Fixed compilation on Windows + removed debug print
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12b2652ecb
commit
af9fd6f44a
2 changed files with 2 additions and 4 deletions
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@ -374,7 +374,7 @@ public:
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//this passes directly to avoid stalling, but it's pretty dangerous, so dont call after freeing a viewport
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virtual int viewport_get_render_info(RID p_viewport, ViewportRenderInfo p_info) {
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visual_server->viewport_get_render_info(p_viewport, p_info);
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return visual_server->viewport_get_render_info(p_viewport, p_info);
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}
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FUNC2(viewport_set_debug_draw, RID, ViewportDebugDraw)
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@ -554,7 +554,7 @@ public:
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//this passes directly to avoid stalling
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virtual int get_render_info(RenderInfo p_info) {
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visual_server->get_render_info(p_info);
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return visual_server->get_render_info(p_info);
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}
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FUNC3(set_boot_image, const Ref<Image> &, const Color &, bool)
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@ -338,8 +338,6 @@ Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_
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PoolVector<uint8_t>::Write iw;
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if (r_index_array.size()) {
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print_line("elements: " + itos(r_index_array.size()));
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iw = r_index_array.write();
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}
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