animation autocomplete bug fixed

This commit is contained in:
Thakee Nathees 2020-03-07 02:28:17 +05:30
parent 1e255532e9
commit b07e788ad9

View file

@ -1543,7 +1543,7 @@ void AnimationPlayer::get_argument_options(const StringName &p_function, int p_i
#endif
String pf = p_function;
if (p_function == "play" || p_function == "play_backwards" || p_function == "remove_animation" || p_function == "has_animation" || p_function == "queue") {
if (p_idx == 0 && (p_function == "play" || p_function == "play_backwards" || p_function == "remove_animation" || p_function == "has_animation" || p_function == "queue")) {
List<StringName> al;
get_animation_list(&al);
for (List<StringName>::Element *E = al.front(); E; E = E->next()) {