Better gamepad support

This commit is contained in:
hondres 2015-12-18 06:12:53 +01:00
parent 19267f30d9
commit af633c7941
15 changed files with 1715 additions and 531 deletions

View file

@ -62,7 +62,7 @@ public:
virtual float get_joy_axis(int p_device,int p_axis)=0; virtual float get_joy_axis(int p_device,int p_axis)=0;
virtual String get_joy_name(int p_idx)=0; virtual String get_joy_name(int p_idx)=0;
virtual void joy_connection_changed(int p_idx, bool p_connected, String p_name)=0; virtual void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid)=0;
virtual Point2 get_mouse_pos() const=0; virtual Point2 get_mouse_pos() const=0;

View file

@ -112,8 +112,8 @@ float InputDefault::get_joy_axis(int p_device,int p_axis) {
_THREAD_SAFE_METHOD_ _THREAD_SAFE_METHOD_
int c = _combine_device(p_axis,p_device); int c = _combine_device(p_axis,p_device);
if (joy_axis.has(c)) { if (_joy_axis.has(c)) {
return joy_axis[c]; return _joy_axis[c];
} else { } else {
return 0; return 0;
} }
@ -122,15 +122,53 @@ float InputDefault::get_joy_axis(int p_device,int p_axis) {
String InputDefault::get_joy_name(int p_idx) { String InputDefault::get_joy_name(int p_idx) {
_THREAD_SAFE_METHOD_ _THREAD_SAFE_METHOD_
return joy_names[p_idx]; return joy_names[p_idx].name;
}; };
void InputDefault::joy_connection_changed(int p_idx, bool p_connected, String p_name) { static String _hex_str(uint8_t p_byte) {
static const char* dict = "0123456789abcdef";
char ret[3];
ret[2] = 0;
ret[0] = dict[p_byte>>4];
ret[1] = dict[p_byte & 0xf];
return ret;
};
void InputDefault::joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid) {
_THREAD_SAFE_METHOD_ _THREAD_SAFE_METHOD_
joy_names[p_idx] = p_connected ? p_name : ""; Joystick js;
js.name = p_connected ? p_name : "";
js.uid = p_connected ? p_guid : "";
js.mapping = -1;
js.hat_current = 0;
emit_signal("joy_connection_changed", p_idx, p_connected); if (p_connected) {
String uidname = p_guid;
if (p_guid == "") {
int uidlen = MIN(p_name.length(), 16);
for (int i=0; i<uidlen; i++) {
uidname = uidname + _hex_str(p_name[i]);
};
};
js.uid = uidname;
//printf("looking for mappings for guid %ls\n", uidname.c_str());
int mapping = -1;
for (int i=0; i < map_db.size(); i++) {
if (js.uid == map_db[i].uid) {
mapping = i;
//printf("found mapping\n");
};
};
js.mapping = mapping;
};
joy_names[p_idx] = js;
emit_signal("joy_connection_changed", p_idx, p_connected);
}; };
Vector3 InputDefault::get_accelerometer() { Vector3 InputDefault::get_accelerometer() {
@ -224,7 +262,7 @@ void InputDefault::set_joy_axis(int p_device,int p_axis,float p_value) {
_THREAD_SAFE_METHOD_ _THREAD_SAFE_METHOD_
int c = _combine_device(p_axis,p_device); int c = _combine_device(p_axis,p_device);
joy_axis[c]=p_value; _joy_axis[c]=p_value;
} }
void InputDefault::set_accelerometer(const Vector3& p_accel) { void InputDefault::set_accelerometer(const Vector3& p_accel) {
@ -335,9 +373,395 @@ void InputDefault::set_mouse_in_window(bool p_in_window) {
} }
} }
// from github.com/gabomdq/SDL_GameControllerDB
static const char *s_ControllerMappings [] =
{
#ifdef WINDOWS_ENABLED
"8f0e1200000000000000504944564944,Acme,platform:Windows,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
"341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
"6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,",
"4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows,",
"25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows,",
"4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"6d0418c2000000000000504944564944,Logitech RumblePad 2 USB,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"36280100000000000000504944564944,OUYA Controller,platform:Windows,a:b0,b:b3,y:b2,x:b1,start:b14,guide:b15,leftstick:b6,rightstick:b7,leftshoulder:b4,rightshoulder:b5,dpup:b8,dpleft:b10,dpdown:b9,dpright:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b12,righttrigger:b13,",
"4f0400b3000000000000504944564944,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Windows,",
"00f00300000000000000504944564944,RetroUSB.com RetroPad,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Windows,",
"00f0f100000000000000504944564944,RetroUSB.com Super RetroPort,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Windows,",
"28040140000000000000504944564944,GamePad Pro USB,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,lefttrigger:b6,righttrigger:b7,",
"ff113133000000000000504944564944,SVEN X-PAD,platform:Windows,a:b2,b:b3,y:b1,x:b0,start:b5,back:b4,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b8,righttrigger:b9,",
"8f0e0300000000000000504944564944,Piranha xtreme,platform:Windows,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
"8f0e0d31000000000000504944564944,Multilaser JS071 USB,platform:Windows,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
"10080300000000000000504944564944,PS2 USB,platform:Windows,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a4,righty:a2,lefttrigger:b4,righttrigger:b5,",
"79000600000000000000504944564944,G-Shark GS-GP702,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"4b12014d000000000000504944564944,NYKO AIRFLO,a:b0,b:b1,x:b2,y:b3,back:b8,guide:b10,start:b9,leftstick:a0,rightstick:a2,leftshoulder:a3,rightshoulder:b5,dpup:h0.1,dpdown:h0.0,dpleft:h0.8,dpright:h0.2,leftx:h0.6,lefty:h0.12,rightx:h0.9,righty:h0.4,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"d6206dca000000000000504944564944,PowerA Pro Ex,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.0,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"a3060cff000000000000504944564944,Saitek P2500,a:b2,b:b3,y:b1,x:b0,start:b4,guide:b10,back:b5,leftstick:b8,rightstick:b9,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Windows,",
"8f0e0300000000000000504944564944,Trust GTX 28,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"4f0415b3000000000000504944564944,Thrustmaster Dual Analog 3.2,platform:Windows,x:b1,a:b0,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"6f0e1e01000000000000504944564944,Rock Candy Gamepad for PS3,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,guide:b12,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,",
"83056020000000000000504944564944,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,y:b2,x:b3,start:b7,back:b6,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Windows,",
"c911f055000000000000504944564944,GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"79000600000000000000504944564944,Generic Speedlink,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,",
"__XINPUT_DEVICE__,XInput Gamepad,a:b12,b:b13,x:b14,y:b15,start:b4,back:b5,leftstick:b6,rightstick:b7,leftshoulder:b8,rightshoulder:b9,dpup:b0,dpdown:b1,dpleft:b2,dpright:b3,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,",
#endif
#ifdef OSX_ENABLED
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */
"6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
"6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* This includes F710 in DInput mode and the "Logitech Cordless RumblePad 2", at the very least. */
"4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
"4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
#endif
#if X11_ENABLED
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
"030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
"030000004c050000c405000011010000,Sony DualShock 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,",
"03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,y:b0,x:b3,start:b9,guide:,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,",
"03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,",
"030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,y:b3,x:b1,start:b9,guide:,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,",
"030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,",
"030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
"030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
"030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:b13,dpleft:b11,dpdown:b14,dpright:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,",
"030000006d04000016c2000010010000,Logitech Logitech Dual Action,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"03000000260900008888000000010000,GameCube {WiseGroup USB box},a:b0,b:b2,y:b3,x:b1,start:b7,leftshoulder:,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,rightstick:,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,",
"030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,y:b4,x:b3,start:b8,guide:b5,back:b2,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b9,righttrigger:b10,",
"030000006d04000018c2000010010000,Logitech Logitech RumblePad 2 USB,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,y:b3,x:b2,start:b6,leftstick:b7,rightstick:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a5,righttrigger:a4,",
"030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,x:b0,y:b3,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
"030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,x:b0,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,",
"0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
"0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
"030000006f0e00001f01000000010000,Generic X-Box pad,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"03000000280400000140000000010000,Gravis GamePad Pro USB ,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftx:a0,lefty:a1,",
"030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),x:b3,a:b0,b:b1,y:b4,back:b6,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:a2,rightshoulder:b2,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,guide:b12,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,",
"03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,y:b0,x:b3,start:b8,back:b9,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,",
"030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:b13,dpleft:b11,dpdown:b14,dpright:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,",
"030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,",
"03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,",
"050000004c050000c405000000010000,PS4 Controller (Bluetooth),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,y:b12,x:b15,start:b3,guide:b16,back:b0,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpleft:b7,dpdown:b6,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,",
"03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,x:b3,y:b0,back:b9,start:b8,leftshoulder:b6,rightshoulder:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,dpup:b12,dpleft:b15,dpdown:b14,dpright:b13,",
"05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,",
"05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,",
"030000008916000001fd000024010000,Razer Onza Classic Edition,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:b11,dpdown:b14,dpright:b12,dpup:b13,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"030000005e040000d102000001010000,Microsoft X-Box One pad,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"03000000790000001100000010010000,RetroLink Saturn Classic Controller,platform:Linux,x:b3,a:b0,b:b1,y:b4,back:b5,guide:b2,start:b8,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
"050000007e0500003003000001000000,Nintendo Wii U Pro Controller,platform:Linux,a:b0,b:b1,x:b3,y:b2,back:b8,start:b9,guide:b10,leftshoulder:b4,rightshoulder:b5,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:b13,dpleft:b15,dpdown:b14,dpright:b16,",
"030000005e0400008e02000004010000,Microsoft X-Box 360 pad,platform:Linux,a:b0,b:b1,x:b2,y:b3,back:b6,start:b7,guide:b8,leftshoulder:b4,rightshoulder:b5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,",
"030000000d0f00002200000011010000,HORI CO.,LTD. REAL ARCADE Pro.V3,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,",
"030000000d0f00001000000011010000,HORI CO.,LTD. FIGHTING STICK 3,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7",
"03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),platform:Linux,a:b0,b:b1,x:b2,y:b3,start:b7,back:b6,guide:b8,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,lefttrigger:a5,righttrigger:a4,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Linux,",
#endif
#if defined(__ANDROID__)
"4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
#endif
NULL
};
InputDefault::InputDefault() { InputDefault::InputDefault() {
mouse_button_mask=0; mouse_button_mask=0;
emulate_touch=false; emulate_touch=false;
main_loop=NULL; main_loop=NULL;
hat_map_default[HAT_UP].type = TYPE_BUTTON;
hat_map_default[HAT_UP].index = JOY_DPAD_UP;
hat_map_default[HAT_UP].value = 0;
hat_map_default[HAT_RIGHT].type = TYPE_BUTTON;
hat_map_default[HAT_RIGHT].index = JOY_DPAD_RIGHT;
hat_map_default[HAT_RIGHT].value = 0;
hat_map_default[HAT_DOWN].type = TYPE_BUTTON;
hat_map_default[HAT_DOWN].index = JOY_DPAD_DOWN;
hat_map_default[HAT_DOWN].value = 0;
hat_map_default[HAT_LEFT].type = TYPE_BUTTON;
hat_map_default[HAT_LEFT].index = JOY_DPAD_LEFT;
hat_map_default[HAT_LEFT].value = 0;
String env_mapping = OS::get_singleton()->get_environment("SDL_GAMECONTROLLERCONFIG");
if (env_mapping != "") {
Vector<String> entries = env_mapping.split("\n");
for (int i=0; i < entries.size(); i++) {
if (entries[i] == "")
continue;
parse_mapping(entries[i]);
};
};
int i = 0;
while (s_ControllerMappings[i]) {
parse_mapping(s_ControllerMappings[i++]);
};
} }
uint32_t InputDefault::joy_button(uint32_t p_last_id, int p_device, int p_button, bool p_pressed) {
_THREAD_SAFE_METHOD_;
Joystick& joy = joy_names[p_device];
//printf("got button %i, mapping is %i\n", p_button, joy.mapping);
if (joy.last_buttons[p_button] == p_pressed) {
return p_last_id;
//printf("same button value\n");
}
joy.last_buttons[p_button] = p_pressed;
if (joy.mapping == -1) {
return _button_event(p_last_id, p_device, p_button, p_pressed);
};
Map<int,JoyEvent>::Element* el = map_db[joy.mapping].buttons.find(p_button);
if (!el) {
//don't process un-mapped events for now, it could mess things up badly for devices with additional buttons/axis
//return _button_event(p_last_id, p_device, p_button, p_pressed);
return p_last_id;
};
JoyEvent map = el->get();
if (map.type == TYPE_BUTTON) {
return _button_event(p_last_id, p_device, map.index, p_pressed);
};
if (map.type == TYPE_AXIS) {
return _axis_event(p_last_id, p_device, map.index, p_pressed ? 1.0 : 0.0);
};
return p_last_id; // no event?
};
uint32_t InputDefault::joy_axis(uint32_t p_last_id, int p_device, int p_axis, const JoyAxis& p_value) {
_THREAD_SAFE_METHOD_;
Joystick& joy = joy_names[p_device];
if (joy.last_axis[p_axis] == p_value.value) {
return p_last_id;
}
if (p_value.value > joy.last_axis[p_axis]) {
if (p_value.value < joy.last_axis[p_axis] + joy.filter ) {
return p_last_id;
}
}
else if (p_value.value > joy.last_axis[p_axis] - joy.filter) {
return p_last_id;
}
joy.last_axis[p_axis] = p_value.value;
if (joy.mapping == -1) {
float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value;
return _axis_event(p_last_id, p_device, p_axis, val);
};
Map<int,JoyEvent>::Element* el = map_db[joy.mapping].axis.find(p_axis);
if (!el) {
//return _axis_event(p_last_id, p_device, p_axis, p_value);
return p_last_id;
};
JoyEvent map = el->get();
if (map.type == TYPE_BUTTON) {
float deadzone = p_value.min == 0 ? 0.5f : 0.0f;
return _button_event(p_last_id, p_device, map.index, p_value.value > deadzone ? true : false);
};
if (map.type == TYPE_AXIS) {
float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value;
return _axis_event(p_last_id, p_device, map.index, val );
};
//printf("invalid mapping\n");
return p_last_id;
};
uint32_t InputDefault::joy_hat(uint32_t p_last_id, int p_device, int p_val) {
_THREAD_SAFE_METHOD_;
const Joystick& joy = joy_names[p_device];
JoyEvent* map;
if (joy.mapping == -1) {
map = hat_map_default;
} else {
map = map_db[joy.mapping].hat;
};
int cur_val = joy_names[p_device].hat_current;
if ( (p_val & HAT_MASK_UP) != (cur_val & HAT_MASK_UP) ) {
p_last_id = _button_event(p_last_id, p_device, map[HAT_UP].index, p_val & HAT_MASK_UP);
};
if ( (p_val & HAT_MASK_RIGHT) != (cur_val & HAT_MASK_RIGHT) ) {
p_last_id = _button_event(p_last_id, p_device, map[HAT_RIGHT].index, p_val & HAT_MASK_RIGHT);
};
if ( (p_val & HAT_MASK_DOWN) != (cur_val & HAT_MASK_DOWN) ) {
p_last_id = _button_event(p_last_id, p_device, map[HAT_DOWN].index, p_val & HAT_MASK_DOWN);
};
if ( (p_val & HAT_MASK_LEFT) != (cur_val & HAT_MASK_LEFT) ) {
p_last_id = _button_event(p_last_id, p_device, map[HAT_LEFT].index, p_val & HAT_MASK_LEFT);
};
joy_names[p_device].hat_current = p_val;
return p_last_id;
};
uint32_t InputDefault::_button_event(uint32_t p_last_id, int p_device, int p_index, bool p_pressed) {
InputEvent ievent;
ievent.type = InputEvent::JOYSTICK_BUTTON;
ievent.device = p_device;
ievent.ID = ++p_last_id;
ievent.joy_button.button_index = p_index;
ievent.joy_button.pressed = p_pressed;
parse_input_event(ievent);
return p_last_id;
};
uint32_t InputDefault::_axis_event(uint32_t p_last_id, int p_device, int p_axis, float p_value) {
InputEvent ievent;
ievent.type = InputEvent::JOYSTICK_MOTION;
ievent.device = p_device;
ievent.ID = ++p_last_id;
ievent.joy_motion.axis = p_axis;
ievent.joy_motion.axis_value = p_value;
parse_input_event( ievent );
return p_last_id;
};
InputDefault::JoyEvent InputDefault::_find_to_event(String p_to) {
// string names of the SDL buttons in the same order as input_event.h godot buttons
static const char* buttons[] = {"a", "b", "x", "y", "leftshoulder", "rightshoulder", "lefttrigger", "righttrigger", "leftstick", "rightstick", "back", "start", "dpup", "dpdown", "dpleft", "dpright", "guide", NULL };
static const char* axis[] = {"leftx", "lefty", "rightx", "righty", NULL };
JoyEvent ret;
ret.type = -1;
int i=0;
while (buttons[i]) {
if (p_to == buttons[i]) {
//printf("mapping button %s\n", buttons[i]);
ret.type = TYPE_BUTTON;
ret.index = i;
ret.value = 0;
return ret;
};
++i;
};
i = 0;
while (axis[i]) {
if (p_to == axis[i]) {
ret.type = TYPE_AXIS;
ret.index = i;
ret.value = 0;
return ret;
};
++i;
};
return ret;
};
void InputDefault::parse_mapping(String p_mapping) {
_THREAD_SAFE_METHOD_;
JoyDeviceMapping mapping;
Vector<String> entry = p_mapping.split(",");
CharString uid;
uid.resize(17);
mapping.uid = entry[0];
int idx = 1;
while (++idx < entry.size()) {
if (entry[idx] == "")
continue;
String from = entry[idx].get_slice(":", 1);
String to = entry[idx].get_slice(":", 0);
JoyEvent to_event = _find_to_event(to);
if (to_event.type == -1)
continue;
String etype = from.substr(0, 1);
if (etype == "a") {
int aid = from.substr(1, from.length()-1).to_int();
mapping.axis[aid] = to_event;
} else if (etype == "b") {
int bid = from.substr(1, from.length()-1).to_int();
mapping.buttons[bid] = to_event;
} else if (etype == "h") {
int hat_value = from.get_slice(".", 1).to_int();
switch (hat_value) {
case 1:
mapping.hat[HAT_UP] = to_event;
break;
case 2:
mapping.hat[HAT_RIGHT] = to_event;
break;
case 4:
mapping.hat[HAT_DOWN] = to_event;
break;
case 8:
mapping.hat[HAT_LEFT] = to_event;
break;
};
};
};
map_db.push_back(mapping);
//printf("added mapping with uuid %ls\n", mapping.uid.c_str());
};

View file

@ -11,9 +11,8 @@ class InputDefault : public Input {
int mouse_button_mask; int mouse_button_mask;
Set<int> keys_pressed; Set<int> keys_pressed;
Set<int> joy_buttons_pressed; Set<int> joy_buttons_pressed;
Map<int,float> joy_axis; Map<int,float> _joy_axis;
Map<StringName,int> custom_action_press; Map<StringName,int> custom_action_press;
Map<int, String> joy_names;
Vector3 accelerometer; Vector3 accelerometer;
Vector2 mouse_pos; Vector2 mouse_pos;
MainLoop *main_loop; MainLoop *main_loop;
@ -34,12 +33,92 @@ class InputDefault : public Input {
SpeedTrack(); SpeedTrack();
}; };
SpeedTrack mouse_speed_track; struct Joystick {
StringName name;
StringName uid;
bool last_buttons[JOY_BUTTON_MAX];
float last_axis[JOY_AXIS_MAX];
float filter;
int last_hat;
int mapping;
int hat_current;
Joystick() {
for (int i = 0; i < JOY_AXIS_MAX; i++) {
last_axis[i] = 0.0f;
}
for (int i = 0; i < JOY_BUTTON_MAX; i++) {
last_buttons[i] = false;
}
last_hat = HAT_MASK_CENTER;
filter = 0.01f;
}
};
SpeedTrack mouse_speed_track;
Map<int, Joystick> joy_names;
RES custom_cursor; RES custom_cursor;
public:
enum HatMask {
HAT_MASK_CENTER = 0,
HAT_MASK_UP = 1,
HAT_MASK_RIGHT = 2,
HAT_MASK_DOWN = 4,
HAT_MASK_LEFT = 8,
};
enum HatDir {
HAT_UP,
HAT_RIGHT,
HAT_DOWN,
HAT_LEFT,
HAT_MAX,
};
struct JoyAxis {
int min;
float value;
};
private:
enum JoyType {
TYPE_BUTTON,
TYPE_AXIS,
TYPE_HAT,
TYPE_MAX,
};
struct JoyEvent {
int type;
int index;
int value;
};
struct JoyDeviceMapping {
String uid;
Map<int,JoyEvent> buttons;
Map<int,JoyEvent> axis;
JoyEvent hat[HAT_MAX];
};
JoyEvent hat_map_default[HAT_MAX];
Vector<JoyDeviceMapping> map_db;
JoyEvent _find_to_event(String p_to);
uint32_t _button_event(uint32_t p_last_id, int p_device, int p_index, bool p_pressed);
uint32_t _axis_event(uint32_t p_last_id, int p_device, int p_axis, float p_value);
float _handle_deadzone(int p_device, int p_axis, float p_value);
public: public:
virtual bool is_key_pressed(int p_scancode); virtual bool is_key_pressed(int p_scancode);
virtual bool is_mouse_button_pressed(int p_button); virtual bool is_mouse_button_pressed(int p_button);
virtual bool is_joy_button_pressed(int p_device, int p_button); virtual bool is_joy_button_pressed(int p_device, int p_button);
@ -47,7 +126,8 @@ public:
virtual float get_joy_axis(int p_device,int p_axis); virtual float get_joy_axis(int p_device,int p_axis);
String get_joy_name(int p_idx); String get_joy_name(int p_idx);
void joy_connection_changed(int p_idx, bool p_connected, String p_name); void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid = "");
void parse_joystick_mapping(String p_mapping, bool p_update_existing);
virtual Vector3 get_accelerometer(); virtual Vector3 get_accelerometer();
@ -76,8 +156,12 @@ public:
virtual void set_custom_mouse_cursor(const RES& p_cursor,const Vector2& p_hotspot=Vector2()); virtual void set_custom_mouse_cursor(const RES& p_cursor,const Vector2& p_hotspot=Vector2());
virtual void set_mouse_in_window(bool p_in_window); virtual void set_mouse_in_window(bool p_in_window);
InputDefault(); void parse_mapping(String p_mapping);
uint32_t joy_button(uint32_t p_last_id, int p_device, int p_button, bool p_pressed);
uint32_t joy_axis(uint32_t p_last_id, int p_device, int p_axis, const JoyAxis& p_value);
uint32_t joy_hat(uint32_t p_last_id, int p_device, int p_val);
InputDefault();
}; };
#endif // INPUT_DEFAULT_H #endif // INPUT_DEFAULT_H

View file

@ -9,6 +9,7 @@ common_win=[
"tcp_server_winsock.cpp", "tcp_server_winsock.cpp",
"packet_peer_udp_winsock.cpp", "packet_peer_udp_winsock.cpp",
"stream_peer_winsock.cpp", "stream_peer_winsock.cpp",
"joystick.cpp",
] ]
restarget="godot_res"+env["OBJSUFFIX"] restarget="godot_res"+env["OBJSUFFIX"]

View file

@ -243,7 +243,7 @@ def configure(env):
env.Append(CCFLAGS=['/DGLES2_ENABLED']) env.Append(CCFLAGS=['/DGLES2_ENABLED'])
env.Append(CCFLAGS=['/DGLEW_ENABLED']) env.Append(CCFLAGS=['/DGLEW_ENABLED'])
LIBS=['winmm','opengl32','dsound','kernel32','ole32','user32','gdi32', 'IPHLPAPI','Shlwapi', 'wsock32', 'shell32','advapi32'] LIBS=['winmm','opengl32','dsound','kernel32','ole32','oleaut32','user32','gdi32', 'IPHLPAPI','Shlwapi', 'wsock32', 'shell32','advapi32','dinput8','dxguid']
env.Append(LINKFLAGS=[p+env["LIBSUFFIX"] for p in LIBS]) env.Append(LINKFLAGS=[p+env["LIBSUFFIX"] for p in LIBS])
env.Append(LIBPATH=[os.getenv("WindowsSdkDir")+"/Lib"]) env.Append(LIBPATH=[os.getenv("WindowsSdkDir")+"/Lib"])
@ -369,7 +369,7 @@ def configure(env):
env.Append(CCFLAGS=['-DWINDOWS_ENABLED','-mwindows']) env.Append(CCFLAGS=['-DWINDOWS_ENABLED','-mwindows'])
env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED']) env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
env.Append(CCFLAGS=['-DGLES2_ENABLED','-DGLEW_ENABLED']) env.Append(CCFLAGS=['-DGLES2_ENABLED','-DGLEW_ENABLED'])
env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','shlwapi','wsock32','kernel32']) env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','shlwapi','wsock32','kernel32', 'oleaut32', 'dinput8', 'dxguid'])
# if (env["bits"]=="32"): # if (env["bits"]=="32"):
# env.Append(LIBS=['gcc_s']) # env.Append(LIBS=['gcc_s'])

View file

@ -0,0 +1,528 @@
/*************************************************************************/
/* joystick.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
//author: Andreas Haas <hondres, liugam3@gmail.com>
#include "joystick.h"
#include <iostream>
#include <wbemidl.h>
#include <oleauto.h>
#ifndef __GNUC__
#define __builtin_bswap32 _byteswap_ulong
#endif
DWORD WINAPI _xinput_get_state(DWORD dwUserIndex, XINPUT_STATE* pState) { return ERROR_DEVICE_NOT_CONNECTED; }
joystick_windows::joystick_windows() {
}
joystick_windows::joystick_windows(InputDefault* _input, HWND* hwnd) {
input = _input;
hWnd = hwnd;
joystick_count = 0;
dinput = NULL;
xinput_dll = NULL;
xinput_get_state = NULL;
load_xinput();
for (int i = 0; i < JOYSTICKS_MAX; i++)
attached_joysticks[i] = false;
HRESULT result;
result = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (void**)&dinput, NULL);
if (FAILED(result)) {
printf("failed init DINPUT: %ld\n", result);
}
probe_joysticks();
}
joystick_windows::~joystick_windows() {
close_joystick();
dinput->Release();
unload_xinput();
}
bool joystick_windows::have_device(const GUID &p_guid) {
for (int i = 0; i < JOYSTICKS_MAX; i++) {
if (d_joysticks[i].guid == p_guid) {
d_joysticks[i].confirmed = true;
return true;
}
}
return false;
}
int joystick_windows::check_free_joy_slot() const {
for (int i = 0; i < JOYSTICKS_MAX; i++) {
if (!attached_joysticks[i])
return i;
}
return -1;
}
// adapted from SDL2, works a lot better than the MSDN version
bool joystick_windows::is_xinput_device(const GUID *p_guid) {
PRAWINPUTDEVICELIST dev_list = NULL;
unsigned int dev_list_count = 0;
if (GetRawInputDeviceList(NULL, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) {
return false;
}
dev_list = (PRAWINPUTDEVICELIST) malloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count);
if (!dev_list) return false;
if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) {
free(dev_list);
return false;
}
for (int i = 0; i < dev_list_count; i++) {
RID_DEVICE_INFO rdi;
char dev_name[128];
UINT rdiSize = sizeof(rdi);
UINT nameSize = sizeof(dev_name);
rdi.cbSize = rdiSize;
if ( (dev_list[i].dwType == RIM_TYPEHID) &&
(GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICEINFO, &rdi, &rdiSize) != (UINT)-1) &&
(MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == (LONG)p_guid->Data1) &&
(GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICENAME, &dev_name, &nameSize) != (UINT)-1) &&
(strstr(dev_name, "IG_") != NULL)) {
free(dev_list);
return true;
}
}
free(dev_list);
return false;
}
bool joystick_windows::setup_dinput_joystick(const DIDEVICEINSTANCE* instance) {
HRESULT hr;
int num = check_free_joy_slot();
if (have_device(instance->guidInstance) || num == -1)
return false;
d_joysticks[joystick_count] = dinput_gamepad();
dinput_gamepad* joy = &d_joysticks[num];
const DWORD devtype = (instance->dwDevType & 0xFF);
if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) {
//printf("ignore device %s, type %x\n", instance->tszProductName, devtype);
return false;
}
hr = dinput->CreateDevice(instance->guidInstance, &joy->di_joy, NULL);
if (FAILED(hr)) {
//std::wcout << "failed to create device: " << instance->tszProductName << std::endl;
return false;
}
const GUID &guid = instance->guidProduct;
char uid[128];
sprintf(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx",
__builtin_bswap32(guid.Data1), guid.Data2, guid.Data3,
guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3],
guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]);
id_to_change = num;
joy->di_joy->SetDataFormat(&c_dfDIJoystick2);
joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND);
joy->di_joy->EnumObjects(objectsCallback, this, NULL);
joy->joy_axis.sort();
joy->guid = instance->guidInstance;
input->joy_connection_changed(num, true, instance->tszProductName, uid);
joy->attached = true;
joy->id = num;
attached_joysticks[num] = true;
joy->confirmed = true;
joystick_count++;
return true;
}
void joystick_windows::setup_joystick_object(const DIDEVICEOBJECTINSTANCE *ob, int p_joy_id) {
if (ob->dwType & DIDFT_AXIS) {
HRESULT res;
DIPROPRANGE prop_range;
DIPROPDWORD dilong;
DWORD ofs;
if (ob->guidType == GUID_XAxis)
ofs = DIJOFS_X;
else if (ob->guidType == GUID_YAxis)
ofs = DIJOFS_Y;
else if (ob->guidType == GUID_ZAxis)
ofs = DIJOFS_Z;
else if (ob->guidType == GUID_RxAxis)
ofs = DIJOFS_RX;
else if (ob->guidType == GUID_RyAxis)
ofs = DIJOFS_RY;
else if (ob->guidType == GUID_RzAxis)
ofs = DIJOFS_RZ;
else if (ob->guidType == GUID_Slider)
ofs = DIJOFS_SLIDER(0);
else
return;
prop_range.diph.dwSize = sizeof(DIPROPRANGE);
prop_range.diph.dwHeaderSize = sizeof(DIPROPHEADER);
prop_range.diph.dwObj = ob->dwType;
prop_range.diph.dwHow = DIPH_BYID;
prop_range.lMin = -MAX_JOY_AXIS;
prop_range.lMax = +MAX_JOY_AXIS;
dinput_gamepad &joy = d_joysticks[p_joy_id];
res = joy.di_joy->SetProperty(DIPROP_RANGE, &prop_range.diph);
if (FAILED(res))
return;
dilong.diph.dwSize = sizeof(dilong);
dilong.diph.dwHeaderSize = sizeof(dilong.diph);
dilong.diph.dwObj = ob->dwType;
dilong.diph.dwHow = DIPH_BYID;
dilong.dwData = 0;
res = IDirectInputDevice8_SetProperty(joy.di_joy, DIPROP_DEADZONE, &dilong.diph);
if (FAILED(res))
return;
joy.joy_axis.push_back(ofs);
}
}
BOOL CALLBACK joystick_windows::enumCallback(const DIDEVICEINSTANCE* instance, void* pContext) {
joystick_windows* self = (joystick_windows*)pContext;
if (self->is_xinput_device(&instance->guidProduct)) {;
return DIENUM_CONTINUE;
}
self->setup_dinput_joystick(instance);
return DIENUM_CONTINUE;
}
BOOL CALLBACK joystick_windows::objectsCallback(const DIDEVICEOBJECTINSTANCE *instance, void *context) {
joystick_windows* self = (joystick_windows*)context;
self->setup_joystick_object(instance, self->id_to_change);
return DIENUM_CONTINUE;
}
void joystick_windows::close_joystick(int id) {
if (id == -1) {
for (int i = 0; i < JOYSTICKS_MAX; i++) {
close_joystick(i);
}
return;
}
if (!d_joysticks[id].attached) return;
d_joysticks[id].di_joy->Unacquire();
d_joysticks[id].di_joy->Release();
d_joysticks[id].attached = false;
attached_joysticks[d_joysticks[id].id] = false;
d_joysticks[id].guid.Data1 = d_joysticks[id].guid.Data2 = d_joysticks[id].guid.Data3 = 0;
input->joy_connection_changed(id, false, "");
joystick_count--;
}
void joystick_windows::probe_joysticks() {
DWORD dwResult;
for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) {
ZeroMemory(&x_joysticks[i].state, sizeof(XINPUT_STATE));
dwResult = xinput_get_state(i, &x_joysticks[i].state);
if ( dwResult == ERROR_SUCCESS) {
int id = check_free_joy_slot();
if (id != -1 && !x_joysticks[i].attached) {
x_joysticks[i].attached = true;
x_joysticks[i].id = id;
attached_joysticks[id] = true;
input->joy_connection_changed(id, true, "XInput Gamepad","__XINPUT_DEVICE__");
}
}
else if (x_joysticks[i].attached) {
x_joysticks[i].attached = false;
attached_joysticks[x_joysticks[i].id] = false;
input->joy_connection_changed(x_joysticks[i].id, false, "");
}
}
for (int i = 0; i < joystick_count; i++) {
d_joysticks[i].confirmed = false;
}
dinput->EnumDevices(DI8DEVCLASS_GAMECTRL, enumCallback, this, DIEDFL_ATTACHEDONLY);
for (int i = 0; i < joystick_count; i++) {
if (!d_joysticks[i].confirmed) {
close_joystick(i);
}
}
}
unsigned int joystick_windows::process_joysticks(unsigned int p_last_id) {
HRESULT hr;
for (int i = 0; i < XUSER_MAX_COUNT; i++) {
xinput_gamepad &joy = x_joysticks[i];
if (!joy.attached) {
continue;
}
ZeroMemory(&joy.state, sizeof(XINPUT_STATE));
xinput_get_state(i, &joy.state);
if (joy.state.dwPacketNumber != joy.last_packet) {
int button_mask = XINPUT_GAMEPAD_DPAD_UP;
for (int i = 0; i <= 16; i++) {
p_last_id = input->joy_button(p_last_id, joy.id, i, joy.state.Gamepad.wButtons & button_mask);
button_mask = button_mask * 2;
}
p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_0, axis_correct(joy.state.Gamepad.sThumbLX, true));
p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_1, axis_correct(joy.state.Gamepad.sThumbLY, true, false, true));
p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_2, axis_correct(joy.state.Gamepad.sThumbRX, true));
p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_3, axis_correct(joy.state.Gamepad.sThumbRY, true, false, true));
p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_4, axis_correct(joy.state.Gamepad.bLeftTrigger, true, true));
p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_5, axis_correct(joy.state.Gamepad.bRightTrigger, true, true));
joy.last_packet = joy.state.dwPacketNumber;
}
}
for (int i = 0; i < JOYSTICKS_MAX; i++) {
dinput_gamepad* joy = &d_joysticks[i];
if (!joy->attached)
continue;
DIJOYSTATE2 js;
hr = joy->di_joy->Poll();
if (hr == DIERR_INPUTLOST || hr == DIERR_NOTACQUIRED) {
IDirectInputDevice8_Acquire(joy->di_joy);
joy->di_joy->Poll();
}
if (FAILED(hr = d_joysticks[i].di_joy->GetDeviceState(sizeof(DIJOYSTATE2), &js))) {
//printf("failed to read joy #%d\n", i);
continue;
}
p_last_id = post_hat(p_last_id, i, js.rgdwPOV[0]);
for (int j = 0; j < 128; j++) {
if (js.rgbButtons[j] & 0x80) {
if (!joy->last_buttons[j]) {
p_last_id = input->joy_button(p_last_id, i, j, true);
joy->last_buttons[j] = true;
}
}
else {
if (joy->last_buttons[j]) {
p_last_id = input->joy_button(p_last_id, i, j, false);
joy->last_buttons[j] = false;
}
}
}
// on mingw, these constants are not constants
int count = 6;
int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ };
int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz };
for (int j = 0; j < joy->joy_axis.size(); j++) {
for (int k=0; k<count; k++) {
if (joy->joy_axis[j] == axes[k]) {
p_last_id = input->joy_axis(p_last_id, i, j, axis_correct(values[k]));
break;
};
};
};
}
return p_last_id;
}
unsigned int joystick_windows::post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad) {
int dpad_val = 0;
if (p_dpad == -1) {
dpad_val = InputDefault::HAT_MASK_CENTER;
}
if (p_dpad == 0) {
dpad_val = InputDefault::HAT_MASK_UP;
}
else if (p_dpad == 4500) {
dpad_val = (InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_RIGHT);
}
else if (p_dpad == 9000) {
dpad_val = InputDefault::HAT_MASK_RIGHT;
}
else if (p_dpad == 13500) {
dpad_val = (InputDefault::HAT_MASK_RIGHT | InputDefault::HAT_MASK_DOWN);
}
else if (p_dpad == 18000) {
dpad_val = InputDefault::HAT_MASK_DOWN;
}
else if (p_dpad == 22500) {
dpad_val = (InputDefault::HAT_MASK_DOWN | InputDefault::HAT_MASK_LEFT);
}
else if (p_dpad == 27000) {
dpad_val = InputDefault::HAT_MASK_LEFT;
}
else if (p_dpad == 31500) {
dpad_val = (InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_UP);
}
return input->joy_hat(p_last_id, p_device, dpad_val);
};
InputDefault::JoyAxis joystick_windows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const {
InputDefault::JoyAxis jx;
if (Math::abs(p_val) < MIN_JOY_AXIS) {
jx.min = -1;
jx.value = 0.0f;
return jx;
}
if (p_xinput) {
if (p_trigger) {
jx.min = 0;
jx.value = (float)p_val / MAX_TRIGGER;
return jx;
}
jx.min = -1;
if (p_val < 0) {
jx.value = (float)p_val / MAX_JOY_AXIS;
}
else {
jx.value = (float)p_val / (MAX_JOY_AXIS - 1);
}
if (p_negate) {
jx.value = -jx.value;
}
return jx;
}
jx.min = -1;
jx.value = (float)p_val / MAX_JOY_AXIS;
return jx;
}
void joystick_windows::load_xinput() {
xinput_get_state = &_xinput_get_state;
xinput_dll = LoadLibrary( "XInput1_4.dll" );
if (!xinput_dll) {
xinput_dll = LoadLibrary("XInput1_3.dll");
if (!xinput_dll) {
xinput_dll = LoadLibrary("XInput9_1_0.dll");
}
}
if (!xinput_dll) {
if (OS::get_singleton()->is_stdout_verbose()) {
print_line("Could not find XInput, using DirectInput only");
}
return;
}
XInputGetState_t func = (XInputGetState_t)GetProcAddress((HMODULE)xinput_dll, "XInputGetState");
if (!func) {
unload_xinput();
return;
}
xinput_get_state = func;
return;
}
void joystick_windows::unload_xinput() {
if (xinput_dll) {
FreeLibrary((HMODULE)xinput_dll);
}
}

139
platform/windows/joystick.h Normal file
View file

@ -0,0 +1,139 @@
/*************************************************************************/
/* joystick.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
//author: Andreas Haas <hondres, liugam3@gmail.com>
#ifndef JOYSTICK_H
#define JOYSTICK_H
#include "os_windows.h"
#define DIRECTINPUT_VERSION 0x0800
#include <dinput.h>
#include <xinput.h> // on unix the file is called "xinput.h", on windows I'm sure it won't mind
#ifndef SAFE_RELEASE // when Windows Media Device M? is not present
#define SAFE_RELEASE(x) \
if(x != NULL) \
{ \
x->Release(); \
x = NULL; \
}
#endif
class joystick_windows
{
public:
joystick_windows();
joystick_windows(InputDefault* _input, HWND* hwnd);
~joystick_windows();
void probe_joysticks();
unsigned int process_joysticks(unsigned int p_last_id);
private:
enum {
JOYSTICKS_MAX = 16,
JOY_AXIS_COUNT = 6,
MIN_JOY_AXIS = 10,
MAX_JOY_AXIS = 32768,
MAX_JOY_BUTTONS = 128,
KEY_EVENT_BUFFER_SIZE = 512,
MAX_TRIGGER = 255
};
struct dinput_gamepad {
int id;
bool attached;
bool confirmed;
bool last_buttons[MAX_JOY_BUTTONS];
DWORD last_pad;
LPDIRECTINPUTDEVICE8 di_joy;
List<DWORD> joy_axis;
GUID guid;
dinput_gamepad() {
id = -1;
last_pad = -1;
attached = false;
confirmed = false;
for (int i = 0; i < MAX_JOY_BUTTONS; i++)
last_buttons[i] = false;
}
};
struct xinput_gamepad {
int id;
bool attached;
DWORD last_packet;
XINPUT_STATE state;
xinput_gamepad() {
attached = false;
last_packet = 0;
}
};
typedef DWORD (WINAPI *XInputGetState_t) (DWORD dwUserIndex, XINPUT_STATE* pState);
HWND* hWnd;
HANDLE xinput_dll;
LPDIRECTINPUT8 dinput;
InputDefault* input;
int id_to_change;
int joystick_count;
bool attached_joysticks[JOYSTICKS_MAX];
dinput_gamepad d_joysticks[JOYSTICKS_MAX];
xinput_gamepad x_joysticks[XUSER_MAX_COUNT];
static BOOL CALLBACK enumCallback(const DIDEVICEINSTANCE* p_instance, void* p_context);
static BOOL CALLBACK objectsCallback(const DIDEVICEOBJECTINSTANCE* instance, void* context);
void setup_joystick_object(const DIDEVICEOBJECTINSTANCE* ob, int p_joy_id);
void close_joystick(int id = -1);
void load_xinput();
void unload_xinput();
int check_free_joy_slot() const;
unsigned int post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad);
bool have_device(const GUID &p_guid);
bool is_xinput_device(const GUID* p_guid);
bool setup_dinput_joystick(const DIDEVICEINSTANCE* instance);
InputDefault::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const;
XInputGetState_t xinput_get_state;
};
#endif

View file

@ -52,6 +52,7 @@
#include "os/memory_pool_dynamic_prealloc.h" #include "os/memory_pool_dynamic_prealloc.h"
#include "globals.h" #include "globals.h"
#include "io/marshalls.h" #include "io/marshalls.h"
#include "joystick.h"
#include "shlobj.h" #include "shlobj.h"
#include <regstr.h> #include <regstr.h>
@ -682,6 +683,10 @@ LRESULT OS_Windows::WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) {
} break; } break;
#endif #endif
case WM_DEVICECHANGE: {
joystick->probe_joysticks();
} break;
default: { default: {
@ -706,108 +711,6 @@ LRESULT CALLBACK WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) {
} }
String OS_Windows::get_joystick_name(int id, JOYCAPS jcaps)
{
char buffer [256];
char OEM [256];
HKEY hKey;
DWORD sz;
int res;
_snprintf(buffer, sizeof(buffer), "%s\\%s\\%s",
REGSTR_PATH_JOYCONFIG, jcaps.szRegKey,
REGSTR_KEY_JOYCURR );
res = RegOpenKeyEx(HKEY_LOCAL_MACHINE, buffer, 0, KEY_QUERY_VALUE, &hKey);
if (res != ERROR_SUCCESS)
{
res = RegOpenKeyEx(HKEY_CURRENT_USER, buffer, 0, KEY_QUERY_VALUE, &hKey);
if (res != ERROR_SUCCESS)
return "";
}
sz = sizeof(OEM);
_snprintf( buffer, sizeof(buffer), "Joystick%d%s", id + 1, REGSTR_VAL_JOYOEMNAME);
res = RegQueryValueEx ( hKey, buffer, 0, 0, (LPBYTE) OEM, &sz);
RegCloseKey ( hKey );
if (res != ERROR_SUCCESS)
return "";
_snprintf( buffer, sizeof(buffer), "%s\\%s", REGSTR_PATH_JOYOEM, OEM);
res = RegOpenKeyEx(HKEY_LOCAL_MACHINE, buffer, 0, KEY_QUERY_VALUE, &hKey);
if (res != ERROR_SUCCESS)
{
res = RegOpenKeyEx(HKEY_CURRENT_USER, buffer, 0, KEY_QUERY_VALUE, &hKey);
if (res != ERROR_SUCCESS)
return "";
}
sz = sizeof(buffer);
res = RegQueryValueEx(hKey, REGSTR_VAL_JOYOEMNAME, 0, 0, (LPBYTE) buffer,
&sz);
RegCloseKey(hKey);
if (res != ERROR_SUCCESS)
return "";
return String(buffer);
}
void OS_Windows::probe_joysticks() {
static uint32_t last_attached = 0;
int device_count = joyGetNumDevs();
JOYINFOEX jinfo;
jinfo.dwSize = sizeof(JOYINFOEX);
jinfo.dwFlags = JOY_RETURNALL;
for (int i=0; i<JOYSTICKS_MAX; i++) {
Joystick joy;
joy.id = i;
joy.attached = (device_count > 0) && (joyGetPosEx(JOYSTICKID1 + i, &jinfo) == JOYERR_NOERROR);
if (joy.attached == (last_attached & (1 << i) != 0)) {
continue;
};
// there's been a change since last call
if (joy.attached)
last_attached = last_attached | (1 << i);
else
last_attached &= ~(1 << i);
if (joy.attached) {
joy.last_buttons = jinfo.dwButtons;
joy.last_axis[0] = jinfo.dwXpos;
joy.last_axis[1] = jinfo.dwYpos;
joy.last_axis[2] = jinfo.dwZpos;
joy.last_axis[3] = jinfo.dwRpos;
joy.last_axis[4] = jinfo.dwUpos;
joy.last_axis[5] = jinfo.dwVpos;
JOYCAPS jcaps;
MMRESULT res = joyGetDevCaps(JOYSTICKID1 + i, &jcaps, sizeof(jcaps));
if (res == JOYERR_NOERROR) {
String name = get_joystick_name(JOYSTICKID1 + i, jcaps);
if ( name == "")
joy.name = jcaps.szPname;
else
joy.name = name;
};
};
joystick_change_queue.push_back(joy);
};
};
void OS_Windows::process_key_events() { void OS_Windows::process_key_events() {
for(int i=0;i<key_event_pos;i++) { for(int i=0;i<key_event_pos;i++) {
@ -879,154 +782,6 @@ void OS_Windows::process_key_events() {
key_event_pos=0; key_event_pos=0;
} }
void OS_Windows::_post_dpad(DWORD p_dpad, int p_device, bool p_pressed) {
InputEvent ievent;
ievent.device = p_device;
ievent.type = InputEvent::JOYSTICK_BUTTON;
ievent.joy_button.pressed = p_pressed;
ievent.joy_button.pressure = p_pressed ? 1.0 : 0.0;
if (p_dpad == 0) {
ievent.joy_button.button_index = JOY_DPAD_UP;
ievent.ID = ++last_id;
input->parse_input_event(ievent);
} else if (p_dpad == 4500) {
ievent.joy_button.button_index = JOY_DPAD_UP;
ievent.ID = ++last_id;
input->parse_input_event(ievent);
ievent.joy_button.button_index = JOY_DPAD_RIGHT;
ievent.ID = ++last_id;
input->parse_input_event(ievent);
} else if (p_dpad == 9000) {
ievent.joy_button.button_index = JOY_DPAD_RIGHT;
ievent.ID = ++last_id;
input->parse_input_event(ievent);
} else if (p_dpad == 13500) {
ievent.joy_button.button_index = JOY_DPAD_RIGHT;
ievent.ID = ++last_id;
input->parse_input_event(ievent);
ievent.joy_button.button_index = JOY_DPAD_DOWN;
ievent.ID = ++last_id;
input->parse_input_event(ievent);
} else if (p_dpad == 18000) {
ievent.joy_button.button_index = JOY_DPAD_DOWN;
ievent.ID = ++last_id;
input->parse_input_event(ievent);
} else if (p_dpad == 22500) {
ievent.joy_button.button_index = JOY_DPAD_DOWN;
ievent.ID = ++last_id;
input->parse_input_event(ievent);
ievent.joy_button.button_index = JOY_DPAD_LEFT;
ievent.ID = ++last_id;
input->parse_input_event(ievent);
} else if (p_dpad == 27000) {
ievent.joy_button.button_index = JOY_DPAD_LEFT;
ievent.ID = ++last_id;
input->parse_input_event(ievent);
} else if (p_dpad == 31500) {
ievent.joy_button.button_index = JOY_DPAD_LEFT;
ievent.ID = ++last_id;
input->parse_input_event(ievent);
ievent.joy_button.button_index = JOY_DPAD_UP;
ievent.ID = ++last_id;
input->parse_input_event(ievent);
};
};
void OS_Windows::process_joysticks() {
if (!main_loop) {
return;
};
InputEvent ievent;
JOYINFOEX jinfo;
jinfo.dwSize = sizeof(JOYINFOEX);
jinfo.dwFlags = JOY_RETURNALL;
for (int i=0; i<JOYSTICKS_MAX; i++) {
if (!joysticks[i].attached) {
continue;
};
if (joyGetPosEx(JOYSTICKID1 + i, &jinfo) != JOYERR_NOERROR) {
continue;
};
ievent.device = i;
#define CHECK_AXIS(n, var) \
if (joysticks[i].last_axis[n] != var) {\
ievent.type = InputEvent::JOYSTICK_MOTION;\
ievent.ID = ++last_id;\
ievent.joy_motion.axis = n;\
ievent.joy_motion.axis_value = (float)((int)var - MAX_JOY_AXIS) / (float)MAX_JOY_AXIS;\
joysticks[i].last_axis[n] = var;\
input->parse_input_event(ievent);\
};
CHECK_AXIS(0, jinfo.dwXpos);
CHECK_AXIS(1, jinfo.dwYpos);
CHECK_AXIS(2, jinfo.dwZpos);
CHECK_AXIS(3, jinfo.dwRpos);
CHECK_AXIS(4, jinfo.dwUpos);
CHECK_AXIS(5, jinfo.dwVpos);
if (joysticks[i].last_pov != jinfo.dwPOV) {
if (joysticks[i].last_pov != JOY_POVCENTERED)
_post_dpad(joysticks[i].last_pov, i, false);
if (jinfo.dwPOV != JOY_POVCENTERED)
_post_dpad(jinfo.dwPOV, i, true);
joysticks[i].last_pov = jinfo.dwPOV;
};
if (joysticks[i].last_buttons == jinfo.dwButtons) {
continue;
};
ievent.type = InputEvent::JOYSTICK_BUTTON;
for (int j=0; j<32; j++) {
if ( (joysticks[i].last_buttons & (1<<j)) != (jinfo.dwButtons & (1<<j)) ) {
ievent.joy_button.button_index = j; //_pc_joystick_get_native_button(j);
ievent.joy_button.pressed = jinfo.dwButtons & 1<<j;
ievent.ID = ++last_id;
input->parse_input_event(ievent);
};
};
joysticks[i].last_buttons = jinfo.dwButtons;
};
};
BOOL CALLBACK OS_Windows::MonitorEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { BOOL CALLBACK OS_Windows::MonitorEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
OS_Windows *self=(OS_Windows*)OS::get_singleton(); OS_Windows *self=(OS_Windows*)OS::get_singleton();
MonitorInfo minfo; MonitorInfo minfo;
@ -1213,6 +968,7 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_
visual_server->init(); visual_server->init();
input = memnew( InputDefault ); input = memnew( InputDefault );
joystick = memnew (joystick_windows(input, &hWnd));
AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
@ -1231,14 +987,6 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_
spatial_sound_2d_server = memnew( SpatialSound2DServerSW ); spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
spatial_sound_2d_server->init(); spatial_sound_2d_server->init();
probe_joysticks(); // todo: move this to a thread
while (joystick_change_queue.size() > 0) {
Joystick joy = joystick_change_queue.front()->get();
joystick_change_queue.pop_front();
joysticks[joy.id] = joy;
input->joy_connection_changed(joy.id, joy.attached, joy.name);
};
TRACKMOUSEEVENT tme; TRACKMOUSEEVENT tme;
tme.cbSize=sizeof(TRACKMOUSEEVENT); tme.cbSize=sizeof(TRACKMOUSEEVENT);
tme.dwFlags=TME_LEAVE; tme.dwFlags=TME_LEAVE;
@ -1351,6 +1099,7 @@ void OS_Windows::finalize() {
main_loop=NULL; main_loop=NULL;
memdelete(joystick);
memdelete(input); memdelete(input);
visual_server->finish(); visual_server->finish();
@ -1386,7 +1135,6 @@ void OS_Windows::finalize() {
physics_2d_server->finish(); physics_2d_server->finish();
memdelete(physics_2d_server); memdelete(physics_2d_server);
joystick_change_queue.clear();
monitor_info.clear(); monitor_info.clear();
} }
@ -1967,7 +1715,7 @@ void OS_Windows::process_events() {
MSG msg; MSG msg;
process_joysticks(); last_id = joystick->process_joysticks(last_id);
while(PeekMessageW(&msg,NULL,0,0,PM_REMOVE)) { while(PeekMessageW(&msg,NULL,0,0,PM_REMOVE)) {

View file

@ -60,13 +60,11 @@
/** /**
@author Juan Linietsky <reduzio@gmail.com> @author Juan Linietsky <reduzio@gmail.com>
*/ */
class joystick_windows;
class OS_Windows : public OS { class OS_Windows : public OS {
enum { enum {
JOYSTICKS_MAX = 8, KEY_EVENT_BUFFER_SIZE=512
JOY_AXIS_COUNT = 6,
MAX_JOY_AXIS = 32768, // I've no idea
KEY_EVENT_BUFFER_SIZE=512
}; };
FILE *stdo; FILE *stdo;
@ -106,32 +104,6 @@ class OS_Windows : public OS {
HINSTANCE hInstance; // Holds The Instance Of The Application HINSTANCE hInstance; // Holds The Instance Of The Application
HWND hWnd; HWND hWnd;
struct Joystick {
int id;
bool attached;
DWORD last_axis[JOY_AXIS_COUNT];
DWORD last_buttons;
DWORD last_pov;
String name;
Joystick() {
id = -1;
attached = false;
for (int i=0; i<JOY_AXIS_COUNT; i++) {
last_axis[i] = 0;
};
last_buttons = 0;
last_pov = 0;
};
};
List<Joystick> joystick_change_queue;
int joystick_count;
Joystick joysticks[JOYSTICKS_MAX];
Size2 window_rect; Size2 window_rect;
VideoMode video_mode; VideoMode video_mode;
@ -156,13 +128,12 @@ class OS_Windows : public OS {
CursorShape cursor_shape; CursorShape cursor_shape;
InputDefault *input; InputDefault *input;
joystick_windows *joystick;
#ifdef RTAUDIO_ENABLED #ifdef RTAUDIO_ENABLED
AudioDriverRtAudio driver_rtaudio; AudioDriverRtAudio driver_rtaudio;
#endif #endif
void _post_dpad(DWORD p_dpad, int p_device, bool p_pressed);
void _drag_event(int p_x, int p_y, int idx); void _drag_event(int p_x, int p_y, int idx);
void _touch_event(bool p_pressed, int p_x, int p_y, int idx); void _touch_event(bool p_pressed, int p_x, int p_y, int idx);
@ -186,11 +157,7 @@ protected:
virtual void finalize_core(); virtual void finalize_core();
void process_events(); void process_events();
void probe_joysticks();
void process_joysticks();
void process_key_events(); void process_key_events();
String get_joystick_name( int id, JOYCAPS jcaps);
struct ProcessInfo { struct ProcessInfo {

View file

@ -5,6 +5,7 @@ common_x11=[\
"context_gl_x11.cpp",\ "context_gl_x11.cpp",\
"os_x11.cpp",\ "os_x11.cpp",\
"key_mapping_x11.cpp",\ "key_mapping_x11.cpp",\
"joystick_linux.cpp",\
] ]
env.Program('#bin/godot',['godot_x11.cpp']+common_x11) env.Program('#bin/godot',['godot_x11.cpp']+common_x11)

View file

@ -150,7 +150,7 @@ def configure(env):
env.Append(CPPFLAGS=['-DOPENGL_ENABLED','-DGLEW_ENABLED']) env.Append(CPPFLAGS=['-DOPENGL_ENABLED','-DGLEW_ENABLED'])
if platform.system() == 'Linux': if platform.system() == 'Linux':
env.Append(CPPFLAGS=["-DALSA_ENABLED"]) env.Append(CPPFLAGS=["-DALSA_ENABLED"])
env.Append(LIBS=['asound']) env.Append(LIBS=['asound', 'evdev', 'udev'])
if (env["pulseaudio"]=="yes"): if (env["pulseaudio"]=="yes"):
if not os.system("pkg-config --exists libpulse-simple"): if not os.system("pkg-config --exists libpulse-simple"):

View file

@ -0,0 +1,402 @@
/*************************************************************************/
/* joystick_linux.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
//author: Andreas Haas <hondres, liugam3@gmail.com>
#ifdef __linux__
#include "joystick_linux.h"
#include "print_string.h"
#include <libevdev-1.0/libevdev/libevdev.h>
#include <libudev.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#include <cstring>
static const char* ignore_str = "/dev/input/js";
joystick_linux::Joystick::Joystick() {
fd = -1;
dpad = 0;
}
void joystick_linux::Joystick::reset() {
num_buttons = 0;
num_axes = 0;
dpad = 0;
fd = -1;
for (int i=0; i < MAX_ABS; i++) {
abs_map[i] = -1;
}
}
joystick_linux::joystick_linux(InputDefault *in)
{
exit_udev = false;
input = in;
joy_mutex = Mutex::create();
joy_thread = Thread::create(joy_thread_func, this);
}
joystick_linux::~joystick_linux() {
exit_udev = true;
Thread::wait_to_finish(joy_thread);
close_joystick();
}
void joystick_linux::joy_thread_func(void *p_user) {
if (p_user) {
joystick_linux* joy = (joystick_linux*) p_user;
joy->run_joystick_thread();
}
return;
}
void joystick_linux::run_joystick_thread() {
udev *_udev = udev_new();
ERR_FAIL_COND(!_udev);
enumerate_joysticks(_udev);
monitor_joysticks(_udev);
udev_unref(_udev);
}
void joystick_linux::enumerate_joysticks(udev *p_udev) {
udev_enumerate *enumerate;
udev_list_entry *devices, *dev_list_entry;
udev_device *dev;
enumerate = udev_enumerate_new(p_udev);
udev_enumerate_add_match_subsystem(enumerate,"input");
udev_enumerate_add_match_property(enumerate, "ID_INPUT_JOYSTICK", "1");
udev_enumerate_scan_devices(enumerate);
devices = udev_enumerate_get_list_entry(enumerate);
udev_list_entry_foreach(dev_list_entry, devices) {
const char* path = udev_list_entry_get_name(dev_list_entry);
dev = udev_device_new_from_syspath(p_udev, path);
const char* devnode = udev_device_get_devnode(dev);
if (devnode != NULL && strstr(devnode, ignore_str) == NULL) {
joy_mutex->lock();
open_joystick(devnode);
joy_mutex->unlock();
}
udev_device_unref(dev);
}
udev_enumerate_unref(enumerate);
}
void joystick_linux::monitor_joysticks(udev *p_udev) {
udev_device *dev = NULL;
udev_monitor *mon = udev_monitor_new_from_netlink(p_udev, "udev");
udev_monitor_filter_add_match_subsystem_devtype(mon, "input", NULL);
udev_monitor_enable_receiving(mon);
int fd = udev_monitor_get_fd(mon);
while (!exit_udev) {
fd_set fds;
struct timeval tv;
int ret;
FD_ZERO(&fds);
FD_SET(fd, &fds);
tv.tv_sec = 0;
tv.tv_usec = 0;
ret = select(fd+1, &fds, NULL, NULL, &tv);
/* Check if our file descriptor has received data. */
if (ret > 0 && FD_ISSET(fd, &fds)) {
/* Make the call to receive the device.
select() ensured that this will not block. */
dev = udev_monitor_receive_device(mon);
if (dev && udev_device_get_devnode(dev) != 0) {
joy_mutex->lock();
const char* action = udev_device_get_action(dev);
const char* devnode = udev_device_get_devnode(dev);
if (strstr(devnode, ignore_str) == NULL) {
if (strcmp(action, "add") == 0)
open_joystick(devnode);
else if (strcmp(action, "remove") == 0)
close_joystick(get_joy_from_path(devnode));
}
udev_device_unref(dev);
joy_mutex->unlock();
}
}
usleep(50000);
}
//printf("exit udev\n");
udev_monitor_unref(mon);
}
int joystick_linux::get_free_joy_slot() const {
for (int i = 0; i < JOYSTICKS_MAX; i++) {
if (joysticks[i].fd == -1) return i;
}
return -1;
}
int joystick_linux::get_joy_from_path(String p_path) const {
for (int i = 0; i < JOYSTICKS_MAX; i++) {
if (joysticks[i].devpath == p_path) {
return i;
}
}
return -2;
}
void joystick_linux::close_joystick(int p_id) {
if (p_id == -1) {
for (int i=0; i<JOYSTICKS_MAX; i++) {
close_joystick(i);
};
return;
}
else if (p_id < 0) return;
Joystick &joy = joysticks[p_id];
if (joy.fd != -1) {
libevdev_free(joy.dev);
close(joy.fd);
joy.fd = -1;
input->joy_connection_changed(p_id, false, "");
};
};
static String _hex_str(uint8_t p_byte) {
static const char* dict = "0123456789abcdef";
char ret[3];
ret[2] = 0;
ret[0] = dict[p_byte>>4];
ret[1] = dict[p_byte & 0xF];
return ret;
};
void joystick_linux::setup_joystick_properties(int p_id) {
Joystick* joy = &joysticks[p_id];
libevdev* dev = joy->dev;
for (int i = BTN_JOYSTICK; i < KEY_MAX; ++i) {
if (libevdev_has_event_code(dev, EV_KEY, i)) {
joy->key_map[i] = joy->num_buttons++;
}
}
for (int i = BTN_MISC; i < BTN_JOYSTICK; ++i) {
if (libevdev_has_event_code(dev, EV_KEY, i)) {
joy->key_map[i] = joy->num_buttons++;
}
}
for (int i = 0; i < ABS_MISC; ++i) {
/* Skip hats */
if (i == ABS_HAT0X) {
i = ABS_HAT3Y;
continue;
}
if (libevdev_has_event_code(dev, EV_ABS, i)) {
joy->abs_map[i] = joy->num_axes++;
}
}
}
void joystick_linux::open_joystick(const char *p_path) {
int joy_num = get_free_joy_slot();
int fd = open(p_path, O_RDONLY | O_NONBLOCK);
if (fd != -1 && joy_num != -1) {
int rc = libevdev_new_from_fd(fd, &joysticks[joy_num].dev);
if (rc < 0) {
fprintf(stderr, "Failed to init libevdev (%s)\n", strerror(-rc));
return;
}
libevdev *dev = joysticks[joy_num].dev;
//check if the device supports basic gamepad events, prevents certain keyboards from
//being detected as joysticks
if (libevdev_has_event_type(dev, EV_ABS) && libevdev_has_event_type(dev, EV_KEY) &&
(libevdev_has_event_code(dev, EV_KEY, BTN_A) || libevdev_has_event_code(dev, EV_KEY, BTN_THUMBL) || libevdev_has_event_code(dev, EV_KEY, BTN_TOP))) {
char uid[128];
String name = libevdev_get_name(dev);
uint16_t bus = __bswap_16(libevdev_get_id_bustype(dev));
uint16_t vendor = __bswap_16(libevdev_get_id_vendor(dev));
uint16_t product = __bswap_16(libevdev_get_id_product(dev));
uint16_t version = __bswap_16(libevdev_get_id_version(dev));
joysticks[joy_num].reset();
Joystick &joy = joysticks[joy_num];
joy.fd = fd;
joy.devpath = String(p_path);
setup_joystick_properties(joy_num);
sprintf(uid, "%04x%04x", bus, 0);
if (vendor && product && version) {
sprintf(uid + String(uid).length(), "%04x%04x%04x%04x%04x%04x", vendor,0,product,0,version,0);
input->joy_connection_changed(joy_num, true, name, uid);
}
else {
String uidname = uid;
int uidlen = MIN(name.length(), 11);
for (int i=0; i<uidlen; i++) {
uidname = uidname + _hex_str(name[i]);
}
uidname += "00";
input->joy_connection_changed(joy_num, true, name, uidname);
}
}
else {
//device is not a gamepad, clean up
libevdev_free(dev);
close(fd);
}
}
}
InputDefault::JoyAxis joystick_linux::axis_correct(const input_absinfo *p_abs, int p_value) const {
int min = p_abs->minimum;
int max = p_abs->maximum;
InputDefault::JoyAxis jx;
if (min < 0) {
jx.min = -1;
if (p_value < 0) {
jx.value = (float) -p_value / min;
}
jx.value = (float) p_value / max;
}
if (min == 0) {
jx.min = 0;
jx.value = 0.0f + (float) p_value / max;
}
return jx;
}
uint32_t joystick_linux::process_joysticks(uint32_t p_event_id) {
if (joy_mutex->try_lock() != OK) {
return p_event_id;
}
for (int i=0; i<JOYSTICKS_MAX; i++) {
if (joysticks[i].fd == -1) continue;
input_event ev;
Joystick* joy = &joysticks[i];
libevdev* dev = joy->dev;
int rc = 1;
rc = libevdev_next_event(dev, LIBEVDEV_READ_FLAG_NORMAL, &ev);
if (rc < 0 && rc != -EAGAIN) {
continue;
}
while (rc == LIBEVDEV_READ_STATUS_SYNC || rc == LIBEVDEV_READ_STATUS_SUCCESS) {
switch (ev.type) {
case EV_KEY:
p_event_id = input->joy_button(p_event_id, i, joy->key_map[ev.code], ev.value);
break;
case EV_ABS:
switch (ev.code) {
case ABS_HAT0X:
if (ev.value != 0) {
if (ev.value < 0) joy->dpad |= InputDefault::HAT_MASK_LEFT;
else joy->dpad |= InputDefault::HAT_MASK_RIGHT;
}
else joy->dpad &= ~(InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_RIGHT);
p_event_id = input->joy_hat(p_event_id, i, joy->dpad);
break;
case ABS_HAT0Y:
if (ev.value != 0) {
if (ev.value < 0) joy->dpad |= InputDefault::HAT_MASK_UP;
else joy->dpad |= InputDefault::HAT_MASK_DOWN;
}
else joy->dpad &= ~(InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_DOWN);
p_event_id = input->joy_hat(p_event_id, i, joy->dpad);
break;
default:
if (joy->abs_map[ev.code] != -1) {
InputDefault::JoyAxis value = axis_correct(libevdev_get_abs_info(dev, ev.code), ev.value);
p_event_id = input->joy_axis(p_event_id, i, joy->abs_map[ev.code], value);
}
break;
}
break;
}
rc = libevdev_next_event(dev, LIBEVDEV_READ_FLAG_NORMAL, &ev);
}
}
joy_mutex->unlock();
return p_event_id;
}
#endif

View file

@ -0,0 +1,93 @@
/*************************************************************************/
/* joystick_linux.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
//author: Andreas Haas <hondres, liugam3@gmail.com>
#ifndef JOYSTICK_LINUX_H
#define JOYSTICK_LINUX_H
#ifdef __linux__
#include "main/input_default.h"
#include "os/thread.h"
#include "os/mutex.h"
struct input_absinfo;
class joystick_linux
{
public:
joystick_linux(InputDefault *in);
~joystick_linux();
uint32_t process_joysticks(uint32_t p_event_id);
private:
enum {
JOYSTICKS_MAX = 16,
MAX_ABS = 63,
MAX_KEY = 767, // Hack because <linux/input.h> can't be included here
BT_MISC = 256,
HAT_MAX = 4,
};
struct Joystick {
int key_map[MAX_KEY - BT_MISC];
int abs_map[MAX_ABS];
int num_buttons;
int num_axes;
int dpad;
int fd;
String devpath;
struct libevdev *dev;
Joystick();
void reset();
};
bool exit_udev;
Mutex *joy_mutex;
Thread *joy_thread;
InputDefault *input;
Joystick joysticks[JOYSTICKS_MAX];
static void joy_thread_func(void *p_user);
int get_joy_from_path(String path) const;
int get_free_joy_slot() const;
void setup_joystick_properties(int p_id);
void close_joystick(int p_id = -1);
void enumerate_joysticks(struct udev *_udev);
void monitor_joysticks(struct udev *_udev);
void run_joystick_thread();
void open_joystick(const char* path);
InputDefault::JoyAxis axis_correct(const input_absinfo *abs, int value) const;
};
#endif
#endif // JOYSTICK_LINUX_H

View file

@ -58,10 +58,6 @@
#include <fcntl.h> #include <fcntl.h>
#include <unistd.h> #include <unistd.h>
#ifdef __linux__
#include <linux/joystick.h>
#endif
//stupid linux.h //stupid linux.h
#ifdef KEY_TAB #ifdef KEY_TAB
#undef KEY_TAB #undef KEY_TAB
@ -99,8 +95,6 @@ const char *OS_X11::get_audio_driver_name(int p_driver) const {
void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) { void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
last_button_state=0; last_button_state=0;
dpad_last[0]=0;
dpad_last[1]=0;
xmbstring=NULL; xmbstring=NULL;
event_id=0; event_id=0;
@ -432,9 +426,9 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
physics_2d_server->init(); physics_2d_server->init();
input = memnew( InputDefault ); input = memnew( InputDefault );
#ifdef __linux__
probe_joystick(); joystick = memnew( joystick_linux(input));
#endif
_ensure_data_dir(); _ensure_data_dir();
} }
@ -467,7 +461,9 @@ void OS_X11::finalize() {
physics_2d_server->finish(); physics_2d_server->finish();
memdelete(physics_2d_server); memdelete(physics_2d_server);
#ifdef __linux__
memdelete(joystick);
#endif
memdelete(input); memdelete(input);
XUnmapWindow( x11_display, x11_window ); XUnmapWindow( x11_display, x11_window );
@ -1653,193 +1649,11 @@ String OS_X11::get_system_dir(SystemDir p_dir) const {
return pipe.strip_edges(); return pipe.strip_edges();
} }
void OS_X11::close_joystick(int p_id) {
if (p_id == -1) {
for (int i=0; i<JOYSTICKS_MAX; i++) {
close_joystick(i);
};
return;
};
if (joysticks[p_id].fd != -1) {
close(joysticks[p_id].fd);
joysticks[p_id].fd = -1;
};
input->joy_connection_changed(p_id, false, "");
};
void OS_X11::probe_joystick(int p_id) {
#if !defined(__FreeBSD__) && !defined(__OpenBSD__)
if (p_id == -1) {
for (int i=0; i<JOYSTICKS_MAX; i++) {
probe_joystick(i);
};
return;
};
if (joysticks[p_id].fd != -1)
close_joystick(p_id);
const char *joy_names[] = {
"/dev/input/js%d",
"/dev/js%d",
NULL
};
int i=0;
while(joy_names[i]) {
char fname[64];
sprintf(fname, joy_names[i], p_id);
int fd = open(fname, O_RDONLY|O_NONBLOCK);
if (fd != -1) {
//fcntl( fd, F_SETFL, O_NONBLOCK );
joysticks[p_id] = Joystick(); // this will reset the axis array
joysticks[p_id].fd = fd;
String name;
char namebuf[255] = {0};
if (ioctl(fd, JSIOCGNAME(sizeof(namebuf)), namebuf) >= 0) {
name = namebuf;
} else {
name = "error";
};
input->joy_connection_changed(p_id, true, name);
break; // don't try the next name
};
++i;
};
#endif
};
void OS_X11::move_window_to_foreground() { void OS_X11::move_window_to_foreground() {
XRaiseWindow(x11_display,x11_window); XRaiseWindow(x11_display,x11_window);
} }
void OS_X11::process_joysticks() {
#if !defined(__FreeBSD__) && !defined(__OpenBSD__)
int bytes;
js_event events[32];
InputEvent ievent;
for (int i=0; i<JOYSTICKS_MAX; i++) {
if (joysticks[i].fd == -1) {
probe_joystick(i);
if (joysticks[i].fd == -1)
continue;
};
ievent.device = i;
while ( (bytes = read(joysticks[i].fd, &events, sizeof(events))) > 0) {
int ev_count = bytes / sizeof(js_event);
for (int j=0; j<ev_count; j++) {
js_event& event = events[j];
//printf("got event on joystick %i, %i, %i, %i, %i\n", i, joysticks[i].fd, event.type, event.number, event.value);
if (event.type & JS_EVENT_INIT)
continue;
switch (event.type & ~JS_EVENT_INIT) {
case JS_EVENT_AXIS:
//if (joysticks[i].last_axis[event.number] != event.value) {
/*
if (event.number==5 || event.number==6) {
int axis=event.number-5;
int val = event.value;
if (val<0)
val=-1;
if (val>0)
val=+1;
InputEvent ev;
ev.type = InputEvent::JOYSTICK_BUTTON;
ev.ID = ++event_id;
if (val!=dpad_last[axis]) {
int prev_val = dpad_last[axis];
if (prev_val!=0) {
ev.joy_button.pressed=false;
ev.joy_button.pressure=0.0;
if (event.number==5)
ev.joy_button.button_index=JOY_DPAD_LEFT+(prev_val+1)/2;
if (event.number==6)
ev.joy_button.button_index=JOY_DPAD_UP+(prev_val+1)/2;
input->parse_input_event( ev );
}
}
if (val!=0) {
ev.joy_button.pressed=true;
ev.joy_button.pressure=1.0;
if (event.number==5)
ev.joy_button.button_index=JOY_DPAD_LEFT+(val+1)/2;
if (event.number==6)
ev.joy_button.button_index=JOY_DPAD_UP+(val+1)/2;
input->parse_input_event( ev );
}
dpad_last[axis]=val;
}
*/
//print_line("ev: "+itos(event.number)+" val: "+ rtos((float)event.value / (float)MAX_JOY_AXIS));
//if (event.number >= JOY_AXIS_MAX)
// break;
//ERR_FAIL_COND(event.number >= JOY_AXIS_MAX);
ievent.type = InputEvent::JOYSTICK_MOTION;
ievent.ID = ++event_id;
ievent.joy_motion.axis = event.number; //_pc_joystick_get_native_axis(event.number);
ievent.joy_motion.axis_value = (float)event.value / (float)MAX_JOY_AXIS;
if (event.number < JOY_AXIS_MAX)
joysticks[i].last_axis[event.number] = event.value;
input->parse_input_event( ievent );
//};
break;
case JS_EVENT_BUTTON:
ievent.type = InputEvent::JOYSTICK_BUTTON;
ievent.ID = ++event_id;
ievent.joy_button.button_index = event.number; // _pc_joystick_get_native_button(event.number);
ievent.joy_button.pressed = event.value;
input->parse_input_event( ievent );
break;
};
};
};
if (bytes == 0 || (bytes < 0 && errno != EAGAIN)) {
close_joystick(i);
};
};
#endif
};
void OS_X11::set_cursor_shape(CursorShape p_shape) { void OS_X11::set_cursor_shape(CursorShape p_shape) {
ERR_FAIL_INDEX(p_shape,CURSOR_MAX); ERR_FAIL_INDEX(p_shape,CURSOR_MAX);
@ -1939,7 +1753,9 @@ void OS_X11::run() {
while (!force_quit) { while (!force_quit) {
process_xevents(); // get rid of pending events process_xevents(); // get rid of pending events
process_joysticks(); #ifdef __linux__
event_id = joystick->process_joysticks(event_id);
#endif
if (Main::iteration()==true) if (Main::iteration()==true)
break; break;
}; };

View file

@ -47,6 +47,7 @@
#include "servers/physics_2d/physics_2d_server_sw.h" #include "servers/physics_2d/physics_2d_server_sw.h"
#include "servers/physics_2d/physics_2d_server_wrap_mt.h" #include "servers/physics_2d/physics_2d_server_wrap_mt.h"
#include "main/input_default.h" #include "main/input_default.h"
#include "joystick_linux.h"
#include <X11/keysym.h> #include <X11/keysym.h>
#include <X11/Xlib.h> #include <X11/Xlib.h>
@ -113,7 +114,6 @@ class OS_X11 : public OS_Unix {
bool force_quit; bool force_quit;
bool minimized; bool minimized;
int dpad_last[2];
bool do_mouse_warp; bool do_mouse_warp;
@ -126,6 +126,10 @@ class OS_X11 : public OS_Unix {
InputDefault *input; InputDefault *input;
#ifdef __linux__
joystick_linux *joystick;
#endif
#ifdef RTAUDIO_ENABLED #ifdef RTAUDIO_ENABLED
AudioDriverRtAudio driver_rtaudio; AudioDriverRtAudio driver_rtaudio;
#endif #endif
@ -138,26 +142,7 @@ class OS_X11 : public OS_Unix {
AudioDriverPulseAudio driver_pulseaudio; AudioDriverPulseAudio driver_pulseaudio;
#endif #endif
enum { Atom net_wm_icon;
JOYSTICKS_MAX = 8,
MAX_JOY_AXIS = 32768, // I've no idea
};
struct Joystick {
int fd;
int last_axis[JOY_AXIS_MAX];
Joystick() {
fd = -1;
for (int i=0; i<JOY_AXIS_MAX; i++) {
last_axis[i] = 0;
};
};
};
int joystick_count;
Joystick joysticks[JOYSTICKS_MAX];
int audio_driver_index; int audio_driver_index;
unsigned int capture_idle; unsigned int capture_idle;
@ -180,10 +165,6 @@ protected:
virtual void set_main_loop( MainLoop * p_main_loop ); virtual void set_main_loop( MainLoop * p_main_loop );
void probe_joystick(int p_id = -1);
void process_joysticks();
void close_joystick(int p_id = -1);
public: public: