Fix invalid autocompletion pasting of shader param name
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1 changed files with 1 additions and 1 deletions
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@ -5419,7 +5419,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
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if (block->parent_function) {
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if (comp_ident) {
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for (int i = 0; i < block->parent_function->arguments.size(); i++) {
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matches.insert(block->parent_function->arguments[i].name, ScriptCodeCompletionOption::KIND_FUNCTION);
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matches.insert(block->parent_function->arguments[i].name, ScriptCodeCompletionOption::KIND_VARIABLE);
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}
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}
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skip_function = block->parent_function->name;
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