Merge pull request #5490 from timoschwarzer/master

Add new Camera2D alignment functions
This commit is contained in:
Juan Linietsky 2016-07-10 12:39:50 -03:00 committed by GitHub
commit b06eca108a
3 changed files with 44 additions and 0 deletions

View file

@ -6676,6 +6676,17 @@
Force the camera to update scroll immediately.
</description>
</method>
<method name="reset_smoothing">
<description>
Set the camera's position immediately to its current smoothing destination.
This has no effect if smoothing is disabled.
</description>
</method>
<method name="align">
<description>
Align the camera to the tracked node
</description>
</method>
<method name="get_anchor_mode" qualifiers="const">
<return type="int">
</return>

View file

@ -408,6 +408,35 @@ void Camera2D::force_update_scroll() {
_update_scroll();
}
void Camera2D::reset_smoothing() {
smoothed_camera_pos = camera_pos;
_update_scroll();
}
void Camera2D::align() {
Size2 screen_size = get_viewport_rect().size;
screen_size=get_viewport_rect().size;
Point2 current_camera_pos = get_global_transform().get_origin();
if (anchor_mode==ANCHOR_MODE_DRAG_CENTER) {
if (h_ofs<0) {
camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs;
} else {
camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs;
}
if (v_ofs<0) {
camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs;
} else {
camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs;
}
} else if (anchor_mode==ANCHOR_MODE_FIXED_TOP_LEFT){
camera_pos=current_camera_pos;
}
_update_scroll();
}
void Camera2D::set_follow_smoothing(float p_speed) {
@ -543,6 +572,8 @@ void Camera2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("is_follow_smoothing_enabled"),&Camera2D::is_follow_smoothing_enabled);
ObjectTypeDB::bind_method(_MD("force_update_scroll"),&Camera2D::force_update_scroll);
ObjectTypeDB::bind_method(_MD("reset_smoothing"),&Camera2D::reset_smoothing);
ObjectTypeDB::bind_method(_MD("align"),&Camera2D::align);
ObjectTypeDB::bind_method(_MD("_set_old_smoothing","follow_smoothing"),&Camera2D::_set_old_smoothing);

View file

@ -128,6 +128,8 @@ public:
Vector2 get_camera_pos() const;
void force_update_scroll();
void reset_smoothing();
void align();
Camera2D();
};