Merge pull request #1591 from MostafaHassan/pr_FixCrashInVisualShader
(Fix crash) in visual shader for curve remap node
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commit
b1bf4fcef2
2 changed files with 2 additions and 2 deletions
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@ -1689,7 +1689,7 @@ bool GDScript::_update_exports() {
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}
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if (c->extends_used && String(c->extends_file)!="") {
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if (c->extends_used && String(c->extends_file)!="" && String(c->extends_file) != get_path()) {
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String path = c->extends_file;
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if (path.is_rel_path()) {
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@ -376,7 +376,7 @@ void GraphCurveMapEdit::_input_event(const InputEvent& p_event) {
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update();
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}
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if (p_event.type==InputEvent::MOUSE_MOTION && grabbing) {
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if (p_event.type==InputEvent::MOUSE_MOTION && grabbing && grabbed != -1) {
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Point2 p = Vector2(p_event.mouse_button.x,p_event.mouse_button.y)/get_size();
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p.y=1.0-p.y;
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