Set tooltip for SpriteRegionEditor
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@ -416,6 +416,7 @@ SpriteRegionEditor::SpriteRegionEditor(EditorNode* p_editor)
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add_child( memnew( VSeparator ));
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edit_node = memnew( ToolButton );
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add_child(edit_node);
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edit_node->set_tooltip(TTR("Sprite Region Editor"));
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edit_node->connect("pressed",this,"_edit_node");
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dlg_editor = memnew( AcceptDialog );
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