From 5de5a4140b9a397935737c6ce0088602be6840d7 Mon Sep 17 00:00:00 2001 From: Andrea Catania Date: Mon, 26 Feb 2018 12:51:30 +0100 Subject: [PATCH] Deprecated Godot 3D physics engine --- servers/register_server_types.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index aaac32a4f2e..1bad7e652b3 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -80,6 +80,7 @@ static void _debugger_get_resource_usage(Listset_custom_property_info(PhysicsServerManager::setting_property_name, PropertyInfo(Variant::STRING, PhysicsServerManager::setting_property_name, PROPERTY_HINT_ENUM, "DEFAULT")); - PhysicsServerManager::register_server("GodotPhysics", &_createGodotPhysicsCallback); - PhysicsServerManager::set_default_server("GodotPhysics"); + PhysicsServerManager::register_server("GodotPhysics - deprecated", &_createGodotPhysicsCallback); + PhysicsServerManager::set_default_server("GodotPhysics - deprecated"); } void unregister_server_types() {