Removed code that flips normal if facing away from test direction

This commit is contained in:
Lewis 2017-09-09 20:08:35 +01:00
parent d1cb73b47a
commit b11e145ddc

View file

@ -1208,8 +1208,6 @@ void ConcavePolygonShapeSW::_cull_segment(int p_idx, _SegmentCullParams *p_param
p_params->min_d = d;
p_params->result = res;
p_params->normal = Plane(vertices[0], vertices[1], vertices[2]).normal;
if (p_params->normal.dot(p_params->dir) > 0)
p_params->normal = -p_params->normal;
p_params->collisions++;
}
}