Fix get_screen_* funcs returning old values after resolution changes on OS X

This commit is contained in:
Marcelo Fernandez 2017-07-28 18:08:57 -03:00
parent 260d179d31
commit abbf821ddf
2 changed files with 45 additions and 42 deletions

View file

@ -101,9 +101,6 @@ public:
bool maximized;
bool zoomed;
Vector<Rect2> screens;
Vector<int> screen_dpi;
Size2 window_size;
Rect2 restore_rect;

View file

@ -946,33 +946,6 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
_ensure_data_dir();
NSArray *screenArray = [NSScreen screens];
printf("nscreen count %i\n", (int)[screenArray count]);
for (int i = 0; i < [screenArray count]; i++) {
float displayScale = 1.0;
if (display_scale > 1.0 && [[screenArray objectAtIndex:i] respondsToSelector:@selector(backingScaleFactor)]) {
displayScale = [[screenArray objectAtIndex:i] backingScaleFactor];
}
// Note: Use frame to get the whole screen size
NSRect nsrect = [[screenArray objectAtIndex:i] frame];
Rect2 rect = Rect2(nsrect.origin.x, nsrect.origin.y, nsrect.size.width, nsrect.size.height);
rect.position *= displayScale;
rect.size *= displayScale;
screens.push_back(rect);
NSDictionary *description = [[screenArray objectAtIndex:i] deviceDescription];
NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue];
CGSize displayPhysicalSize = CGDisplayScreenSize(
[[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
//printf("width: %i pwidth %i rect width %i\n",int(displayPixelSize.width*displayScale),int(displayPhysicalSize.width*displayScale),int(nsrect.size.width));
int dpi = (displayPixelSize.width * 25.4f / displayPhysicalSize.width) * displayScale;
screen_dpi.push_back(dpi);
};
restore_rect = Rect2(get_window_position(), get_window_size());
}
@ -993,8 +966,6 @@ void OS_OSX::finalize() {
physics_2d_server->finish();
memdelete(physics_2d_server);
screens.clear();
}
void OS_OSX::set_main_loop(MainLoop *p_main_loop) {
@ -1244,8 +1215,8 @@ void OS_OSX::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) con
}
int OS_OSX::get_screen_count() const {
return screens.size();
NSArray *screenArray = [NSScreen screens];
return [screenArray count];
};
int OS_OSX::get_current_screen() const {
@ -1267,22 +1238,57 @@ void OS_OSX::set_current_screen(int p_screen) {
};
Point2 OS_OSX::get_screen_position(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if (p_screen < [screenArray count]) {
float displayScale = 1.0;
ERR_FAIL_INDEX_V(p_screen, screens.size(), Point2());
return screens[p_screen].position;
};
if (display_scale > 1.0 && [[screenArray objectAtIndex:p_screen] respondsToSelector:@selector(backingScaleFactor)]) {
displayScale = [[screenArray objectAtIndex:p_screen] backingScaleFactor];
}
NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
return Point2(nsrect.origin.x, nsrect.origin.y) * displayScale;
}
return Point2();
}
int OS_OSX::get_screen_dpi(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if (p_screen < [screenArray count]) {
float displayScale = 1.0;
ERR_FAIL_INDEX_V(p_screen, screens.size(), 72);
return screen_dpi[p_screen];
if (display_scale > 1.0 && [[screenArray objectAtIndex:p_screen] respondsToSelector:@selector(backingScaleFactor)]) {
displayScale = [[screenArray objectAtIndex:p_screen] backingScaleFactor];
}
NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription];
NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue];
CGSize displayPhysicalSize = CGDisplayScreenSize(
[[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
return (displayPixelSize.width * 25.4f / displayPhysicalSize.width) * displayScale;
}
return 72;
}
Size2 OS_OSX::get_screen_size(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if (p_screen < [screenArray count]) {
float displayScale = 1.0;
ERR_FAIL_INDEX_V(p_screen, screens.size(), Point2());
return screens[p_screen].size;
};
if (display_scale > 1.0 && [[screenArray objectAtIndex:p_screen] respondsToSelector:@selector(backingScaleFactor)]) {
displayScale = [[screenArray objectAtIndex:p_screen] backingScaleFactor];
}
// Note: Use frame to get the whole screen size
NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
return Size2(nsrect.size.width, nsrect.size.height) * displayScale;
}
return Size2();
}
void OS_OSX::_update_window() {
bool borderless_full = false;