Change LabelSettings default values to match default theme.
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2 changed files with 8 additions and 8 deletions
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@ -9,21 +9,21 @@
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<members>
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<member name="font" type="Font" setter="set_font" getter="get_font">
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</member>
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<member name="font_color" type="Color" setter="set_font_color" getter="get_font_color" default="Color(0.875, 0.875, 0.875, 1)">
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<member name="font_color" type="Color" setter="set_font_color" getter="get_font_color" default="Color(1, 1, 1, 1)">
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</member>
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<member name="font_size" type="int" setter="set_font_size" getter="get_font_size" default="16">
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</member>
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<member name="line_spacing" type="float" setter="set_line_spacing" getter="get_line_spacing" default="0.0">
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<member name="line_spacing" type="float" setter="set_line_spacing" getter="get_line_spacing" default="3.0">
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</member>
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<member name="outline_color" type="Color" setter="set_outline_color" getter="get_outline_color" default="Color(1, 1, 1, 1)">
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</member>
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<member name="outline_size" type="int" setter="set_outline_size" getter="get_outline_size" default="0">
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</member>
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<member name="shadow_color" type="Color" setter="set_shadow_color" getter="get_shadow_color" default="Color(1, 1, 1, 1)">
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<member name="shadow_color" type="Color" setter="set_shadow_color" getter="get_shadow_color" default="Color(0, 0, 0, 0)">
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</member>
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<member name="shadow_offset" type="Vector2" setter="set_shadow_offset" getter="get_shadow_offset" default="Vector2(1, 1)">
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</member>
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<member name="shadow_size" type="int" setter="set_shadow_size" getter="get_shadow_size" default="0">
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<member name="shadow_size" type="int" setter="set_shadow_size" getter="get_shadow_size" default="1">
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</member>
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</members>
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</class>
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@ -39,17 +39,17 @@
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class LabelSettings : public Resource {
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GDCLASS(LabelSettings, Resource);
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real_t line_spacing = 0;
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real_t line_spacing = 3;
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Ref<Font> font;
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int font_size = Font::DEFAULT_FONT_SIZE;
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Color font_color = Color(0.875, 0.875, 0.875);
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Color font_color = Color(1, 1, 1);
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int outline_size = 0;
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Color outline_color = Color(1, 1, 1);
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int shadow_size = 0;
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Color shadow_color = Color(1, 1, 1);
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int shadow_size = 1;
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Color shadow_color = Color(0, 0, 0, 0);
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Vector2 shadow_offset = Vector2(1, 1);
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void _font_changed();
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