[Label] Move shadow drawing into a separate draw step.

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bruvzg 2024-03-15 11:24:08 +02:00
parent 0175be8948
commit af9e8128f9
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GPG key ID: 7960FCF39844EC38
2 changed files with 54 additions and 79 deletions

View file

@ -316,7 +316,7 @@ inline void draw_glyph(const Glyph &p_gl, const RID &p_canvas, const Color &p_fo
} }
} }
inline void draw_glyph_outline(const Glyph &p_gl, const RID &p_canvas, const Color &p_font_color, const Color &p_font_shadow_color, const Color &p_font_outline_color, const int &p_shadow_outline_size, const int &p_outline_size, const Vector2 &p_ofs, const Vector2 &shadow_ofs) { inline void draw_glyph_shadow(const Glyph &p_gl, const RID &p_canvas, const Color &p_font_shadow_color, int p_shadow_outline_size, const Vector2 &p_ofs, const Vector2 &shadow_ofs) {
if (p_gl.font_rid != RID()) { if (p_gl.font_rid != RID()) {
if (p_font_shadow_color.a > 0) { if (p_font_shadow_color.a > 0) {
TS->font_draw_glyph(p_gl.font_rid, p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off) + shadow_ofs, p_gl.index, p_font_shadow_color); TS->font_draw_glyph(p_gl.font_rid, p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off) + shadow_ofs, p_gl.index, p_font_shadow_color);
@ -324,6 +324,11 @@ inline void draw_glyph_outline(const Glyph &p_gl, const RID &p_canvas, const Col
if (p_font_shadow_color.a > 0 && p_shadow_outline_size > 0) { if (p_font_shadow_color.a > 0 && p_shadow_outline_size > 0) {
TS->font_draw_glyph_outline(p_gl.font_rid, p_canvas, p_gl.font_size, p_shadow_outline_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off) + shadow_ofs, p_gl.index, p_font_shadow_color); TS->font_draw_glyph_outline(p_gl.font_rid, p_canvas, p_gl.font_size, p_shadow_outline_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off) + shadow_ofs, p_gl.index, p_font_shadow_color);
} }
}
}
inline void draw_glyph_outline(const Glyph &p_gl, const RID &p_canvas, const Color &p_font_outline_color, int p_outline_size, const Vector2 &p_ofs) {
if (p_gl.font_rid != RID()) {
if (p_font_outline_color.a != 0.0 && p_outline_size > 0) { if (p_font_outline_color.a != 0.0 && p_outline_size > 0) {
TS->font_draw_glyph_outline(p_gl.font_rid, p_canvas, p_gl.font_size, p_outline_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_outline_color); TS->font_draw_glyph_outline(p_gl.font_rid, p_canvas, p_gl.font_size, p_outline_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_outline_color);
} }
@ -537,25 +542,36 @@ void Label::_notification(int p_what) {
const Glyph *ellipsis_glyphs = TS->shaped_text_get_ellipsis_glyphs(lines_rid[i]); const Glyph *ellipsis_glyphs = TS->shaped_text_get_ellipsis_glyphs(lines_rid[i]);
int ellipsis_gl_size = TS->shaped_text_get_ellipsis_glyph_count(lines_rid[i]); int ellipsis_gl_size = TS->shaped_text_get_ellipsis_glyph_count(lines_rid[i]);
// Draw outline. Note: Do not merge this into the single loop with the main text, to prevent overlaps. // Draw shadow, outline and text. Note: Do not merge this into the single loop iteration, to prevent overlaps.
int processed_glyphs_ol = processed_glyphs; for (int step = DRAW_STEP_SHADOW; step < DRAW_STEP_MAX; step++) {
if ((outline_size > 0 && font_outline_color.a != 0) || (font_shadow_color.a != 0)) { if (step == DRAW_STEP_SHADOW && (font_shadow_color.a == 0)) {
Vector2 offset = ofs; continue;
}
if (step == DRAW_STEP_OUTLINE && (outline_size <= 0 || font_outline_color.a == 0)) {
continue;
}
int processed_glyphs_step = processed_glyphs;
Vector2 offset_step = ofs;
// Draw RTL ellipsis string when necessary. // Draw RTL ellipsis string when necessary.
if (rtl && ellipsis_pos >= 0) { if (rtl && ellipsis_pos >= 0) {
for (int gl_idx = ellipsis_gl_size - 1; gl_idx >= 0; gl_idx--) { for (int gl_idx = ellipsis_gl_size - 1; gl_idx >= 0; gl_idx--) {
for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) { for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) {
bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_ol >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_ol < total_glyphs - visible_glyphs)); bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_step >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_step < total_glyphs - visible_glyphs));
//Draw glyph outlines and shadow.
if (!skip) { if (!skip) {
draw_glyph_outline(ellipsis_glyphs[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); if (step == DRAW_STEP_SHADOW) {
draw_glyph_shadow(ellipsis_glyphs[gl_idx], ci, font_shadow_color, shadow_outline_size, offset_step, shadow_ofs);
} else if (step == DRAW_STEP_OUTLINE) {
draw_glyph_outline(ellipsis_glyphs[gl_idx], ci, font_outline_color, outline_size, offset_step);
} else if (step == DRAW_STEP_TEXT) {
draw_glyph(ellipsis_glyphs[gl_idx], ci, font_color, offset_step);
}
} }
processed_glyphs_ol++; processed_glyphs_step++;
offset.x += ellipsis_glyphs[gl_idx].advance; offset_step.x += ellipsis_glyphs[gl_idx].advance;
} }
} }
} }
// Draw main text. // Draw main text.
for (int j = 0; j < gl_size; j++) { for (int j = 0; j < gl_size; j++) {
// Trim when necessary. // Trim when necessary.
@ -571,88 +587,40 @@ void Label::_notification(int p_what) {
} }
} }
for (int k = 0; k < glyphs[j].repeat; k++) { for (int k = 0; k < glyphs[j].repeat; k++) {
bool skip = (trim_chars && glyphs[j].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_ol >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_ol < total_glyphs - visible_glyphs)); bool skip = (trim_chars && glyphs[j].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_step >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_step < total_glyphs - visible_glyphs));
// Draw glyph outlines and shadow.
if (!skip) { if (!skip) {
draw_glyph_outline(glyphs[j], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); if (step == DRAW_STEP_SHADOW) {
draw_glyph_shadow(glyphs[j], ci, font_shadow_color, shadow_outline_size, offset_step, shadow_ofs);
} else if (step == DRAW_STEP_OUTLINE) {
draw_glyph_outline(glyphs[j], ci, font_outline_color, outline_size, offset_step);
} else if (step == DRAW_STEP_TEXT) {
draw_glyph(glyphs[j], ci, font_color, offset_step);
}
} }
processed_glyphs_ol++; processed_glyphs_step++;
offset.x += glyphs[j].advance; offset_step.x += glyphs[j].advance;
} }
} }
// Draw LTR ellipsis string when necessary. // Draw LTR ellipsis string when necessary.
if (!rtl && ellipsis_pos >= 0) { if (!rtl && ellipsis_pos >= 0) {
for (int gl_idx = 0; gl_idx < ellipsis_gl_size; gl_idx++) { for (int gl_idx = 0; gl_idx < ellipsis_gl_size; gl_idx++) {
for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) { for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) {
bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_ol >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_ol < total_glyphs - visible_glyphs)); bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_step >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_step < total_glyphs - visible_glyphs));
//Draw glyph outlines and shadow.
if (!skip) { if (!skip) {
draw_glyph_outline(ellipsis_glyphs[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); if (step == DRAW_STEP_SHADOW) {
draw_glyph_shadow(ellipsis_glyphs[gl_idx], ci, font_shadow_color, shadow_outline_size, offset_step, shadow_ofs);
} else if (step == DRAW_STEP_OUTLINE) {
draw_glyph_outline(ellipsis_glyphs[gl_idx], ci, font_outline_color, outline_size, offset_step);
} else if (step == DRAW_STEP_TEXT) {
draw_glyph(ellipsis_glyphs[gl_idx], ci, font_color, offset_step);
}
} }
processed_glyphs_ol++; processed_glyphs_step++;
offset.x += ellipsis_glyphs[gl_idx].advance; offset_step.x += ellipsis_glyphs[gl_idx].advance;
} }
} }
} }
} }
// Draw main text. Note: Do not merge this into the single loop with the outline, to prevent overlaps.
// Draw RTL ellipsis string when necessary.
if (rtl && ellipsis_pos >= 0) {
for (int gl_idx = ellipsis_gl_size - 1; gl_idx >= 0; gl_idx--) {
for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) {
bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs < total_glyphs - visible_glyphs));
//Draw glyph outlines and shadow.
if (!skip) {
draw_glyph(ellipsis_glyphs[gl_idx], ci, font_color, ofs);
}
processed_glyphs++;
ofs.x += ellipsis_glyphs[gl_idx].advance;
}
}
}
// Draw main text.
for (int j = 0; j < gl_size; j++) {
// Trim when necessary.
if (trim_pos >= 0) {
if (rtl) {
if (j < trim_pos) {
continue;
}
} else {
if (j >= trim_pos) {
break;
}
}
}
for (int k = 0; k < glyphs[j].repeat; k++) {
bool skip = (trim_chars && glyphs[j].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs < total_glyphs - visible_glyphs));
// Draw glyph outlines and shadow.
if (!skip) {
draw_glyph(glyphs[j], ci, font_color, ofs);
}
processed_glyphs++;
ofs.x += glyphs[j].advance;
}
}
// Draw LTR ellipsis string when necessary.
if (!rtl && ellipsis_pos >= 0) {
for (int gl_idx = 0; gl_idx < ellipsis_gl_size; gl_idx++) {
for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) {
bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs < total_glyphs - visible_glyphs));
//Draw glyph outlines and shadow.
if (!skip) {
draw_glyph(ellipsis_glyphs[gl_idx], ci, font_color, ofs);
}
processed_glyphs++;
ofs.x += ellipsis_glyphs[gl_idx].advance;
}
}
}
ofs.y += TS->shaped_text_get_descent(lines_rid[i]) + vsep + line_spacing; ofs.y += TS->shaped_text_get_descent(lines_rid[i]) + vsep + line_spacing;
} }
} break; } break;

View file

@ -38,6 +38,13 @@ class Label : public Control {
GDCLASS(Label, Control); GDCLASS(Label, Control);
private: private:
enum LabelDrawStep {
DRAW_STEP_SHADOW,
DRAW_STEP_OUTLINE,
DRAW_STEP_TEXT,
DRAW_STEP_MAX,
};
HorizontalAlignment horizontal_alignment = HORIZONTAL_ALIGNMENT_LEFT; HorizontalAlignment horizontal_alignment = HORIZONTAL_ALIGNMENT_LEFT;
VerticalAlignment vertical_alignment = VERTICAL_ALIGNMENT_TOP; VerticalAlignment vertical_alignment = VERTICAL_ALIGNMENT_TOP;
String text; String text;