Improve the OS.get_environment()
/OS.set_environment()
documentation
(cherry picked from commit 355803db1b
)
This commit is contained in:
parent
3b4dd88e56
commit
b2725cb4b9
2 changed files with 12 additions and 9 deletions
|
@ -1347,9 +1347,9 @@ void _OS::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("shell_open", "uri"), &_OS::shell_open);
|
||||
ClassDB::bind_method(D_METHOD("get_process_id"), &_OS::get_process_id);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_environment", "environment"), &_OS::get_environment);
|
||||
ClassDB::bind_method(D_METHOD("set_environment", "environment", "value"), &_OS::set_environment);
|
||||
ClassDB::bind_method(D_METHOD("has_environment", "environment"), &_OS::has_environment);
|
||||
ClassDB::bind_method(D_METHOD("get_environment", "variable"), &_OS::get_environment);
|
||||
ClassDB::bind_method(D_METHOD("set_environment", "variable", "value"), &_OS::set_environment);
|
||||
ClassDB::bind_method(D_METHOD("has_environment", "variable"), &_OS::has_environment);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_name"), &_OS::get_name);
|
||||
ClassDB::bind_method(D_METHOD("get_cmdline_args"), &_OS::get_cmdline_args);
|
||||
|
|
|
@ -222,10 +222,11 @@
|
|||
<method name="get_environment" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<argument index="0" name="environment" type="String">
|
||||
<argument index="0" name="variable" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Returns an environment variable.
|
||||
Returns the value of an environment variable. Returns an empty string if the environment variable doesn't exist.
|
||||
[b]Note:[/b] Double-check the casing of [code]variable[/code]. Environment variable names are case-sensitive on all platforms except Windows.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_executable_path" qualifiers="const">
|
||||
|
@ -643,10 +644,11 @@
|
|||
<method name="has_environment" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<argument index="0" name="environment" type="String">
|
||||
<argument index="0" name="variable" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Returns [code]true[/code] if an environment variable exists.
|
||||
Returns [code]true[/code] if the environment variable with the name [code]variable[/code] exists.
|
||||
[b]Note:[/b] Double-check the casing of [code]variable[/code]. Environment variable names are case-sensitive on all platforms except Windows.
|
||||
</description>
|
||||
</method>
|
||||
<method name="has_feature" qualifiers="const">
|
||||
|
@ -917,12 +919,13 @@
|
|||
<method name="set_environment" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<argument index="0" name="environment" type="String">
|
||||
<argument index="0" name="variable" type="String">
|
||||
</argument>
|
||||
<argument index="1" name="value" type="String">
|
||||
</argument>
|
||||
<description>
|
||||
Change the value of an environment variable.
|
||||
Sets the value of the environment variable [code]variable[/code] to [code]value[/code]. The environment variable will be set for the Godot process and any process executed with [method execute] after running [method set_environment]. The environment variable will [i]not[/i] persist to processes run after the Godot process was terminated.
|
||||
[b]Note:[/b] Double-check the casing of [code]variable[/code]. Environment variable names are case-sensitive on all platforms except Windows.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_icon">
|
||||
|
|
Loading…
Reference in a new issue