Move editor paths into the EditorPaths class

This commit is contained in:
Aaron Franke 2022-07-28 19:36:26 -05:00
parent 5352cf8e2f
commit ac870ab1c8
No known key found for this signature in database
GPG key ID: 40A1750B977E56BF
19 changed files with 122 additions and 116 deletions

View file

@ -48,6 +48,12 @@
[/codeblock]
</description>
</method>
<method name="get_project_settings_dir" qualifiers="const">
<return type="String" />
<description>
Returns the project-specific editor settings path. Projects all have a unique subdirectory inside the settings path where project-specific editor settings are saved.
</description>
</method>
<method name="get_self_contained_file" qualifiers="const">
<return type="String" />
<description>

View file

@ -105,12 +105,6 @@
Returns project-specific metadata for the [code]section[/code] and [code]key[/code] specified. If the metadata doesn't exist, [code]default[/code] will be returned instead. See also [method set_project_metadata].
</description>
</method>
<method name="get_project_settings_dir" qualifiers="const">
<return type="String" />
<description>
Returns the project-specific settings path. Projects all have a unique subdirectory inside the settings path where project-specific settings are saved.
</description>
</method>
<method name="get_recent_dirs" qualifiers="const">
<return type="PackedStringArray" />
<description>

View file

@ -34,6 +34,7 @@
#include "core/os/keyboard.h"
#include "editor/editor_feature_profile.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
@ -378,7 +379,7 @@ void CreateDialog::_confirmed() {
}
{
Ref<FileAccess> f = FileAccess::open(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("create_recent." + base_type), FileAccess::WRITE);
Ref<FileAccess> f = FileAccess::open(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("create_recent." + base_type), FileAccess::WRITE);
if (f.is_valid()) {
f->store_line(selected_item);
@ -655,7 +656,7 @@ void CreateDialog::_save_and_update_favorite_list() {
TreeItem *root = favorites->create_item();
{
Ref<FileAccess> f = FileAccess::open(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("favorites." + base_type), FileAccess::WRITE);
Ref<FileAccess> f = FileAccess::open(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("favorites." + base_type), FileAccess::WRITE);
if (f.is_valid()) {
for (int i = 0; i < favorite_list.size(); i++) {
String l = favorite_list[i];
@ -680,7 +681,7 @@ void CreateDialog::_save_and_update_favorite_list() {
}
void CreateDialog::_load_favorites_and_history() {
String dir = EditorSettings::get_singleton()->get_project_settings_dir();
String dir = EditorPaths::get_singleton()->get_project_settings_dir();
Ref<FileAccess> f = FileAccess::open(dir.plus_file("create_recent." + base_type), FileAccess::READ);
if (f.is_valid()) {
while (!f->eof_reached()) {

View file

@ -34,6 +34,7 @@
#include "core/io/json.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_property_name_processor.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
@ -314,7 +315,7 @@ void EditorFeatureProfileManager::_notification(int p_what) {
current_profile = EDITOR_GET("_default_feature_profile");
if (!current_profile.is_empty()) {
current.instantiate();
Error err = current->load_from_file(EditorSettings::get_singleton()->get_feature_profiles_dir().plus_file(current_profile + ".profile"));
Error err = current->load_from_file(EditorPaths::get_singleton()->get_feature_profiles_dir().plus_file(current_profile + ".profile"));
if (err != OK) {
ERR_PRINT("Error loading default feature profile: " + current_profile);
current_profile = String();
@ -340,7 +341,7 @@ void EditorFeatureProfileManager::_update_profile_list(const String &p_select_pr
if (p_select_profile.is_empty()) { //default, keep
if (profile_list->get_selected() >= 0) {
selected_profile = profile_list->get_item_metadata(profile_list->get_selected());
if (!FileAccess::exists(EditorSettings::get_singleton()->get_feature_profiles_dir().plus_file(selected_profile + ".profile"))) {
if (!FileAccess::exists(EditorPaths::get_singleton()->get_feature_profiles_dir().plus_file(selected_profile + ".profile"))) {
selected_profile = String(); //does not exist
}
}
@ -349,8 +350,8 @@ void EditorFeatureProfileManager::_update_profile_list(const String &p_select_pr
}
Vector<String> profiles;
Ref<DirAccess> d = DirAccess::open(EditorSettings::get_singleton()->get_feature_profiles_dir());
ERR_FAIL_COND_MSG(d.is_null(), "Cannot open directory '" + EditorSettings::get_singleton()->get_feature_profiles_dir() + "'.");
Ref<DirAccess> d = DirAccess::open(EditorPaths::get_singleton()->get_feature_profiles_dir());
ERR_FAIL_COND_MSG(d.is_null(), "Cannot open directory '" + EditorPaths::get_singleton()->get_feature_profiles_dir() + "'.");
d->list_dir_begin();
while (true) {
@ -452,8 +453,8 @@ void EditorFeatureProfileManager::_profile_action(int p_action) {
void EditorFeatureProfileManager::_erase_selected_profile() {
String selected = _get_selected_profile();
ERR_FAIL_COND(selected.is_empty());
Ref<DirAccess> da = DirAccess::open(EditorSettings::get_singleton()->get_feature_profiles_dir());
ERR_FAIL_COND_MSG(da.is_null(), "Cannot open directory '" + EditorSettings::get_singleton()->get_feature_profiles_dir() + "'.");
Ref<DirAccess> da = DirAccess::open(EditorPaths::get_singleton()->get_feature_profiles_dir());
ERR_FAIL_COND_MSG(da.is_null(), "Cannot open directory '" + EditorPaths::get_singleton()->get_feature_profiles_dir() + "'.");
da->remove(selected + ".profile");
if (selected == current_profile) {
@ -469,7 +470,7 @@ void EditorFeatureProfileManager::_create_new_profile() {
EditorNode::get_singleton()->show_warning(TTR("Profile must be a valid filename and must not contain '.'"));
return;
}
String file = EditorSettings::get_singleton()->get_feature_profiles_dir().plus_file(name + ".profile");
String file = EditorPaths::get_singleton()->get_feature_profiles_dir().plus_file(name + ".profile");
if (FileAccess::exists(file)) {
EditorNode::get_singleton()->show_warning(TTR("Profile with this name already exists."));
return;
@ -748,8 +749,8 @@ void EditorFeatureProfileManager::_update_selected_profile() {
} else {
//reload edited, if different from current
edited.instantiate();
Error err = edited->load_from_file(EditorSettings::get_singleton()->get_feature_profiles_dir().plus_file(profile + ".profile"));
ERR_FAIL_COND_MSG(err != OK, "Error when loading EditorSettings from file '" + EditorSettings::get_singleton()->get_feature_profiles_dir().plus_file(profile + ".profile") + "'.");
Error err = edited->load_from_file(EditorPaths::get_singleton()->get_feature_profiles_dir().plus_file(profile + ".profile"));
ERR_FAIL_COND_MSG(err != OK, "Error when loading editor feature profile from file '" + EditorPaths::get_singleton()->get_feature_profiles_dir().plus_file(profile + ".profile") + "'.");
}
updating_features = true;
@ -804,7 +805,7 @@ void EditorFeatureProfileManager::_import_profiles(const Vector<String> &p_paths
return;
}
String dst_file = EditorSettings::get_singleton()->get_feature_profiles_dir().plus_file(basefile);
String dst_file = EditorPaths::get_singleton()->get_feature_profiles_dir().plus_file(basefile);
if (FileAccess::exists(dst_file)) {
EditorNode::get_singleton()->show_warning(vformat(TTR("Profile '%s' already exists. Remove it first before importing, import aborted."), basefile.get_basename()));
@ -819,7 +820,7 @@ void EditorFeatureProfileManager::_import_profiles(const Vector<String> &p_paths
Error err = profile->load_from_file(p_paths[i]);
ERR_CONTINUE(err != OK);
String basefile = p_paths[i].get_file();
String dst_file = EditorSettings::get_singleton()->get_feature_profiles_dir().plus_file(basefile);
String dst_file = EditorPaths::get_singleton()->get_feature_profiles_dir().plus_file(basefile);
profile->save_to_file(dst_file);
}
@ -843,7 +844,7 @@ void EditorFeatureProfileManager::_save_and_update() {
ERR_FAIL_COND(edited_path.is_empty());
ERR_FAIL_COND(edited.is_null());
edited->save_to_file(EditorSettings::get_singleton()->get_feature_profiles_dir().plus_file(edited_path + ".profile"));
edited->save_to_file(EditorPaths::get_singleton()->get_feature_profiles_dir().plus_file(edited_path + ".profile"));
if (edited == current) {
update_timer->start();

View file

@ -40,6 +40,7 @@
#include "core/os/os.h"
#include "core/variant/variant_parser.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_settings.h"
@ -218,7 +219,7 @@ void EditorFileSystem::_scan_filesystem() {
String project = ProjectSettings::get_singleton()->get_resource_path();
String fscache = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(CACHE_FILE_NAME);
String fscache = EditorPaths::get_singleton()->get_project_settings_dir().plus_file(CACHE_FILE_NAME);
{
Ref<FileAccess> f = FileAccess::open(fscache, FileAccess::READ);
@ -288,7 +289,7 @@ void EditorFileSystem::_scan_filesystem() {
}
}
String update_cache = EditorSettings::get_singleton()->get_project_settings_dir().plus_file("filesystem_update4");
String update_cache = EditorPaths::get_singleton()->get_project_settings_dir().plus_file("filesystem_update4");
if (FileAccess::exists(update_cache)) {
{
@ -331,7 +332,7 @@ void EditorFileSystem::_scan_filesystem() {
void EditorFileSystem::_save_filesystem_cache() {
group_file_cache.clear();
String fscache = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(CACHE_FILE_NAME);
String fscache = EditorPaths::get_singleton()->get_project_settings_dir().plus_file(CACHE_FILE_NAME);
Ref<FileAccess> f = FileAccess::open(fscache, FileAccess::WRITE);
ERR_FAIL_COND_MSG(f.is_null(), "Cannot create file '" + fscache + "'. Check user write permissions.");
@ -1456,7 +1457,7 @@ EditorFileSystemDirectory *EditorFileSystem::get_filesystem_path(const String &p
void EditorFileSystem::_save_late_updated_files() {
//files that already existed, and were modified, need re-scanning for dependencies upon project restart. This is done via saving this special file
String fscache = EditorSettings::get_singleton()->get_project_settings_dir().plus_file("filesystem_update4");
String fscache = EditorPaths::get_singleton()->get_project_settings_dir().plus_file("filesystem_update4");
Ref<FileAccess> f = FileAccess::open(fscache, FileAccess::WRITE);
ERR_FAIL_COND_MSG(f.is_null(), "Cannot create file '" + fscache + "'. Check user write permissions.");
for (const String &E : late_update_files) {

View file

@ -30,9 +30,10 @@
#include "editor_folding.h"
#include "core/io/config_file.h"
#include "core/io/file_access.h"
#include "editor/editor_inspector.h"
#include "editor/editor_settings.h"
#include "editor/editor_paths.h"
Vector<String> EditorFolding::_get_unfolds(const Object *p_object) {
Vector<String> sections;
@ -55,7 +56,7 @@ void EditorFolding::save_resource_folding(const Ref<Resource> &p_resource, const
config->set_value("folding", "sections_unfolded", unfolds);
String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
file = EditorPaths::get_singleton()->get_project_settings_dir().plus_file(file);
config->save(file);
}
@ -73,7 +74,7 @@ void EditorFolding::load_resource_folding(Ref<Resource> p_resource, const String
config.instantiate();
String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
file = EditorPaths::get_singleton()->get_project_settings_dir().plus_file(file);
if (config->load(file) != OK) {
return;
@ -149,7 +150,7 @@ void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path
config->set_value("folding", "nodes_folded", nodes_folded);
String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
file = EditorPaths::get_singleton()->get_project_settings_dir().plus_file(file);
config->save(file);
}
@ -157,9 +158,9 @@ void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
Ref<ConfigFile> config;
config.instantiate();
String path = EditorSettings::get_singleton()->get_project_settings_dir();
String path = EditorPaths::get_singleton()->get_project_settings_dir();
String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
file = EditorPaths::get_singleton()->get_project_settings_dir().plus_file(file);
if (config->load(file) != OK) {
return;
@ -213,7 +214,7 @@ void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
bool EditorFolding::has_folding_data(const String &p_path) {
String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file);
file = EditorPaths::get_singleton()->get_project_settings_dir().plus_file(file);
return FileAccess::exists(file);
}

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@ -33,6 +33,7 @@
#include "core/os/keyboard.h"
#include "core/version.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_scale.h"
#include "scene/gui/center_container.h"
#include "scene/resources/font.h"
@ -122,7 +123,7 @@ void EditorLog::_save_state() {
Ref<ConfigFile> config;
config.instantiate();
// Load and amend existing config if it exists.
config->load(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
config->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
const String section = "editor_log";
for (const KeyValue<MessageType, LogFilter *> &E : type_filter_map) {
@ -132,7 +133,7 @@ void EditorLog::_save_state() {
config->set_value(section, "collapse", collapse);
config->set_value(section, "show_search", search_box->is_visible());
config->save(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
config->save(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
}
void EditorLog::_load_state() {
@ -140,7 +141,7 @@ void EditorLog::_load_state() {
Ref<ConfigFile> config;
config.instantiate();
config->load(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
config->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
// Run the below code even if config->load returns an error, since we want the defaults to be set even if the file does not exist yet.
const String section = "editor_log";

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@ -1376,7 +1376,7 @@ void EditorNode::_get_scene_metadata(const String &p_file) {
return;
}
String path = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
String path = EditorPaths::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
Ref<ConfigFile> cf;
cf.instantiate();
@ -1408,7 +1408,7 @@ void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) {
return;
}
String path = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
String path = EditorPaths::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
Ref<ConfigFile> cf;
cf.instantiate();
@ -4608,13 +4608,13 @@ void EditorNode::_save_docks() {
Ref<ConfigFile> config;
config.instantiate();
// Load and amend existing config if it exists.
config->load(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
config->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
_save_docks_to_config(config, "docks");
_save_open_scenes_to_config(config, "EditorNode");
editor_data.get_plugin_window_layout(config);
config->save(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
config->save(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
}
void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p_section) {
@ -4678,7 +4678,7 @@ void EditorNode::_dock_split_dragged(int ofs) {
void EditorNode::_load_docks() {
Ref<ConfigFile> config;
config.instantiate();
Error err = config->load(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
Error err = config->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
if (err != OK) {
// No config.
if (overridden_default_layout >= 0) {
@ -4911,7 +4911,7 @@ bool EditorNode::has_scenes_in_session() {
}
Ref<ConfigFile> config;
config.instantiate();
Error err = config->load(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
Error err = config->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
if (err != OK) {
return false;
}

View file

@ -66,6 +66,30 @@ String EditorPaths::get_self_contained_file() const {
return self_contained_file;
}
String EditorPaths::get_export_templates_dir() const {
return get_data_dir().plus_file(export_templates_folder);
}
String EditorPaths::get_project_settings_dir() const {
return get_project_data_dir().plus_file("editor");
}
String EditorPaths::get_text_editor_themes_dir() const {
return get_config_dir().plus_file(text_editor_themes_folder);
}
String EditorPaths::get_script_templates_dir() const {
return get_config_dir().plus_file(script_templates_folder);
}
String EditorPaths::get_project_script_templates_dir() const {
return ProjectSettings::get_singleton()->get("editor/script/templates_search_path");
}
String EditorPaths::get_feature_profiles_dir() const {
return get_config_dir().plus_file(feature_profiles_folder);
}
void EditorPaths::create() {
ERR_FAIL_COND(singleton != nullptr);
memnew(EditorPaths());
@ -82,6 +106,8 @@ void EditorPaths::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_cache_dir"), &EditorPaths::get_cache_dir);
ClassDB::bind_method(D_METHOD("is_self_contained"), &EditorPaths::is_self_contained);
ClassDB::bind_method(D_METHOD("get_self_contained_file"), &EditorPaths::get_self_contained_file);
ClassDB::bind_method(D_METHOD("get_project_settings_dir"), &EditorPaths::get_project_settings_dir);
}
EditorPaths::EditorPaths() {
@ -153,8 +179,8 @@ EditorPaths::EditorPaths() {
}
}
if (!dir->dir_exists("export_templates")) {
dir->make_dir("export_templates");
if (!dir->dir_exists(export_templates_folder)) {
dir->make_dir(export_templates_folder);
}
}
@ -168,14 +194,14 @@ EditorPaths::EditorPaths() {
}
}
if (!dir->dir_exists("text_editor_themes")) {
dir->make_dir("text_editor_themes");
if (!dir->dir_exists(text_editor_themes_folder)) {
dir->make_dir(text_editor_themes_folder);
}
if (!dir->dir_exists("script_templates")) {
dir->make_dir("script_templates");
if (!dir->dir_exists(script_templates_folder)) {
dir->make_dir(script_templates_folder);
}
if (!dir->dir_exists("feature_profiles")) {
dir->make_dir("feature_profiles");
if (!dir->dir_exists(feature_profiles_folder)) {
dir->make_dir(feature_profiles_folder);
}
}
@ -192,7 +218,6 @@ EditorPaths::EditorPaths() {
// Validate or create project-specific editor data dir,
// including shader cache subdir.
if (Engine::get_singleton()->is_project_manager_hint() || Main::is_cmdline_tool()) {
// Nothing to create, use shared editor data dir for shader cache.
Engine::get_singleton()->set_shader_cache_path(data_dir);

View file

@ -45,6 +45,10 @@ class EditorPaths : public Object {
String project_data_dir; // Project-specific data (metadata, shader cache, etc.).
bool self_contained = false; // Self-contained means everything goes to `editor_data` dir.
String self_contained_file; // Self-contained file with configuration.
String export_templates_folder = "export_templates";
String text_editor_themes_folder = "text_editor_themes";
String script_templates_folder = "script_templates";
String feature_profiles_folder = "feature_profiles";
static EditorPaths *singleton;
@ -58,6 +62,12 @@ public:
String get_config_dir() const;
String get_cache_dir() const;
String get_project_data_dir() const;
String get_export_templates_dir() const;
String get_project_settings_dir() const;
String get_text_editor_themes_dir() const;
String get_script_templates_dir() const;
String get_project_script_templates_dir() const;
String get_feature_profiles_dir() const;
bool is_self_contained() const;
String get_self_contained_file() const;

View file

@ -1103,38 +1103,11 @@ void EditorSettings::add_property_hint(const PropertyInfo &p_hint) {
hints[p_hint.name] = p_hint;
}
// Editor data and config directories
// EditorPaths::create() is responsible for the creation of these directories.
String EditorSettings::get_export_templates_dir() const {
return EditorPaths::get_singleton()->get_data_dir().plus_file("export_templates");
}
String EditorSettings::get_project_settings_dir() const {
return EditorPaths::get_singleton()->get_project_data_dir().plus_file("editor");
}
String EditorSettings::get_text_editor_themes_dir() const {
return EditorPaths::get_singleton()->get_config_dir().plus_file("text_editor_themes");
}
String EditorSettings::get_script_templates_dir() const {
return EditorPaths::get_singleton()->get_config_dir().plus_file("script_templates");
}
String EditorSettings::get_project_script_templates_dir() const {
return ProjectSettings::get_singleton()->get("editor/script/templates_search_path");
}
String EditorSettings::get_feature_profiles_dir() const {
return EditorPaths::get_singleton()->get_config_dir().plus_file("feature_profiles");
}
// Metadata
void EditorSettings::set_project_metadata(const String &p_section, const String &p_key, Variant p_data) {
Ref<ConfigFile> cf = memnew(ConfigFile);
String path = get_project_settings_dir().plus_file("project_metadata.cfg");
String path = EditorPaths::get_singleton()->get_project_settings_dir().plus_file("project_metadata.cfg");
Error err;
err = cf->load(path);
ERR_FAIL_COND_MSG(err != OK && err != ERR_FILE_NOT_FOUND, "Cannot load editor settings from file '" + path + "'.");
@ -1145,7 +1118,7 @@ void EditorSettings::set_project_metadata(const String &p_section, const String
Variant EditorSettings::get_project_metadata(const String &p_section, const String &p_key, Variant p_default) const {
Ref<ConfigFile> cf = memnew(ConfigFile);
String path = get_project_settings_dir().plus_file("project_metadata.cfg");
String path = EditorPaths::get_singleton()->get_project_settings_dir().plus_file("project_metadata.cfg");
Error err = cf->load(path);
if (err != OK) {
return p_default;
@ -1159,7 +1132,7 @@ void EditorSettings::set_favorites(const Vector<String> &p_favorites) {
if (Engine::get_singleton()->is_project_manager_hint()) {
favorites_file = EditorPaths::get_singleton()->get_config_dir().plus_file("favorite_dirs");
} else {
favorites_file = get_project_settings_dir().plus_file("favorites");
favorites_file = EditorPaths::get_singleton()->get_project_settings_dir().plus_file("favorites");
}
Ref<FileAccess> f = FileAccess::open(favorites_file, FileAccess::WRITE);
if (f.is_valid()) {
@ -1179,7 +1152,7 @@ void EditorSettings::set_recent_dirs(const Vector<String> &p_recent_dirs) {
if (Engine::get_singleton()->is_project_manager_hint()) {
recent_dirs_file = EditorPaths::get_singleton()->get_config_dir().plus_file("recent_dirs");
} else {
recent_dirs_file = get_project_settings_dir().plus_file("recent_dirs");
recent_dirs_file = EditorPaths::get_singleton()->get_project_settings_dir().plus_file("recent_dirs");
}
Ref<FileAccess> f = FileAccess::open(recent_dirs_file, FileAccess::WRITE);
if (f.is_valid()) {
@ -1200,8 +1173,8 @@ void EditorSettings::load_favorites_and_recent_dirs() {
favorites_file = EditorPaths::get_singleton()->get_config_dir().plus_file("favorite_dirs");
recent_dirs_file = EditorPaths::get_singleton()->get_config_dir().plus_file("recent_dirs");
} else {
favorites_file = get_project_settings_dir().plus_file("favorites");
recent_dirs_file = get_project_settings_dir().plus_file("recent_dirs");
favorites_file = EditorPaths::get_singleton()->get_project_settings_dir().plus_file("favorites");
recent_dirs_file = EditorPaths::get_singleton()->get_project_settings_dir().plus_file("recent_dirs");
}
Ref<FileAccess> f = FileAccess::open(favorites_file, FileAccess::READ);
if (f.is_valid()) {
@ -1233,7 +1206,7 @@ bool EditorSettings::is_dark_theme() {
void EditorSettings::list_text_editor_themes() {
String themes = "Default,Godot 2,Custom";
Ref<DirAccess> d = DirAccess::open(get_text_editor_themes_dir());
Ref<DirAccess> d = DirAccess::open(EditorPaths::get_singleton()->get_text_editor_themes_dir());
if (d.is_valid()) {
List<String> custom_themes;
d->list_dir_begin();
@ -1264,7 +1237,7 @@ void EditorSettings::load_text_editor_theme() {
return; // sorry for "Settings changed" console spam
}
String theme_path = get_text_editor_themes_dir().plus_file(p_file + ".tet");
String theme_path = EditorPaths::get_singleton()->get_text_editor_themes_dir().plus_file(p_file + ".tet");
Ref<ConfigFile> cf = memnew(ConfigFile);
Error err = cf->load(theme_path);
@ -1299,9 +1272,9 @@ bool EditorSettings::import_text_editor_theme(String p_file) {
return false;
}
Ref<DirAccess> d = DirAccess::open(get_text_editor_themes_dir());
Ref<DirAccess> d = DirAccess::open(EditorPaths::get_singleton()->get_text_editor_themes_dir());
if (d.is_valid()) {
d->copy(p_file, get_text_editor_themes_dir().plus_file(p_file.get_file()));
d->copy(p_file, EditorPaths::get_singleton()->get_text_editor_themes_dir().plus_file(p_file.get_file()));
return true;
}
}
@ -1314,7 +1287,7 @@ bool EditorSettings::save_text_editor_theme() {
if (_is_default_text_editor_theme(p_file.get_file().to_lower())) {
return false;
}
String theme_path = get_text_editor_themes_dir().plus_file(p_file + ".tet");
String theme_path = EditorPaths::get_singleton()->get_text_editor_themes_dir().plus_file(p_file + ".tet");
return _save_text_editor_theme(theme_path);
}
@ -1331,7 +1304,7 @@ bool EditorSettings::save_text_editor_theme_as(String p_file) {
list_text_editor_themes();
String theme_name = p_file.substr(0, p_file.length() - 4).get_file();
if (p_file.get_base_dir() == get_text_editor_themes_dir()) {
if (p_file.get_base_dir() == EditorPaths::get_singleton()->get_text_editor_themes_dir()) {
_initial_set("text_editor/theme/color_theme", theme_name);
load_text_editor_theme();
}
@ -1347,7 +1320,7 @@ bool EditorSettings::is_default_text_editor_theme() {
Vector<String> EditorSettings::get_script_templates(const String &p_extension, const String &p_custom_path) {
Vector<String> templates;
String template_dir = get_script_templates_dir();
String template_dir = EditorPaths::get_singleton()->get_script_templates_dir();
if (!p_custom_path.is_empty()) {
template_dir = p_custom_path;
}
@ -1654,8 +1627,6 @@ void EditorSettings::_bind_methods() {
ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &EditorSettings::property_get_revert);
ClassDB::bind_method(D_METHOD("add_property_info", "info"), &EditorSettings::_add_property_info_bind);
ClassDB::bind_method(D_METHOD("get_project_settings_dir"), &EditorSettings::get_project_settings_dir);
ClassDB::bind_method(D_METHOD("set_project_metadata", "section", "key", "data"), &EditorSettings::set_project_metadata);
ClassDB::bind_method(D_METHOD("get_project_metadata", "section", "key", "default"), &EditorSettings::get_project_metadata, DEFVAL(Variant()));

View file

@ -150,14 +150,6 @@ public:
void set_resource_clipboard(const Ref<Resource> &p_resource) { clipboard = p_resource; }
Ref<Resource> get_resource_clipboard() const { return clipboard; }
String get_data_dir() const;
String get_export_templates_dir() const;
String get_project_settings_dir() const;
String get_text_editor_themes_dir() const;
String get_script_templates_dir() const;
String get_project_script_templates_dir() const;
String get_feature_profiles_dir() const;
void set_project_metadata(const String &p_section, const String &p_key, Variant p_data);
Variant get_project_metadata(const String &p_section, const String &p_key, Variant p_default) const;

View file

@ -294,7 +294,7 @@ Ref<ImageTexture> EditorExportPlatform::get_option_icon(int p_index) const {
String EditorExportPlatform::find_export_template(String template_file_name, String *err) const {
String current_version = VERSION_FULL_CONFIG;
String template_path = EditorSettings::get_singleton()->get_export_templates_dir().plus_file(current_version).plus_file(template_file_name);
String template_path = EditorPaths::get_singleton()->get_export_templates_dir().plus_file(current_version).plus_file(template_file_name);
if (FileAccess::exists(template_path)) {
return template_path;

View file

@ -45,7 +45,7 @@
void ExportTemplateManager::_update_template_status() {
// Fetch installed templates from the file system.
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
const String &templates_dir = EditorSettings::get_singleton()->get_export_templates_dir();
const String &templates_dir = EditorPaths::get_singleton()->get_export_templates_dir();
Error err = da->change_dir(templates_dir);
ERR_FAIL_COND_MSG(err != OK, "Could not access templates directory at '" + templates_dir + "'.");
@ -438,7 +438,7 @@ bool ExportTemplateManager::_install_file_selected(const String &p_file, bool p_
}
Ref<DirAccess> d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
String template_path = EditorSettings::get_singleton()->get_export_templates_dir().plus_file(version);
String template_path = EditorPaths::get_singleton()->get_export_templates_dir().plus_file(version);
Error err = d->make_dir_recursive(template_path);
if (err != OK) {
EditorNode::get_singleton()->show_warning(TTR("Error creating path for extracting templates:") + "\n" + template_path);
@ -537,7 +537,7 @@ void ExportTemplateManager::_uninstall_template(const String &p_version) {
void ExportTemplateManager::_uninstall_template_confirmed() {
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
const String &templates_dir = EditorSettings::get_singleton()->get_export_templates_dir();
const String &templates_dir = EditorPaths::get_singleton()->get_export_templates_dir();
Error err = da->change_dir(templates_dir);
ERR_FAIL_COND_MSG(err != OK, "Could not access templates directory at '" + templates_dir + "'.");
@ -615,7 +615,7 @@ void ExportTemplateManager::_installed_table_button_cbk(Object *p_item, int p_co
}
void ExportTemplateManager::_open_template_folder(const String &p_version) {
const String &templates_dir = EditorSettings::get_singleton()->get_export_templates_dir();
const String &templates_dir = EditorPaths::get_singleton()->get_export_templates_dir();
OS::get_singleton()->shell_open("file://" + templates_dir.plus_file(p_version));
}
@ -639,12 +639,12 @@ void ExportTemplateManager::_hide_dialog() {
}
bool ExportTemplateManager::can_install_android_template() {
const String templates_dir = EditorSettings::get_singleton()->get_export_templates_dir().plus_file(VERSION_FULL_CONFIG);
const String templates_dir = EditorPaths::get_singleton()->get_export_templates_dir().plus_file(VERSION_FULL_CONFIG);
return FileAccess::exists(templates_dir.plus_file("android_source.zip"));
}
Error ExportTemplateManager::install_android_template() {
const String &templates_path = EditorSettings::get_singleton()->get_export_templates_dir().plus_file(VERSION_FULL_CONFIG);
const String &templates_path = EditorPaths::get_singleton()->get_export_templates_dir().plus_file(VERSION_FULL_CONFIG);
const String &source_zip = templates_path.plus_file("android_source.zip");
ERR_FAIL_COND_V(!FileAccess::exists(source_zip), ERR_CANT_OPEN);
return install_android_template_from_file(source_zip);

View file

@ -41,6 +41,7 @@
#include "editor/debugger/script_editor_debugger.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_run_script.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
@ -1542,7 +1543,7 @@ void ScriptEditor::_show_save_theme_as_dialog() {
file_dialog_option = THEME_SAVE_AS;
file_dialog->clear_filters();
file_dialog->add_filter("*.tet");
file_dialog->set_current_path(EditorSettings::get_singleton()->get_text_editor_themes_dir().plus_file(EditorSettings::get_singleton()->get("text_editor/theme/color_theme")));
file_dialog->set_current_path(EditorPaths::get_singleton()->get_text_editor_themes_dir().plus_file(EditorSettings::get_singleton()->get("text_editor/theme/color_theme")));
file_dialog->popup_file_dialog();
file_dialog->set_title(TTR("Save Theme As..."));
}
@ -3264,7 +3265,7 @@ void ScriptEditor::get_window_layout(Ref<ConfigFile> p_layout) {
p_layout->set_value("ScriptEditor", "list_split_offset", list_split->get_split_offset());
// Save the cache.
script_editor_cache->save(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("script_editor_cache.cfg"));
script_editor_cache->save(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("script_editor_cache.cfg"));
}
void ScriptEditor::_help_class_open(const String &p_class) {
@ -3645,7 +3646,7 @@ ScriptEditor::ScriptEditor() {
current_theme = "";
script_editor_cache.instantiate();
script_editor_cache->load(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("script_editor_cache.cfg"));
script_editor_cache->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("script_editor_cache.cfg"));
completion_cache = memnew(EditorScriptCodeCompletionCache);
restoring_layout = false;

View file

@ -39,6 +39,7 @@
#include "editor/editor_feature_profile.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/multi_node_edit.h"
@ -3177,7 +3178,7 @@ void SceneTreeDock::_update_create_root_dialog() {
favorite_nodes->get_child(i)->queue_delete();
}
Ref<FileAccess> f = FileAccess::open(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("favorites.Node"), FileAccess::READ);
Ref<FileAccess> f = FileAccess::open(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("favorites.Node"), FileAccess::READ);
if (f.is_valid()) {
while (!f->eof_reached()) {
String l = f->get_line().strip_edges();

View file

@ -38,6 +38,7 @@
#include "editor/editor_file_dialog.h"
#include "editor/editor_file_system.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
@ -620,9 +621,9 @@ void ScriptCreateDialog::_update_template_menu() {
} else {
String template_directory;
if (template_location == ScriptLanguage::TEMPLATE_PROJECT) {
template_directory = EditorSettings::get_singleton()->get_project_script_templates_dir();
template_directory = EditorPaths::get_singleton()->get_project_script_templates_dir();
} else {
template_directory = EditorSettings::get_singleton()->get_script_templates_dir();
template_directory = EditorPaths::get_singleton()->get_script_templates_dir();
}
templates_found = _get_user_templates(language, current_node, template_directory, template_location);
}

View file

@ -51,7 +51,7 @@
#endif
#ifdef TOOLS_ENABLED
#include "editor/editor_settings.h"
#include "editor/editor_paths.h"
#endif
///////////////////////////
@ -848,7 +848,7 @@ Error GDScript::reload(bool p_keep_state) {
// Loading a template, don't parse.
#ifdef TOOLS_ENABLED
if (EditorSettings::get_singleton() && basedir.begins_with(EditorSettings::get_singleton()->get_project_script_templates_dir())) {
if (EditorPaths::get_singleton() && basedir.begins_with(EditorPaths::get_singleton()->get_project_script_templates_dir())) {
return OK;
}
#endif

View file

@ -189,7 +189,7 @@ MonoString *godot_icall_Internal_UpdateApiAssembliesFromPrebuilt(MonoString *p_c
}
MonoString *godot_icall_Internal_FullExportTemplatesDir() {
String full_templates_dir = EditorSettings::get_singleton()->get_export_templates_dir().plus_file(VERSION_FULL_CONFIG);
String full_templates_dir = EditorPaths::get_singleton()->get_export_templates_dir().plus_file(VERSION_FULL_CONFIG);
return GDMonoMarshal::mono_string_from_godot(full_templates_dir);
}