Merge pull request #17532 from BastiaanOlij/arvr_enhancements
A few enhancements on the ARVR Server
This commit is contained in:
commit
aebe55210a
3 changed files with 73 additions and 4 deletions
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@ -44,6 +44,7 @@ void ARVRServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_world_scale"), &ARVRServer::set_world_scale);
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ClassDB::bind_method(D_METHOD("get_reference_frame"), &ARVRServer::get_reference_frame);
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ClassDB::bind_method(D_METHOD("center_on_hmd", "rotation_mode", "keep_height"), &ARVRServer::center_on_hmd);
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ClassDB::bind_method(D_METHOD("get_hmd_transform"), &ARVRServer::get_hmd_transform);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "world_scale"), "set_world_scale", "get_world_scale");
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@ -54,8 +55,13 @@ void ARVRServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_tracker_count"), &ARVRServer::get_tracker_count);
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ClassDB::bind_method(D_METHOD("get_tracker", "idx"), &ARVRServer::get_tracker);
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ClassDB::bind_method(D_METHOD("get_primary_interface"), &ARVRServer::get_primary_interface);
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ClassDB::bind_method(D_METHOD("set_primary_interface", "interface"), &ARVRServer::set_primary_interface);
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ClassDB::bind_method(D_METHOD("get_last_process_usec"), &ARVRServer::get_last_process_usec);
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ClassDB::bind_method(D_METHOD("get_last_commit_usec"), &ARVRServer::get_last_commit_usec);
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ClassDB::bind_method(D_METHOD("get_last_frame_usec"), &ARVRServer::get_last_frame_usec);
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BIND_ENUM_CONSTANT(TRACKER_CONTROLLER);
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BIND_ENUM_CONSTANT(TRACKER_BASESTATION);
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BIND_ENUM_CONSTANT(TRACKER_ANCHOR);
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@ -132,6 +138,14 @@ void ARVRServer::center_on_hmd(RotationMode p_rotation_mode, bool p_keep_height)
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};
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};
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Transform ARVRServer::get_hmd_transform() {
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Transform hmd_transform;
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if (primary_interface != NULL) {
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hmd_transform = primary_interface->get_transform_for_eye(ARVRInterface::EYE_MONO, hmd_transform);
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};
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return hmd_transform;
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};
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void ARVRServer::add_interface(const Ref<ARVRInterface> &p_interface) {
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ERR_FAIL_COND(p_interface.is_null());
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@ -314,6 +328,42 @@ void ARVRServer::clear_primary_interface_if(const Ref<ARVRInterface> &p_primary_
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};
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};
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uint64_t ARVRServer::get_last_process_usec() {
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return last_process_usec;
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};
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uint64_t ARVRServer::get_last_commit_usec() {
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return last_commit_usec;
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};
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uint64_t ARVRServer::get_last_frame_usec() {
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return last_frame_usec;
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};
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void ARVRServer::_process() {
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/* called from visual_server_viewport.draw_viewports right before we start drawing our viewports */
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/* mark for our frame timing */
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last_process_usec = OS::get_singleton()->get_ticks_usec();
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/* process all active interfaces */
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for (int i = 0; i < interfaces.size(); i++) {
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if (!interfaces[i].is_valid()) {
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// ignore, not a valid reference
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} else if (interfaces[i]->is_initialized()) {
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interfaces[i]->process();
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};
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};
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};
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void ARVRServer::_mark_commit() {
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/* time this */
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last_commit_usec = OS::get_singleton()->get_ticks_usec();
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/* now store our difference as we may overwrite last_process_usec before this is accessed */
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last_frame_usec = last_commit_usec - last_process_usec;
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};
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ARVRServer::ARVRServer() {
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singleton = this;
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world_scale = 1.0;
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@ -31,6 +31,7 @@
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#ifndef ARVR_SERVER_H
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#define ARVR_SERVER_H
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#include "os/os.h"
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#include "os/thread_safe.h"
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#include "reference.h"
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#include "rid.h"
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@ -84,6 +85,10 @@ private:
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Transform world_origin; /* our world origin point, maps a location in our virtual world to the origin point in our real world tracking volume */
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Transform reference_frame; /* our reference frame */
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uint64_t last_process_usec; /* for frame timing, usec when we did our processing */
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uint64_t last_commit_usec; /* for frame timing, usec when we finished committing both eyes */
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uint64_t last_frame_usec; /* time it took between process and commiting, we should probably average this over the last x frames */
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protected:
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static ARVRServer *singleton;
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@ -133,6 +138,11 @@ public:
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Transform get_reference_frame() const;
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void center_on_hmd(RotationMode p_rotation_mode, bool p_keep_height);
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/*
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get_hmd_transform gets our hmd transform (centered between eyes) with most up to date tracking, relative to the origin
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*/
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Transform get_hmd_transform();
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/*
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Interfaces are objects that 'glue' Godot to an AR or VR SDK such as the Oculus SDK, OpenVR, OpenHMD, etc.
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*/
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@ -163,6 +173,13 @@ public:
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ARVRPositionalTracker *get_tracker(int p_index) const;
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ARVRPositionalTracker *find_by_type_and_id(TrackerType p_tracker_type, int p_tracker_id) const;
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uint64_t get_last_process_usec();
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uint64_t get_last_commit_usec();
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uint64_t get_last_frame_usec();
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void _process();
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void _mark_commit();
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ARVRServer();
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~ARVRServer();
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};
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@ -239,10 +239,9 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E
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void VisualServerViewport::draw_viewports() {
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// get our arvr interface in case we need it
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Ref<ARVRInterface> arvr_interface = ARVRServer::get_singleton()->get_primary_interface();
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if (arvr_interface.is_valid()) {
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// update our positioning information as late as possible...
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arvr_interface->process();
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}
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// process all our active interfaces
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ARVRServer::get_singleton()->_process();
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clear_color = GLOBAL_GET("rendering/environment/default_clear_color");
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@ -286,6 +285,9 @@ void VisualServerViewport::draw_viewports() {
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_draw_viewport(vp, ARVRInterface::EYE_RIGHT);
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arvr_interface->commit_for_eye(ARVRInterface::EYE_RIGHT, vp->render_target, vp->viewport_to_screen_rect);
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}
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// and for our frame timing, mark when we've finished commiting our eyes
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ARVRServer::get_singleton()->_mark_commit();
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} else {
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VSG::rasterizer->set_current_render_target(vp->render_target);
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