIT_POINT]->set_tooltip(TTR("Move Points") + "\n" + TTR("Command: Rotate") + "\n" + TTR("Shift: Move All") + "\n" + TTR("Shift+Command: Scale"));
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#else
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uv_button[UV_MODE_EDIT_POINT]->set_tooltip(TTR("Move Points") + "\n" + TTR("Ctrl: Rotate") + "\n" + TTR("Shift: Move All") + "\n" + TTR("Shift+Ctrl: Scale"));
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#endif
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uv_button[UV_MODE_MOVE]->set_tooltip(TTR("Move Polygon"));
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uv_button[UV_MODE_ROTATE]->set_tooltip(TTR("Rotate Polygon"));
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uv_button[UV_MODE_SCALE]->set_tooltip(TTR("Scale Polygon"));
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@ -2044,7 +2044,11 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
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// Tools.
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paint_button = memnew(ToolButton);
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paint_button->set_shortcut(ED_SHORTCUT("tile_map_editor/paint_tile", TTR("Paint Tile"), KEY_P));
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#ifdef OSX_ENABLED
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paint_button->set_tooltip(TTR("Shift+LMB: Line Draw\nShift+Command+LMB: Rectangle Paint"));
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#else
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paint_button->set_tooltip(TTR("Shift+LMB: Line Draw\nShift+Ctrl+LMB: Rectangle Paint"));
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#endif
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paint_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_NONE));
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paint_button->set_toggle_mode(true);
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toolbar->add_child(paint_button);
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