Fix key names being wrongly capitalized in the input map editor
This also fixes the prompt in the editor shortcuts dialog while removing duplicated code. This closes #33305.
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86da206b84
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b14e391792
2 changed files with 3 additions and 27 deletions
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@ -442,15 +442,7 @@ void ProjectSettingsEditor::_wait_for_key(const Ref<InputEvent> &p_event) {
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if (k.is_valid() && k->is_pressed() && k->get_scancode() != 0) {
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last_wait_for_key = p_event;
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String str = keycode_get_string(k->get_scancode()).capitalize();
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if (k->get_metakey())
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str = vformat("%s+", find_keycode_name(KEY_META)) + str;
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if (k->get_shift())
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str = TTR("Shift+") + str;
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if (k->get_alt())
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str = TTR("Alt+") + str;
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if (k->get_control())
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str = TTR("Control+") + str;
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const String str = keycode_get_string(k->get_scancode_with_modifiers());
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press_a_key_label->set_text(str);
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press_a_key->accept_event();
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@ -740,15 +732,7 @@ void ProjectSettingsEditor::_update_actions() {
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Ref<InputEventKey> k = event;
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if (k.is_valid()) {
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String str = keycode_get_string(k->get_scancode()).capitalize();
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if (k->get_metakey())
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str = vformat("%s+", find_keycode_name(KEY_META)) + str;
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if (k->get_shift())
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str = TTR("Shift+") + str;
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if (k->get_alt())
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str = TTR("Alt+") + str;
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if (k->get_control())
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str = TTR("Control+") + str;
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const String str = keycode_get_string(k->get_scancode_with_modifiers());
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action2->set_text(0, str);
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action2->set_icon(0, get_icon("Keyboard", "EditorIcons"));
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@ -310,15 +310,7 @@ void EditorSettingsDialog::_wait_for_key(const Ref<InputEvent> &p_event) {
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if (k.is_valid() && k->is_pressed() && k->get_scancode() != 0) {
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last_wait_for_key = k;
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String str = keycode_get_string(k->get_scancode()).capitalize();
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if (k->get_metakey())
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str = vformat("%s+", find_keycode_name(KEY_META)) + str;
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if (k->get_shift())
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str = TTR("Shift+") + str;
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if (k->get_alt())
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str = TTR("Alt+") + str;
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if (k->get_control())
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str = TTR("Control+") + str;
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const String str = keycode_get_string(k->get_scancode_with_modifiers());
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press_a_key_label->set_text(str);
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press_a_key->accept_event();
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