Merge pull request #12093 from karroffel/gdnative-fixups
fixes to GDNative and ARVRInterfaceGDNative
This commit is contained in:
commit
ad44b3d522
11 changed files with 208 additions and 643 deletions
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@ -199,10 +199,7 @@ void GDNative::_bind_methods() {
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ClassDB::bind_method(D_METHOD("initialize"), &GDNative::initialize);
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ClassDB::bind_method(D_METHOD("initialize"), &GDNative::initialize);
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ClassDB::bind_method(D_METHOD("terminate"), &GDNative::terminate);
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ClassDB::bind_method(D_METHOD("terminate"), &GDNative::terminate);
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// TODO(karroffel): get_native_(raw_)call_types binding?
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ClassDB::bind_method(D_METHOD("call_native", "calling_type", "procedure_name", "arguments"), &GDNative::call_native);
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// TODO(karroffel): make this a varargs function?
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ClassDB::bind_method(D_METHOD("call_native", "procedure_name", "arguments"), &GDNative::call_native);
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ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library");
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ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library");
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}
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}
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@ -239,10 +236,7 @@ bool GDNative::initialize() {
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}
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}
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void *library_init;
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void *library_init;
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err = OS::get_singleton()->get_dynamic_library_symbol_handle(
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err = get_symbol(init_symbol, library_init);
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native_handle,
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init_symbol,
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library_init);
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if (err || !library_init) {
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if (err || !library_init) {
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OS::get_singleton()->close_dynamic_library(native_handle);
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OS::get_singleton()->close_dynamic_library(native_handle);
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@ -277,11 +271,8 @@ bool GDNative::terminate() {
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}
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}
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void *library_terminate;
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void *library_terminate;
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Error error = OS::get_singleton()->get_dynamic_library_symbol_handle(
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Error error = get_symbol(terminate_symbol, library_terminate);
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native_handle,
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if (error || !library_terminate) {
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terminate_symbol,
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library_terminate);
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if (error) {
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OS::get_singleton()->close_dynamic_library(native_handle);
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OS::get_singleton()->close_dynamic_library(native_handle);
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native_handle = NULL;
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native_handle = NULL;
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return true;
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return true;
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@ -313,10 +304,6 @@ void GDNativeCallRegistry::register_native_call_type(StringName p_call_type, nat
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native_calls.insert(p_call_type, p_callback);
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native_calls.insert(p_call_type, p_callback);
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}
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}
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void GDNativeCallRegistry::register_native_raw_call_type(StringName p_raw_call_type, native_raw_call_cb p_callback) {
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native_raw_calls.insert(p_raw_call_type, p_callback);
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}
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Vector<StringName> GDNativeCallRegistry::get_native_call_types() {
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Vector<StringName> GDNativeCallRegistry::get_native_call_types() {
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Vector<StringName> call_types;
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Vector<StringName> call_types;
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call_types.resize(native_calls.size());
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call_types.resize(native_calls.size());
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@ -329,18 +316,6 @@ Vector<StringName> GDNativeCallRegistry::get_native_call_types() {
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return call_types;
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return call_types;
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}
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}
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Vector<StringName> GDNativeCallRegistry::get_native_raw_call_types() {
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Vector<StringName> call_types;
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call_types.resize(native_raw_calls.size());
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size_t idx = 0;
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for (Map<StringName, native_raw_call_cb>::Element *E = native_raw_calls.front(); E; E = E->next(), idx++) {
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call_types[idx] = E->key();
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}
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return call_types;
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}
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Variant GDNative::call_native(StringName p_native_call_type, StringName p_procedure_name, Array p_arguments) {
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Variant GDNative::call_native(StringName p_native_call_type, StringName p_procedure_name, Array p_arguments) {
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Map<StringName, native_call_cb>::Element *E = GDNativeCallRegistry::singleton->native_calls.find(p_native_call_type);
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Map<StringName, native_call_cb>::Element *E = GDNativeCallRegistry::singleton->native_calls.find(p_native_call_type);
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@ -349,20 +324,34 @@ Variant GDNative::call_native(StringName p_native_call_type, StringName p_proced
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return Variant();
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return Variant();
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}
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}
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String procedure_name = p_procedure_name;
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void *procedure_handle;
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godot_variant result = E->get()(native_handle, (godot_string *)&procedure_name, (godot_array *)&p_arguments);
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Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
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native_handle,
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p_procedure_name,
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procedure_handle);
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if (err != OK || procedure_handle == NULL) {
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return Variant();
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}
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godot_variant result = E->get()(procedure_handle, (godot_array *)&p_arguments);
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return *(Variant *)&result;
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return *(Variant *)&result;
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}
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}
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void GDNative::call_native_raw(StringName p_raw_call_type, StringName p_procedure_name, void *data, int num_args, void **args, void *r_return) {
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Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle) {
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Map<StringName, native_raw_call_cb>::Element *E = GDNativeCallRegistry::singleton->native_raw_calls.find(p_raw_call_type);
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if (native_handle == NULL) {
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if (!E) {
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ERR_PRINT("No valid library handle, can't get symbol from GDNative object");
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ERR_PRINT((String("No handler for native raw call type \"" + p_raw_call_type) + "\" found").utf8().get_data());
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return ERR_CANT_OPEN;
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return;
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}
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}
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String procedure_name = p_procedure_name;
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Error result = OS::get_singleton()->get_dynamic_library_symbol_handle(
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E->get()(native_handle, (godot_string *)&procedure_name, data, num_args, args, r_return);
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native_handle,
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p_procedure_name,
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r_handle,
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true);
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return result;
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}
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}
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@ -100,8 +100,7 @@ public:
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_FORCE_INLINE_ void set_singleton_gdnative(bool p_singleton) { singleton_gdnative = p_singleton; }
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_FORCE_INLINE_ void set_singleton_gdnative(bool p_singleton) { singleton_gdnative = p_singleton; }
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};
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};
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typedef godot_variant (*native_call_cb)(void *, godot_string *, godot_array *);
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typedef godot_variant (*native_call_cb)(void *, godot_array *);
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typedef void (*native_raw_call_cb)(void *, godot_string *, void *, int, void **, void *);
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struct GDNativeCallRegistry {
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struct GDNativeCallRegistry {
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static GDNativeCallRegistry *singleton;
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static GDNativeCallRegistry *singleton;
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@ -111,17 +110,13 @@ struct GDNativeCallRegistry {
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}
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}
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inline GDNativeCallRegistry()
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inline GDNativeCallRegistry()
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: native_calls(),
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: native_calls() {}
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native_raw_calls() {}
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Map<StringName, native_call_cb> native_calls;
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Map<StringName, native_call_cb> native_calls;
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Map<StringName, native_raw_call_cb> native_raw_calls;
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void register_native_call_type(StringName p_call_type, native_call_cb p_callback);
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void register_native_call_type(StringName p_call_type, native_call_cb p_callback);
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void register_native_raw_call_type(StringName p_raw_call_type, native_raw_call_cb p_callback);
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Vector<StringName> get_native_call_types();
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Vector<StringName> get_native_call_types();
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Vector<StringName> get_native_raw_call_types();
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};
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};
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class GDNative : public Reference {
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class GDNative : public Reference {
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@ -149,7 +144,8 @@ public:
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bool terminate();
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bool terminate();
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Variant call_native(StringName p_native_call_type, StringName p_procedure_name, Array p_arguments = Array());
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Variant call_native(StringName p_native_call_type, StringName p_procedure_name, Array p_arguments = Array());
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void call_native_raw(StringName p_raw_call_type, StringName p_procedure_name, void *data, int num_args, void **args, void *r_return);
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Error get_symbol(StringName p_procedure_name, void *&r_handle);
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};
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};
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#endif // GDNATIVE_H
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#endif // GDNATIVE_H
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@ -5230,6 +5230,14 @@
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["godot_object *", "p_instance"]
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["godot_object *", "p_instance"]
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]
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]
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},
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},
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{
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"name": "godot_arvr_register_interface",
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"return_type": "void",
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"arguments": [
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["const char *", "p_name"],
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["const godot_arvr_interface_gdnative *", "p_interface"]
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]
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},
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{
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{
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"name": "godot_arvr_get_worldscale",
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"name": "godot_arvr_get_worldscale",
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"return_type": "godot_real",
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"return_type": "godot_real",
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@ -47,7 +47,7 @@ extern "C" {
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#define GDAPI GDCALLINGCONV
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#define GDAPI GDCALLINGCONV
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#endif
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#endif
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#else
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#else
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#define GDCALLINGCONV __attribute__((sysv_abi, visibility("default")))
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#define GDCALLINGCONV __attribute__((sysv_abi))
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#define GDAPI GDCALLINGCONV
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#define GDAPI GDCALLINGCONV
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#endif
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#endif
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@ -255,7 +255,7 @@ godot_dictionary GDAPI godot_get_global_constants();
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////// GDNative procedure types
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////// GDNative procedure types
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typedef void (*godot_gdnative_init_fn)(godot_gdnative_init_options *);
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typedef void (*godot_gdnative_init_fn)(godot_gdnative_init_options *);
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typedef void (*godot_gdnative_terminate_fn)(godot_gdnative_terminate_options *);
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typedef void (*godot_gdnative_terminate_fn)(godot_gdnative_terminate_options *);
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typedef godot_variant (*godot_gdnative_procedure_fn)(void *, godot_array *);
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typedef godot_variant (*godot_gdnative_procedure_fn)(godot_array *);
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////// System Functions
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////// System Functions
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@ -36,6 +36,26 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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typedef struct {
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void *(*constructor)(godot_object *);
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void (*destructor)(void *);
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godot_string (*get_name)(const void *);
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godot_int (*get_capabilities)(const void *);
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godot_bool (*get_anchor_detection_is_enabled)(const void *);
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void (*set_anchor_detection_is_enabled)(void *, godot_bool);
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godot_bool (*is_stereo)(const void *);
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godot_bool (*is_initialized)(const void *);
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godot_bool (*initialize)(void *);
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void (*uninitialize)(void *);
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godot_vector2 (*get_recommended_render_targetsize)(const void *);
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godot_transform (*get_transform_for_eye)(void *, godot_int, godot_transform *);
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void (*fill_projection_for_eye)(void *, godot_real *, godot_int, godot_real, godot_real, godot_real);
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void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *);
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void (*process)(void *);
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} godot_arvr_interface_gdnative;
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void GDAPI godot_arvr_register_interface(const char *p_name, const godot_arvr_interface_gdnative *p_interface);
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// helper functions to access ARVRServer data
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// helper functions to access ARVRServer data
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godot_real GDAPI godot_arvr_get_worldscale();
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godot_real GDAPI godot_arvr_get_worldscale();
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godot_transform GDAPI godot_arvr_get_reference_frame();
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godot_transform GDAPI godot_arvr_get_reference_frame();
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@ -55,4 +75,4 @@ void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p
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}
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}
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#endif
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#endif
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#endif /* !GODOT_NATIVEARVR_H */
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#endif /* !GODOT_NATIVEARVR_H */
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@ -33,12 +33,18 @@
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#include "servers/arvr/arvr_positional_tracker.h"
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#include "servers/arvr/arvr_positional_tracker.h"
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#include "servers/visual/visual_server_global.h"
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#include "servers/visual/visual_server_global.h"
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#include "oa_hash_map.h"
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extern OAHashMap<StringName, godot_arvr_interface_gdnative *> *_registered_interfaces;
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ARVRInterfaceGDNative::ARVRInterfaceGDNative() {
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ARVRInterfaceGDNative::ARVRInterfaceGDNative() {
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// testing
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// testing
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printf("Construct gdnative interface\n");
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printf("Construct gdnative interface\n");
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// we won't have our data pointer until our library gets set
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// we won't have our data pointer until our library gets set
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data = NULL;
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data = NULL;
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interface = NULL;
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}
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}
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ARVRInterfaceGDNative::~ARVRInterfaceGDNative() {
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ARVRInterfaceGDNative::~ARVRInterfaceGDNative() {
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@ -53,38 +59,42 @@ ARVRInterfaceGDNative::~ARVRInterfaceGDNative() {
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}
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}
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void ARVRInterfaceGDNative::cleanup() {
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void ARVRInterfaceGDNative::cleanup() {
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if (data != NULL) {
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if (interface != NULL) {
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library->call_native_raw("arvr_call_destructor", "godot_arvr_destructor", data, 0, NULL, NULL);
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interface->destructor(data);
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data = NULL;
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data = NULL;
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};
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interface = NULL;
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}
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}
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if (library.is_valid()) {
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void ARVRInterfaceGDNative::set_interface(StringName p_name) {
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library->terminate();
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};
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};
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void ARVRInterfaceGDNative::set_gdnative_library(Ref<GDNativeLibrary> p_library) {
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godot_arvr_interface_gdnative *new_interface;
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if (library.is_null()) {
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library.instance();
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if (!_registered_interfaces->lookup(p_name, &new_interface)) {
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} else {
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ERR_PRINT((String("ARVR interface \"") + p_name + "\" does not exist.").utf8().get_data());
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return;
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}
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if (interface) {
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cleanup();
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cleanup();
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};
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}
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library->set_library(p_library);
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interface = new_interface;
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library->initialize();
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// Now we do our constructing...
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// Now we do our constructing...
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void *parameters[1];
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parameters[0] = (void *)this;
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data = interface->constructor((godot_object *)this);
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library->call_native_raw("arvr_call_constructor", "godot_arvr_constructor", NULL, 1, parameters, &data);
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}
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}
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StringName ARVRInterfaceGDNative::get_name() const {
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StringName ARVRInterfaceGDNative::get_name() const {
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StringName name;
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ERR_FAIL_COND_V(data == NULL, StringName());
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ERR_FAIL_COND_V(interface == NULL, StringName());
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const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_string", "godot_arvr_get_name", data, 0, NULL, &name);
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godot_string result = interface->get_name(data);
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StringName name = *(String *)&result;
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godot_string_destroy(&result);
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return name;
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return name;
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}
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}
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@ -92,58 +102,56 @@ StringName ARVRInterfaceGDNative::get_name() const {
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int ARVRInterfaceGDNative::get_capabilities() const {
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int ARVRInterfaceGDNative::get_capabilities() const {
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int capabilities;
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int capabilities;
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ERR_FAIL_COND_V(data == NULL, 0); // 0 = None
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ERR_FAIL_COND_V(interface == NULL, 0); // 0 = None
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const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_int", "godot_arvr_get_capabilities", data, 0, NULL, &capabilities);
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capabilities = interface->get_capabilities(data);
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return capabilities;
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return capabilities;
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};
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}
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bool ARVRInterfaceGDNative::get_anchor_detection_is_enabled() const {
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bool ARVRInterfaceGDNative::get_anchor_detection_is_enabled() const {
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bool enabled;
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bool enabled;
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ERR_FAIL_COND_V(data == NULL, false);
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ERR_FAIL_COND_V(interface == NULL, false);
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const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_bool", "godot_arvr_get_anchor_detection_is_enabled", data, 0, NULL, &enabled);
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enabled = interface->get_anchor_detection_is_enabled(data);
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return enabled;
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return enabled;
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};
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}
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void ARVRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) {
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void ARVRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) {
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void *parameters[1];
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|
||||||
ERR_FAIL_COND(data == NULL);
|
ERR_FAIL_COND(interface == NULL);
|
||||||
|
|
||||||
parameters[0] = (void *)&p_enable;
|
interface->set_anchor_detection_is_enabled(data, p_enable);
|
||||||
library->call_native_raw("arvr_set_bool", "godot_arvr_set_anchor_detection_is_enabled", data, 1, parameters, NULL);
|
}
|
||||||
};
|
|
||||||
|
|
||||||
bool ARVRInterfaceGDNative::is_stereo() {
|
bool ARVRInterfaceGDNative::is_stereo() {
|
||||||
bool stereo;
|
bool stereo;
|
||||||
|
|
||||||
ERR_FAIL_COND_V(data == NULL, false);
|
ERR_FAIL_COND_V(interface == NULL, false);
|
||||||
|
|
||||||
library->call_native_raw("arvr_return_bool", "godot_arvr_is_stereo", data, 0, NULL, &stereo);
|
stereo = interface->is_stereo(data);
|
||||||
|
|
||||||
return stereo;
|
return stereo;
|
||||||
};
|
}
|
||||||
|
|
||||||
bool ARVRInterfaceGDNative::is_initialized() {
|
bool ARVRInterfaceGDNative::is_initialized() {
|
||||||
bool initialized;
|
bool initialized;
|
||||||
|
|
||||||
ERR_FAIL_COND_V(data == NULL, false);
|
ERR_FAIL_COND_V(interface == NULL, false);
|
||||||
|
|
||||||
library->call_native_raw("arvr_return_bool", "godot_arvr_is_initialized", data, 0, NULL, &initialized);
|
initialized = interface->is_initialized(data);
|
||||||
|
|
||||||
return initialized;
|
return initialized;
|
||||||
};
|
}
|
||||||
|
|
||||||
bool ARVRInterfaceGDNative::initialize() {
|
bool ARVRInterfaceGDNative::initialize() {
|
||||||
bool initialized;
|
bool initialized;
|
||||||
|
|
||||||
ERR_FAIL_COND_V(data == NULL, false);
|
ERR_FAIL_COND_V(interface == NULL, false);
|
||||||
|
|
||||||
library->call_native_raw("arvr_return_bool", "godot_arvr_initialize", data, 0, NULL, &initialized);
|
initialized = interface->initialize(data);
|
||||||
|
|
||||||
if (initialized) {
|
if (initialized) {
|
||||||
// if we successfully initialize our interface and we don't have a primary interface yet, this becomes our primary interface
|
// if we successfully initialize our interface and we don't have a primary interface yet, this becomes our primary interface
|
||||||
|
@ -158,7 +166,7 @@ bool ARVRInterfaceGDNative::initialize() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void ARVRInterfaceGDNative::uninitialize() {
|
void ARVRInterfaceGDNative::uninitialize() {
|
||||||
ERR_FAIL_COND(data == NULL);
|
ERR_FAIL_COND(interface == NULL);
|
||||||
|
|
||||||
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
||||||
if (arvr_server != NULL) {
|
if (arvr_server != NULL) {
|
||||||
|
@ -166,78 +174,76 @@ void ARVRInterfaceGDNative::uninitialize() {
|
||||||
arvr_server->clear_primary_interface_if(this);
|
arvr_server->clear_primary_interface_if(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
library->call_native_raw("arvr_call_method", "godot_arvr_uninitialize", data, 0, NULL, NULL);
|
interface->uninitialize(data);
|
||||||
}
|
}
|
||||||
|
|
||||||
Size2 ARVRInterfaceGDNative::get_recommended_render_targetsize() {
|
Size2 ARVRInterfaceGDNative::get_recommended_render_targetsize() {
|
||||||
Size2 size;
|
|
||||||
|
|
||||||
ERR_FAIL_COND_V(data == NULL, Size2());
|
ERR_FAIL_COND_V(interface == NULL, Size2());
|
||||||
|
|
||||||
library->call_native_raw("arvr_return_vector2", "godot_arvr_get_recommended_render_targetsize", data, 0, NULL, &size);
|
godot_vector2 result = interface->get_recommended_render_targetsize(data);
|
||||||
|
Vector2 *vec = (Vector2 *)&result;
|
||||||
|
|
||||||
return size;
|
return *vec;
|
||||||
}
|
}
|
||||||
|
|
||||||
Transform ARVRInterfaceGDNative::get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform) {
|
Transform ARVRInterfaceGDNative::get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform) {
|
||||||
void *parameters[2];
|
Transform *ret;
|
||||||
Transform ret;
|
|
||||||
|
|
||||||
ERR_FAIL_COND_V(data == NULL, Transform());
|
ERR_FAIL_COND_V(interface == NULL, Transform());
|
||||||
|
|
||||||
parameters[0] = (void *)&p_eye;
|
godot_transform t = interface->get_transform_for_eye(data, (int)p_eye, (godot_transform *)&p_cam_transform);
|
||||||
parameters[1] = (void *)&p_cam_transform;
|
|
||||||
library->call_native_raw("arvr_return_transform_for_eye", "godot_arvr_get_transform_for_eye", data, 2, parameters, &ret);
|
|
||||||
|
|
||||||
return ret;
|
ret = (Transform *)&t;
|
||||||
|
|
||||||
|
return *ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
CameraMatrix ARVRInterfaceGDNative::get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
|
CameraMatrix ARVRInterfaceGDNative::get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
|
||||||
void *parameters[5];
|
|
||||||
CameraMatrix cm;
|
CameraMatrix cm;
|
||||||
|
|
||||||
ERR_FAIL_COND_V(data == NULL, CameraMatrix());
|
ERR_FAIL_COND_V(interface == NULL, CameraMatrix());
|
||||||
|
|
||||||
parameters[0] = (void *)cm.matrix;
|
interface->fill_projection_for_eye(data, (godot_real *)cm.matrix, (godot_int)p_eye, p_aspect, p_z_near, p_z_far);
|
||||||
parameters[1] = (void *)&p_eye;
|
|
||||||
parameters[2] = (void *)&p_aspect;
|
|
||||||
parameters[3] = (void *)&p_z_near;
|
|
||||||
parameters[4] = (void *)&p_z_far;
|
|
||||||
library->call_native_raw("arvr_call_fill_projection_for_eye", "godot_arvr_fill_projection_for_eye", data, 5, parameters, NULL);
|
|
||||||
|
|
||||||
return cm;
|
return cm;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ARVRInterfaceGDNative::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
|
void ARVRInterfaceGDNative::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
|
||||||
void *parameters[3];
|
|
||||||
|
|
||||||
ERR_FAIL_COND(data == NULL);
|
ERR_FAIL_COND(interface == NULL);
|
||||||
|
|
||||||
parameters[0] = (void *)&p_eye;
|
interface->commit_for_eye(data, (godot_int)p_eye, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect);
|
||||||
parameters[1] = (void *)&p_render_target;
|
|
||||||
parameters[2] = (void *)&p_screen_rect;
|
|
||||||
library->call_native_raw("arvr_call_commit_for_eye", "godot_arvr_commit_for_eye", data, 3, parameters, NULL);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ARVRInterfaceGDNative::process() {
|
void ARVRInterfaceGDNative::process() {
|
||||||
ERR_FAIL_COND(data == NULL);
|
ERR_FAIL_COND(interface == NULL);
|
||||||
|
|
||||||
library->call_native_raw("arvr_call_method", "godot_arvr_process", data, 0, NULL, NULL);
|
interface->process(data);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ARVRInterfaceGDNative::_bind_methods() {
|
void ARVRInterfaceGDNative::_bind_methods() {
|
||||||
ClassDB::bind_method(D_METHOD("set_gdnative_library", "library"), &ARVRInterfaceGDNative::set_gdnative_library);
|
ClassDB::bind_method(D_METHOD("set_interface", "name"), &ARVRInterfaceGDNative::set_interface);
|
||||||
}
|
}
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////////////
|
/////////////////////////////////////////////////////////////////////////////////////
|
||||||
// some helper callbacks
|
// some helper callbacks
|
||||||
|
|
||||||
|
extern "C" {
|
||||||
|
|
||||||
|
void GDAPI godot_arvr_register_interface(const char *p_name, const godot_arvr_interface_gdnative *p_interface) {
|
||||||
|
// this method is supposed to only be called by GDNative singletons
|
||||||
|
// which are initialized in a thread safe way, so using a global map is fine here
|
||||||
|
|
||||||
|
_registered_interfaces->set(StringName(p_name), (godot_arvr_interface_gdnative * const)p_interface);
|
||||||
|
}
|
||||||
|
|
||||||
godot_real GDAPI godot_arvr_get_worldscale() {
|
godot_real GDAPI godot_arvr_get_worldscale() {
|
||||||
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
||||||
ERR_FAIL_NULL_V(arvr_server, 1.0);
|
ERR_FAIL_NULL_V(arvr_server, 1.0);
|
||||||
|
|
||||||
return arvr_server->get_world_scale();
|
return arvr_server->get_world_scale();
|
||||||
};
|
}
|
||||||
|
|
||||||
godot_transform GDAPI godot_arvr_get_reference_frame() {
|
godot_transform GDAPI godot_arvr_get_reference_frame() {
|
||||||
godot_transform reference_frame;
|
godot_transform reference_frame;
|
||||||
|
@ -248,10 +254,10 @@ godot_transform GDAPI godot_arvr_get_reference_frame() {
|
||||||
*reference_frame_ptr = arvr_server->get_reference_frame();
|
*reference_frame_ptr = arvr_server->get_reference_frame();
|
||||||
} else {
|
} else {
|
||||||
godot_transform_new_identity(&reference_frame);
|
godot_transform_new_identity(&reference_frame);
|
||||||
};
|
}
|
||||||
|
|
||||||
return reference_frame;
|
return reference_frame;
|
||||||
};
|
}
|
||||||
|
|
||||||
void GDAPI godot_arvr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect) {
|
void GDAPI godot_arvr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect) {
|
||||||
// blits out our texture as is, handy for preview display of one of the eyes that is already rendered with lens distortion on an external HMD
|
// blits out our texture as is, handy for preview display of one of the eyes that is already rendered with lens distortion on an external HMD
|
||||||
|
@ -268,7 +274,7 @@ void GDAPI godot_arvr_blit(godot_int p_eye, godot_rid *p_render_target, godot_re
|
||||||
|
|
||||||
VSG::rasterizer->set_current_render_target(RID());
|
VSG::rasterizer->set_current_render_target(RID());
|
||||||
VSG::rasterizer->blit_render_target_to_screen(*render_target, screen_rect, 0);
|
VSG::rasterizer->blit_render_target_to_screen(*render_target, screen_rect, 0);
|
||||||
};
|
}
|
||||||
|
|
||||||
godot_int GDAPI godot_arvr_get_texid(godot_rid *p_render_target) {
|
godot_int GDAPI godot_arvr_get_texid(godot_rid *p_render_target) {
|
||||||
// In order to send off our textures to display on our hardware we need the opengl texture ID instead of the render target RID
|
// In order to send off our textures to display on our hardware we need the opengl texture ID instead of the render target RID
|
||||||
|
@ -279,7 +285,7 @@ godot_int GDAPI godot_arvr_get_texid(godot_rid *p_render_target) {
|
||||||
uint32_t texid = VS::get_singleton()->texture_get_texid(eye_texture);
|
uint32_t texid = VS::get_singleton()->texture_get_texid(eye_texture);
|
||||||
|
|
||||||
return texid;
|
return texid;
|
||||||
};
|
}
|
||||||
|
|
||||||
godot_int GDAPI godot_arvr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
|
godot_int GDAPI godot_arvr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
|
||||||
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
||||||
|
@ -295,30 +301,30 @@ godot_int GDAPI godot_arvr_add_controller(char *p_device_name, godot_int p_hand,
|
||||||
new_tracker->set_hand(ARVRPositionalTracker::TRACKER_LEFT_HAND);
|
new_tracker->set_hand(ARVRPositionalTracker::TRACKER_LEFT_HAND);
|
||||||
} else if (p_hand == 2) {
|
} else if (p_hand == 2) {
|
||||||
new_tracker->set_hand(ARVRPositionalTracker::TRACKER_RIGHT_HAND);
|
new_tracker->set_hand(ARVRPositionalTracker::TRACKER_RIGHT_HAND);
|
||||||
};
|
}
|
||||||
|
|
||||||
// also register as joystick...
|
// also register as joystick...
|
||||||
int joyid = input->get_unused_joy_id();
|
int joyid = input->get_unused_joy_id();
|
||||||
if (joyid != -1) {
|
if (joyid != -1) {
|
||||||
new_tracker->set_joy_id(joyid);
|
new_tracker->set_joy_id(joyid);
|
||||||
input->joy_connection_changed(joyid, true, p_device_name, "");
|
input->joy_connection_changed(joyid, true, p_device_name, "");
|
||||||
};
|
}
|
||||||
|
|
||||||
if (p_tracks_orientation) {
|
if (p_tracks_orientation) {
|
||||||
Basis orientation;
|
Basis orientation;
|
||||||
new_tracker->set_orientation(orientation);
|
new_tracker->set_orientation(orientation);
|
||||||
};
|
}
|
||||||
if (p_tracks_position) {
|
if (p_tracks_position) {
|
||||||
Vector3 position;
|
Vector3 position;
|
||||||
new_tracker->set_position(position);
|
new_tracker->set_position(position);
|
||||||
};
|
}
|
||||||
|
|
||||||
// add our tracker to our server and remember its pointer
|
// add our tracker to our server and remember its pointer
|
||||||
arvr_server->add_tracker(new_tracker);
|
arvr_server->add_tracker(new_tracker);
|
||||||
|
|
||||||
// note, this ID is only unique within controllers!
|
// note, this ID is only unique within controllers!
|
||||||
return new_tracker->get_tracker_id();
|
return new_tracker->get_tracker_id();
|
||||||
};
|
}
|
||||||
|
|
||||||
void GDAPI godot_arvr_remove_controller(godot_int p_controller_id) {
|
void GDAPI godot_arvr_remove_controller(godot_int p_controller_id) {
|
||||||
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
||||||
|
@ -334,13 +340,13 @@ void GDAPI godot_arvr_remove_controller(godot_int p_controller_id) {
|
||||||
if (joyid != -1) {
|
if (joyid != -1) {
|
||||||
input->joy_connection_changed(joyid, false, "", "");
|
input->joy_connection_changed(joyid, false, "", "");
|
||||||
remove_tracker->set_joy_id(-1);
|
remove_tracker->set_joy_id(-1);
|
||||||
};
|
}
|
||||||
|
|
||||||
// remove our tracker from our server
|
// remove our tracker from our server
|
||||||
arvr_server->remove_tracker(remove_tracker);
|
arvr_server->remove_tracker(remove_tracker);
|
||||||
memdelete(remove_tracker);
|
memdelete(remove_tracker);
|
||||||
};
|
}
|
||||||
};
|
}
|
||||||
|
|
||||||
void GDAPI godot_arvr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
|
void GDAPI godot_arvr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
|
||||||
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
||||||
|
@ -351,12 +357,12 @@ void GDAPI godot_arvr_set_controller_transform(godot_int p_controller_id, godot_
|
||||||
Transform *transform = (Transform *)p_transform;
|
Transform *transform = (Transform *)p_transform;
|
||||||
if (p_tracks_orientation) {
|
if (p_tracks_orientation) {
|
||||||
tracker->set_orientation(transform->basis);
|
tracker->set_orientation(transform->basis);
|
||||||
};
|
}
|
||||||
if (p_tracks_position) {
|
if (p_tracks_position) {
|
||||||
tracker->set_position(transform->origin);
|
tracker->set_position(transform->origin);
|
||||||
};
|
}
|
||||||
};
|
}
|
||||||
};
|
}
|
||||||
|
|
||||||
void GDAPI godot_arvr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed) {
|
void GDAPI godot_arvr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed) {
|
||||||
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
||||||
|
@ -370,9 +376,9 @@ void GDAPI godot_arvr_set_controller_button(godot_int p_controller_id, godot_int
|
||||||
int joyid = tracker->get_joy_id();
|
int joyid = tracker->get_joy_id();
|
||||||
if (joyid != -1) {
|
if (joyid != -1) {
|
||||||
input->joy_button(joyid, p_button, p_is_pressed);
|
input->joy_button(joyid, p_button, p_is_pressed);
|
||||||
};
|
}
|
||||||
};
|
}
|
||||||
};
|
}
|
||||||
|
|
||||||
void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real p_value, godot_bool p_can_be_negative) {
|
void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real p_value, godot_bool p_can_be_negative) {
|
||||||
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
||||||
|
@ -389,6 +395,7 @@ void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p
|
||||||
jx.min = p_can_be_negative ? -1 : 0;
|
jx.min = p_can_be_negative ? -1 : 0;
|
||||||
jx.value = p_value;
|
jx.value = p_value;
|
||||||
input->joy_axis(joyid, p_axis, jx);
|
input->joy_axis(joyid, p_axis, jx);
|
||||||
};
|
}
|
||||||
};
|
}
|
||||||
};
|
}
|
||||||
|
}
|
||||||
|
|
|
@ -41,12 +41,12 @@
|
||||||
*/
|
*/
|
||||||
|
|
||||||
class ARVRInterfaceGDNative : public ARVRInterface {
|
class ARVRInterfaceGDNative : public ARVRInterface {
|
||||||
GDCLASS(ARVRInterfaceGDNative, ARVRInterface);
|
GDCLASS(ARVRInterfaceGDNative, ARVRInterface)
|
||||||
|
|
||||||
void cleanup();
|
void cleanup();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
Ref<GDNative> library;
|
godot_arvr_interface_gdnative *interface;
|
||||||
void *data;
|
void *data;
|
||||||
|
|
||||||
static void _bind_methods();
|
static void _bind_methods();
|
||||||
|
@ -56,7 +56,7 @@ public:
|
||||||
ARVRInterfaceGDNative();
|
ARVRInterfaceGDNative();
|
||||||
~ARVRInterfaceGDNative();
|
~ARVRInterfaceGDNative();
|
||||||
|
|
||||||
void set_gdnative_library(Ref<GDNativeLibrary> p_library);
|
void set_interface(StringName p_name);
|
||||||
|
|
||||||
virtual StringName get_name() const;
|
virtual StringName get_name() const;
|
||||||
virtual int get_capabilities() const;
|
virtual int get_capabilities() const;
|
||||||
|
|
|
@ -33,382 +33,25 @@
|
||||||
#include "arvr_interface_gdnative.h"
|
#include "arvr_interface_gdnative.h"
|
||||||
#include "core/os/os.h"
|
#include "core/os/os.h"
|
||||||
|
|
||||||
void arvr_call_constructor(
|
#include "oa_hash_map.h"
|
||||||
void *p_handle,
|
#include "ustring.h"
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
// what is this?? I can't memnew(OAHashMap<String, godot_arvr_interface_gdnative *>)
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
// but with this typedef it's working just fine...
|
||||||
p_handle,
|
// C++ grammar can be a joy.
|
||||||
*(String *)p_proc_name,
|
typedef OAHashMap<StringName, godot_arvr_interface_gdnative *> InterfaceMap;
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *(*proc)(godot_object *);
|
InterfaceMap *_registered_interfaces;
|
||||||
proc = (void *(*)(godot_object *))library_proc;
|
|
||||||
|
|
||||||
godot_object *this_object = (godot_object *)p_args[0];
|
|
||||||
void *p = proc(this_object);
|
|
||||||
|
|
||||||
void **return_ptr = (void **)r_return;
|
|
||||||
|
|
||||||
*return_ptr = p;
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_call_destructor(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void (*proc)(void *);
|
|
||||||
proc = (void (*)(void *))library_proc;
|
|
||||||
|
|
||||||
proc(p_data);
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_return_string(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
godot_string (*proc)(void *);
|
|
||||||
proc = (godot_string(*)(void *))library_proc;
|
|
||||||
|
|
||||||
godot_string s = proc(p_data);
|
|
||||||
|
|
||||||
StringName *return_ptr = (StringName *)r_return;
|
|
||||||
|
|
||||||
String *returned_string = (String *)&s;
|
|
||||||
|
|
||||||
*return_ptr = *returned_string;
|
|
||||||
|
|
||||||
godot_string_destroy(&s);
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_return_int(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
godot_int (*proc)(void *);
|
|
||||||
proc = (godot_int(*)(void *))library_proc;
|
|
||||||
|
|
||||||
godot_int i = proc(p_data);
|
|
||||||
|
|
||||||
int *return_ptr = (int *)r_return;
|
|
||||||
|
|
||||||
*return_ptr = i;
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_return_bool(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
godot_bool (*proc)(void *);
|
|
||||||
proc = (godot_bool(*)(void *))library_proc;
|
|
||||||
|
|
||||||
godot_bool b = proc(p_data);
|
|
||||||
|
|
||||||
int *return_ptr = (int *)r_return;
|
|
||||||
|
|
||||||
*return_ptr = b;
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_set_bool(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void (*proc)(void *, bool);
|
|
||||||
proc = (void (*)(void *, bool))library_proc;
|
|
||||||
|
|
||||||
bool *set_bool = (bool *)p_args[0];
|
|
||||||
proc(p_data, *set_bool);
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_call_method(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
godot_bool (*proc)(void *);
|
|
||||||
proc = (godot_bool(*)(void *))library_proc;
|
|
||||||
|
|
||||||
proc(p_data);
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_return_vector2(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
godot_vector2 (*proc)(void *);
|
|
||||||
proc = (godot_vector2(*)(void *))library_proc;
|
|
||||||
|
|
||||||
godot_vector2 v = proc(p_data);
|
|
||||||
|
|
||||||
godot_vector2 *return_ptr = (godot_vector2 *)r_return;
|
|
||||||
|
|
||||||
*return_ptr = v;
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_return_transform_for_eye(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
godot_transform (*proc)(void *, int, godot_transform *);
|
|
||||||
proc = (godot_transform(*)(void *, int, godot_transform *))library_proc;
|
|
||||||
|
|
||||||
int *eye = (int *)p_args[0];
|
|
||||||
godot_transform *camera_transform = (godot_transform *)p_args[1];
|
|
||||||
godot_transform t = proc(p_data, *eye, camera_transform);
|
|
||||||
|
|
||||||
godot_transform *return_ptr = (godot_transform *)r_return;
|
|
||||||
|
|
||||||
*return_ptr = t;
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_call_fill_projection_for_eye(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void (*proc)(void *, real_t *, int, real_t, real_t, real_t);
|
|
||||||
proc = (void (*)(void *, real_t *, int, real_t, real_t, real_t))library_proc;
|
|
||||||
|
|
||||||
real_t *projection = (real_t *)p_args[0]; // <-- we'll be writing into this buffer, must have enough space for 16 floats!
|
|
||||||
int *eye = (int *)p_args[1];
|
|
||||||
real_t *aspect = (real_t *)p_args[2];
|
|
||||||
real_t *zn = (real_t *)p_args[3];
|
|
||||||
real_t *zf = (real_t *)p_args[4];
|
|
||||||
|
|
||||||
proc(p_data, projection, *eye, *aspect, *zn, *zf);
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_call_commit_for_eye(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void (*proc)(void *, int, godot_rid *, godot_rect2 *);
|
|
||||||
proc = (void (*)(void *, int, godot_rid *, godot_rect2 *))library_proc;
|
|
||||||
|
|
||||||
int *eye = (int *)p_args[0];
|
|
||||||
godot_rid *rid = (godot_rid *)p_args[1];
|
|
||||||
godot_rect2 *screen_rect = (godot_rect2 *)p_args[2];
|
|
||||||
|
|
||||||
proc(p_data, *eye, rid, screen_rect);
|
|
||||||
};
|
|
||||||
|
|
||||||
void register_nativearvr_types() {
|
void register_nativearvr_types() {
|
||||||
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_constructor", arvr_call_constructor);
|
|
||||||
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_destructor", arvr_call_destructor);
|
_registered_interfaces = memnew(InterfaceMap);
|
||||||
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_string", arvr_return_string);
|
|
||||||
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_int", arvr_return_int);
|
|
||||||
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_bool", arvr_return_bool);
|
|
||||||
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_set_bool", arvr_set_bool);
|
|
||||||
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_method", arvr_call_method);
|
|
||||||
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_vector2", arvr_return_vector2);
|
|
||||||
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_return_transform_for_eye", arvr_return_transform_for_eye);
|
|
||||||
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_fill_projection_for_eye", arvr_call_fill_projection_for_eye);
|
|
||||||
GDNativeCallRegistry::singleton->register_native_raw_call_type("arvr_call_commit_for_eye", arvr_call_commit_for_eye);
|
|
||||||
|
|
||||||
ClassDB::register_class<ARVRInterfaceGDNative>();
|
ClassDB::register_class<ARVRInterfaceGDNative>();
|
||||||
}
|
}
|
||||||
|
|
||||||
void unregister_nativearvr_types() {
|
void unregister_nativearvr_types() {
|
||||||
|
memdelete(_registered_interfaces);
|
||||||
|
|
||||||
|
_registered_interfaces = NULL;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1010,17 +1010,12 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
|
||||||
if (!library_script_users.has(lib_path))
|
if (!library_script_users.has(lib_path))
|
||||||
library_script_users.insert(lib_path, Set<NativeScript *>());
|
library_script_users.insert(lib_path, Set<NativeScript *>());
|
||||||
|
|
||||||
void *args[1] = {
|
void *proc_ptr;
|
||||||
(void *)&lib_path
|
|
||||||
};
|
gdn->get_symbol(_init_call_name, proc_ptr);
|
||||||
|
|
||||||
|
((void (*)(godot_string *))proc_ptr)((godot_string *)&lib_path);
|
||||||
|
|
||||||
// here the library registers all the classes and stuff.
|
|
||||||
gdn->call_native_raw(_init_call_type,
|
|
||||||
_init_call_name,
|
|
||||||
NULL,
|
|
||||||
1,
|
|
||||||
args,
|
|
||||||
NULL);
|
|
||||||
} else {
|
} else {
|
||||||
// already initialized. Nice.
|
// already initialized. Nice.
|
||||||
}
|
}
|
||||||
|
@ -1053,13 +1048,15 @@ void NativeScriptLanguage::call_libraries_cb(const StringName &name) {
|
||||||
// library_gdnatives is modified only from the main thread, so it's safe not to use mutex here
|
// library_gdnatives is modified only from the main thread, so it's safe not to use mutex here
|
||||||
for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) {
|
for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) {
|
||||||
if (L->get()->is_initialized()) {
|
if (L->get()->is_initialized()) {
|
||||||
L->get()->call_native_raw(
|
|
||||||
_noarg_call_type,
|
void *proc_ptr;
|
||||||
name,
|
Error err = L->get()->get_symbol(name, proc_ptr);
|
||||||
NULL,
|
|
||||||
0,
|
if (err != OK) {
|
||||||
NULL,
|
ERR_PRINT((String("No godot_gdnative_init in \"" + L->get()->get_library()->get_active_library_path()) + "\" found").utf8().get_data());
|
||||||
NULL);
|
} else {
|
||||||
|
((void (*)())proc_ptr)();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1142,12 +1139,11 @@ void NativeReloadNode::_notification(int p_what) {
|
||||||
};
|
};
|
||||||
|
|
||||||
// here the library registers all the classes and stuff.
|
// here the library registers all the classes and stuff.
|
||||||
L->get()->call_native_raw(NSL->_init_call_type,
|
|
||||||
NSL->_init_call_name,
|
void *proc_ptr;
|
||||||
NULL,
|
L->get()->get_symbol("godot_nativescript_init", proc_ptr);
|
||||||
1,
|
|
||||||
args,
|
((void (*)(void *))proc_ptr)((void *)&L->key());
|
||||||
NULL);
|
|
||||||
|
|
||||||
for (Map<String, Set<NativeScript *> >::Element *U = NSL->library_script_users.front(); U; U = U->next()) {
|
for (Map<String, Set<NativeScript *> >::Element *U = NSL->library_script_users.front(); U; U = U->next()) {
|
||||||
for (Set<NativeScript *>::Element *S = U->get().front(); S; S = S->next()) {
|
for (Set<NativeScript *>::Element *S = U->get().front(); S; S = S->next()) {
|
||||||
|
|
|
@ -38,53 +38,6 @@
|
||||||
|
|
||||||
NativeScriptLanguage *native_script_language;
|
NativeScriptLanguage *native_script_language;
|
||||||
|
|
||||||
typedef void (*native_script_init_fn)(void *);
|
|
||||||
|
|
||||||
void init_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p_num_args, void **args, void *r_ret) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call nativescript init procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we print our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
native_script_init_fn fn = (native_script_init_fn)library_proc;
|
|
||||||
|
|
||||||
fn(args[0]);
|
|
||||||
}
|
|
||||||
|
|
||||||
typedef void (*native_script_empty_callback)();
|
|
||||||
|
|
||||||
void noarg_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p_num_args, void **args, void *r_ret) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call nativescript callback");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true);
|
|
||||||
if (err != OK) {
|
|
||||||
// it's fine if thread callbacks are not present in the library.
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
native_script_empty_callback fn = (native_script_empty_callback)library_proc;
|
|
||||||
fn();
|
|
||||||
}
|
|
||||||
|
|
||||||
ResourceFormatLoaderNativeScript *resource_loader_gdns = NULL;
|
ResourceFormatLoaderNativeScript *resource_loader_gdns = NULL;
|
||||||
ResourceFormatSaverNativeScript *resource_saver_gdns = NULL;
|
ResourceFormatSaverNativeScript *resource_saver_gdns = NULL;
|
||||||
|
|
||||||
|
@ -95,9 +48,6 @@ void register_nativescript_types() {
|
||||||
|
|
||||||
ScriptServer::register_language(native_script_language);
|
ScriptServer::register_language(native_script_language);
|
||||||
|
|
||||||
GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_init_call_type, init_call_cb);
|
|
||||||
GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_noarg_call_type, noarg_call_cb);
|
|
||||||
|
|
||||||
resource_saver_gdns = memnew(ResourceFormatSaverNativeScript);
|
resource_saver_gdns = memnew(ResourceFormatSaverNativeScript);
|
||||||
ResourceSaver::add_resource_format_saver(resource_saver_gdns);
|
ResourceSaver::add_resource_format_saver(resource_saver_gdns);
|
||||||
|
|
||||||
|
|
|
@ -128,57 +128,12 @@ static void editor_init_callback() {
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
godot_variant cb_standard_varcall(void *handle, godot_string *p_procedure, godot_array *p_args) {
|
godot_variant cb_standard_varcall(void *p_procedure_handle, godot_array *p_args) {
|
||||||
if (handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
godot_variant ret;
|
|
||||||
godot_variant_new_nil(&ret);
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
handle,
|
|
||||||
*(String *)p_procedure,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_procedure) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
godot_variant ret;
|
|
||||||
godot_variant_new_nil(&ret);
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
|
|
||||||
godot_gdnative_procedure_fn proc;
|
godot_gdnative_procedure_fn proc;
|
||||||
proc = (godot_gdnative_procedure_fn)library_proc;
|
proc = (godot_gdnative_procedure_fn)p_procedure_handle;
|
||||||
|
|
||||||
return proc(NULL, p_args);
|
return proc(p_args);
|
||||||
}
|
|
||||||
|
|
||||||
void cb_singleton_call(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call singleton procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *singleton_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
singleton_proc);
|
|
||||||
|
|
||||||
if (err != OK) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void (*singleton_procedure_ptr)() = (void (*)())singleton_proc;
|
|
||||||
singleton_procedure_ptr();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
GDNativeCallRegistry *GDNativeCallRegistry::singleton;
|
GDNativeCallRegistry *GDNativeCallRegistry::singleton;
|
||||||
|
@ -201,8 +156,6 @@ void register_gdnative_types() {
|
||||||
|
|
||||||
GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall);
|
GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall);
|
||||||
|
|
||||||
GDNativeCallRegistry::singleton->register_native_raw_call_type("gdnative_singleton_call", cb_singleton_call);
|
|
||||||
|
|
||||||
register_nativearvr_types();
|
register_nativearvr_types();
|
||||||
register_nativescript_types();
|
register_nativescript_types();
|
||||||
|
|
||||||
|
@ -225,13 +178,16 @@ void register_gdnative_types() {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
singleton_gdnatives[i]->call_native_raw(
|
void *proc_ptr;
|
||||||
"gdnative_singleton_call",
|
Error err = singleton_gdnatives[i]->get_symbol(
|
||||||
"godot_gdnative_singleton",
|
"godot_gdnative_singleton",
|
||||||
NULL,
|
proc_ptr);
|
||||||
0,
|
|
||||||
NULL,
|
if (err != OK) {
|
||||||
NULL);
|
ERR_PRINT((String("No godot_gdnative_singleton in \"" + singleton_gdnatives[i]->get_library()->get_active_library_path()) + "\" found").utf8().get_data());
|
||||||
|
} else {
|
||||||
|
((void (*)())proc_ptr)();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -283,4 +239,4 @@ void unregister_gdnative_types() {
|
||||||
print_line(String("vector2:\t") + itos(sizeof(Vector2)));
|
print_line(String("vector2:\t") + itos(sizeof(Vector2)));
|
||||||
print_line(String("vector3:\t") + itos(sizeof(Vector3)));
|
print_line(String("vector3:\t") + itos(sizeof(Vector3)));
|
||||||
*/
|
*/
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue