Make MSAA work with external texture
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1 changed files with 13 additions and 7 deletions
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@ -2767,6 +2767,8 @@ void RasterizerSceneGLES2::_post_process(Environment *env, const CameraMatrix &p
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if (use_post_process) {
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next_buffer = storage->frame.current_rt->mip_maps[0].sizes[0].fbo;
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} else if (storage->frame.current_rt->external.fbo != 0) {
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next_buffer = storage->frame.current_rt->external.fbo;
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} else {
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// set next_buffer to front buffer so multisample blit can happen if needed
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next_buffer = storage->frame.current_rt->fbo;
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@ -2795,9 +2797,15 @@ void RasterizerSceneGLES2::_post_process(Environment *env, const CameraMatrix &p
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// In GLES2 Android Blit is not available, so just copy color texture manually
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_copy_texture_to_buffer(storage->frame.current_rt->multisample_color, next_buffer);
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#else
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// TODO: any other platform not supported? this will fail.. maybe we should just call _copy_texture_to_buffer here as well?
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#endif
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} else if (use_post_process) {
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_copy_texture_to_buffer(storage->frame.current_rt->color, storage->frame.current_rt->mip_maps[0].sizes[0].fbo);
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if (storage->frame.current_rt->external.fbo != 0) {
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_copy_texture_to_buffer(storage->frame.current_rt->external.color, storage->frame.current_rt->mip_maps[0].sizes[0].fbo);
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} else {
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_copy_texture_to_buffer(storage->frame.current_rt->color, storage->frame.current_rt->mip_maps[0].sizes[0].fbo);
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}
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}
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if (!use_post_process) {
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@ -3220,14 +3228,12 @@ void RasterizerSceneGLES2::render_scene(const Transform &p_cam_transform, const
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} else {
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state.render_no_shadows = false;
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if (storage->frame.current_rt->external.fbo != 0) {
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if (storage->frame.current_rt->multisample_active) {
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current_fb = storage->frame.current_rt->multisample_fbo;
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} else if (storage->frame.current_rt->external.fbo != 0) {
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current_fb = storage->frame.current_rt->external.fbo;
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} else {
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if (storage->frame.current_rt->multisample_active) {
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current_fb = storage->frame.current_rt->multisample_fbo;
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} else {
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current_fb = storage->frame.current_rt->fbo;
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}
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current_fb = storage->frame.current_rt->fbo;
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}
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env = environment_owner.getornull(p_environment);
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