[Net] Non-blocking request in HTTPClientTCP.
HTTPClientJavaScript already supports non-blocking requests.
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2 changed files with 31 additions and 12 deletions
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@ -197,20 +197,12 @@ Error HTTPClientTCP::request(Method p_method, const String &p_url, const Vector<
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request += "\r\n";
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CharString cs = request.utf8();
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Vector<uint8_t> data;
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data.resize(cs.length() + p_body_size);
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memcpy(data.ptrw(), cs.get_data(), cs.length());
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request_buffer->clear();
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request_buffer->put_data((const uint8_t *)cs.get_data(), cs.length());
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if (p_body_size > 0) {
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memcpy(data.ptrw() + cs.length(), p_body, p_body_size);
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}
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err = connection->put_data(data.ptr(), data.size());
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if (err) {
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close();
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status = STATUS_CONNECTION_ERROR;
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return err;
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request_buffer->put_data(p_body, p_body_size);
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}
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request_buffer->seek(0);
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status = STATUS_REQUESTING;
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head_request = p_method == METHOD_HEAD;
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@ -261,6 +253,7 @@ void HTTPClientTCP::close() {
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ip_candidates.clear();
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response_headers.clear();
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response_str.clear();
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request_buffer->clear();
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body_size = -1;
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body_left = 0;
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chunk_left = 0;
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@ -436,6 +429,30 @@ Error HTTPClientTCP::poll() {
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return OK;
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} break;
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case STATUS_REQUESTING: {
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if (request_buffer->get_available_bytes()) {
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int avail = request_buffer->get_available_bytes();
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int pos = request_buffer->get_position();
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const Vector<uint8_t> data = request_buffer->get_data_array();
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int wrote = 0;
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Error err;
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if (blocking) {
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err = connection->put_data(data.ptr() + pos, avail);
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wrote += avail;
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} else {
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err = connection->put_partial_data(data.ptr() + pos, avail, wrote);
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}
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if (err != OK) {
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close();
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status = STATUS_CONNECTION_ERROR;
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return ERR_CONNECTION_ERROR;
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}
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pos += wrote;
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request_buffer->seek(pos);
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if (avail - wrote > 0) {
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return OK;
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}
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request_buffer->clear();
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}
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while (true) {
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uint8_t byte;
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int rec = 0;
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@ -763,6 +780,7 @@ void HTTPClientTCP::set_https_proxy(const String &p_host, int p_port) {
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HTTPClientTCP::HTTPClientTCP() {
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tcp_connection.instantiate();
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request_buffer.instantiate();
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}
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HTTPClient *(*HTTPClient::_create)() = HTTPClientTCP::_create_func;
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@ -62,6 +62,7 @@ private:
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int64_t body_left = 0;
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bool read_until_eof = false;
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Ref<StreamPeerBuffer> request_buffer;
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Ref<StreamPeerTCP> tcp_connection;
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Ref<StreamPeer> connection;
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Ref<HTTPClientTCP> proxy_client; // Negotiate with proxy server.
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