Make MSAA work with external texture

This commit is contained in:
Bastiaan Olij 2019-11-08 23:27:48 +11:00
parent f7cba26a52
commit add5eaca43

View file

@ -2767,6 +2767,8 @@ void RasterizerSceneGLES2::_post_process(Environment *env, const CameraMatrix &p
if (use_post_process) {
next_buffer = storage->frame.current_rt->mip_maps[0].sizes[0].fbo;
} else if (storage->frame.current_rt->external.fbo != 0) {
next_buffer = storage->frame.current_rt->external.fbo;
} else {
// set next_buffer to front buffer so multisample blit can happen if needed
next_buffer = storage->frame.current_rt->fbo;
@ -2795,9 +2797,15 @@ void RasterizerSceneGLES2::_post_process(Environment *env, const CameraMatrix &p
// In GLES2 Android Blit is not available, so just copy color texture manually
_copy_texture_to_buffer(storage->frame.current_rt->multisample_color, next_buffer);
#else
// TODO: any other platform not supported? this will fail.. maybe we should just call _copy_texture_to_buffer here as well?
#endif
} else if (use_post_process) {
_copy_texture_to_buffer(storage->frame.current_rt->color, storage->frame.current_rt->mip_maps[0].sizes[0].fbo);
if (storage->frame.current_rt->external.fbo != 0) {
_copy_texture_to_buffer(storage->frame.current_rt->external.color, storage->frame.current_rt->mip_maps[0].sizes[0].fbo);
} else {
_copy_texture_to_buffer(storage->frame.current_rt->color, storage->frame.current_rt->mip_maps[0].sizes[0].fbo);
}
}
if (!use_post_process) {
@ -3220,14 +3228,12 @@ void RasterizerSceneGLES2::render_scene(const Transform &p_cam_transform, const
} else {
state.render_no_shadows = false;
if (storage->frame.current_rt->external.fbo != 0) {
if (storage->frame.current_rt->multisample_active) {
current_fb = storage->frame.current_rt->multisample_fbo;
} else if (storage->frame.current_rt->external.fbo != 0) {
current_fb = storage->frame.current_rt->external.fbo;
} else {
if (storage->frame.current_rt->multisample_active) {
current_fb = storage->frame.current_rt->multisample_fbo;
} else {
current_fb = storage->frame.current_rt->fbo;
}
current_fb = storage->frame.current_rt->fbo;
}
env = environment_owner.getornull(p_environment);