doc: Sync classref with current source
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6 changed files with 51 additions and 7 deletions
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@ -57,11 +57,7 @@
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</constant>
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<constant name="SUBDIV_1024" value="3" enum="Subdiv">
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</constant>
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<constant name="SUBDIV_2048" value="4" enum="Subdiv">
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</constant>
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<constant name="SUBDIV_4096" value="5" enum="Subdiv">
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</constant>
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<constant name="SUBDIV_MAX" value="6" enum="Subdiv">
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<constant name="SUBDIV_MAX" value="4" enum="Subdiv">
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</constant>
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<constant name="BAKE_QUALITY_LOW" value="0" enum="BakeQuality">
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</constant>
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@ -73,5 +69,15 @@
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</constant>
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<constant name="BAKE_MODE_RAY_TRACE" value="1" enum="BakeMode">
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</constant>
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<constant name="BAKE_ERROR_OK" value="0" enum="BakeError">
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</constant>
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<constant name="BAKE_ERROR_NO_SAVE_PATH" value="1" enum="BakeError">
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</constant>
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<constant name="BAKE_ERROR_NO_MESHES" value="2" enum="BakeError">
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</constant>
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<constant name="BAKE_ERROR_CANT_CREATE_IMAGE" value="3" enum="BakeError">
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</constant>
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<constant name="BAKE_ERROR_USER_ABORTED" value="4" enum="BakeError">
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</constant>
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</constants>
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</class>
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@ -16,6 +16,8 @@
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</argument>
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<argument index="1" name="lightmap" type="Texture">
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</argument>
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<argument index="2" name="instance" type="int">
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</argument>
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<description>
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</description>
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</method>
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@ -16,6 +16,12 @@
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Clear the dictionary, removing all key/value pairs.
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</description>
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</method>
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<method name="duplicate">
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<return type="Dictionary">
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</return>
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<description>
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</description>
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</method>
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<method name="empty">
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<return type="bool">
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</return>
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@ -352,7 +352,7 @@ void EditorSettingsDialog::_tabs_tab_changed(int p_tab) {
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void EditorSettingsDialog::_focus_current_search_box() {
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Control *tab = tabs->get_current_tab_control();
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LineEdit* current_search_box;
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LineEdit *current_search_box;
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if (tab == tab_general)
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current_search_box = search_box;
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else if (tab == tab_shortcuts)
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@ -21,6 +21,26 @@
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Clear all cells.
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</description>
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</method>
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<method name="clear_baked_meshes">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="get_bake_mesh_instance">
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<return type="RID">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_bake_meshes">
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<return type="Array">
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</return>
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<description>
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</description>
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</method>
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<method name="get_cell_item" qualifiers="const">
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<return type="int">
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</return>
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@ -103,6 +123,16 @@
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Array of [Vector3] with the non empty cell coordinates in the grid map.
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</description>
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</method>
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<method name="make_baked_meshes">
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<return type="void">
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</return>
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<argument index="0" name="gen_lightmap_uv" type="bool" default="false">
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</argument>
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<argument index="1" name="lightmap_uv_texel_size" type="float" default="0.1">
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</argument>
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<description>
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</description>
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</method>
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<method name="map_to_world" qualifiers="const">
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<return type="Vector3">
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</return>
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@ -133,7 +133,7 @@ void BakedLightmapData::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_energy", "energy"), &BakedLightmapData::set_energy);
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ClassDB::bind_method(D_METHOD("get_energy"), &BakedLightmapData::get_energy);
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ClassDB::bind_method(D_METHOD("add_user", "path", "lightmap"), &BakedLightmapData::add_user);
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ClassDB::bind_method(D_METHOD("add_user", "path", "lightmap", "instance"), &BakedLightmapData::add_user);
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ClassDB::bind_method(D_METHOD("get_user_count"), &BakedLightmapData::get_user_count);
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ClassDB::bind_method(D_METHOD("get_user_path", "user_idx"), &BakedLightmapData::get_user_path);
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ClassDB::bind_method(D_METHOD("get_user_lightmap", "user_idx"), &BakedLightmapData::get_user_lightmap);
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