Fix build issue after #64377 and #64701

This commit is contained in:
Rémi Verschelde 2022-08-30 15:20:50 +02:00
parent 02d510bd07
commit ac053bb72d

View file

@ -376,7 +376,7 @@ void GPUParticles2D::_texture_changed() {
// Changes to the texture need to trigger an update to make
// the editor redraw the sprite with the updated texture.
if (texture.is_valid()) {
update();
queue_redraw();
}
}