Use Ctrl + G to toggle the 3D editor grid visibility by default

The 2D editor grid toggle shortcut has been changed to use
`KEY_MASK_CMD` for consistency. This means it will now use Cmd
on macOS instead of Ctrl.

(cherry picked from commit 2cc053c64b)
This commit is contained in:
Hugo Locurcio 2021-06-24 20:01:09 +02:00 committed by Rémi Verschelde
parent 38e0ca9b47
commit b268fdc980
No known key found for this signature in database
GPG key ID: C3336907360768E1
2 changed files with 2 additions and 2 deletions

View file

@ -5844,7 +5844,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p = view_menu->get_popup();
p->set_hide_on_checkable_item_selection(false);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Always Show Grid"), KEY_MASK_CTRL | KEY_G), SHOW_GRID);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Always Show Grid"), KEY_MASK_CMD | KEY_G), SHOW_GRID);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_helpers", TTR("Show Helpers"), KEY_H), SHOW_HELPERS);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_rulers", TTR("Show Rulers")), SHOW_RULERS);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_guides", TTR("Show Guides"), KEY_Y), SHOW_GUIDES);

View file

@ -6345,7 +6345,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
p->add_separator();
p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_origin", TTR("View Origin")), MENU_VIEW_ORIGIN);
p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_grid", TTR("View Grid")), MENU_VIEW_GRID);
p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_grid", TTR("View Grid"), KEY_MASK_CMD + KEY_G), MENU_VIEW_GRID);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("spatial_editor/settings", TTR("Settings...")), MENU_VIEW_CAMERA_SETTINGS);