From 30395410f023cfa9eee5ef54d66b1743eef47bd0 Mon Sep 17 00:00:00 2001 From: Yuri Rubinsky Date: Tue, 6 Sep 2022 08:04:46 +0300 Subject: [PATCH] Add compatibility class for `VisualShaderNodeFloatUniform` --- scene/register_scene_types.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index a9470596b20..72c57f1bfce 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -1130,6 +1130,7 @@ void register_scene_types() { ClassDB::add_compatibility_class("StreamTexture2DArray", "CompressedTexture2DArray"); ClassDB::add_compatibility_class("StreamTexture3D", "CompressedTexture3D"); ClassDB::add_compatibility_class("StreamTextureLayered", "CompressedTextureLayered"); + ClassDB::add_compatibility_class("VisualShaderNodeFloatUniform", "VisualShaderNodeFloatParameter"); #endif /* DISABLE_DEPRECATED */ OS::get_singleton()->yield(); // may take time to init