Indicate what "t" means in interpolation docs
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2 changed files with 4 additions and 4 deletions
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@ -92,7 +92,7 @@
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<argument index="3" name="t" type="float">
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<argument index="3" name="t" type="float">
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</argument>
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</argument>
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<description>
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<description>
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Cubicly interpolates between this Vector and "b", using "pre_a" and "post_b" as handles, and returning the result at position "t".
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Cubicly interpolates between this Vector and "b", using "pre_a" and "post_b" as handles, and returning the result at position "t". "t" should be a float of 0.0-1.0, a percentage of how far along the interpolation is.
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</description>
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</description>
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</method>
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</method>
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<method name="distance_squared_to">
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<method name="distance_squared_to">
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@ -158,7 +158,7 @@
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<argument index="1" name="t" type="float">
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<argument index="1" name="t" type="float">
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</argument>
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</argument>
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<description>
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<description>
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Returns the result of the linear interpolation between this vector and "b", by amount "t".
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Returns the result of the linear interpolation between this vector and "b", by amount "t". "t" should be a float of 0.0-1.0, a percentage of how far along the interpolation is.
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</description>
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</description>
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</method>
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</method>
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<method name="normalized">
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<method name="normalized">
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@ -77,7 +77,7 @@
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<argument index="3" name="t" type="float">
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<argument index="3" name="t" type="float">
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</argument>
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</argument>
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<description>
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<description>
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Performs a cubic interpolation between vectors [code]pre_a[/code], [code]a[/code], [code]b[/code], [code]post_b[/code] ([code]a[/code] is current), by the given amount (t).
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Performs a cubic interpolation between vectors [code]pre_a[/code], [code]a[/code], [code]b[/code], [code]post_b[/code] ([code]a[/code] is current), by the given amount (t). (t) should be a float of 0.0-1.0, a percentage of how far along the interpolation is.
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</description>
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</description>
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</method>
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</method>
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<method name="distance_squared_to">
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<method name="distance_squared_to">
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@ -150,7 +150,7 @@
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<argument index="1" name="t" type="float">
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<argument index="1" name="t" type="float">
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</argument>
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</argument>
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<description>
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<description>
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Linearly interpolates the vector to a given one (b), by the given amount (t).
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Linearly interpolates the vector to a given one (b), by the given amount (t). (t) should be a float of 0.0-1.0, a percentage of how far along the interpolation is.
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</description>
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</description>
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</method>
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</method>
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<method name="max_axis">
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<method name="max_axis">
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